Player Matchup

Bakasura
Bakasura
DAVEGAMER 4
Bakasura
Level 126
God Stats
2W - 0L
1,508 SR
Queue Stats
32W - 19L
1,476 Elo+
Solo
Sylvanus
Sylvanus
JORDANZG
Sylvanus
Level 126
God Stats
3W - 2L
1,567 SR
Queue Stats
119W - 120L
1,552 Elo+
Party 2
Hera
Hera
endoadrian
Hera
Level 109
God Stats
53W - 44L
1,576 SR
Queue Stats
130W - 149L
1,456 Elo+
Party 2
Team Averages
Level 120
1,550 SR
1,495 Elo+

VS

Team Averages
Level 69
1,507 SR
1,634 Elo+
Tiamat
Tiamat
BlindScout101
Tiamat
Level 103
God Stats
1W - 3L
1,331 SR
Queue Stats
296W - 284L
1,646 Elo+
Party 1
Rama
Rama
DiamondRollie209
Rama
Level 78
God Stats
1W - 2L
1,691 SR
Queue Stats
51W - 58L
1,349 Elo+
Solo
Ravana
Ravana
GreasySweatyGuy
Ravana
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 3L
1,907 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DAVEGAMER 4
Bakasura
15
8 / 2 / 7
10,273
734
10,418
13,333
7,090
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
JORDANZG
Sylvanus
14
3 / 2 / 11
10,347
739
7,816
15,463
15,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
6 / 3 / 7
10,197
728
13,433
9,215
3,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 7 / 2
9,721
694
10,761
10,961
5,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
2 / 4 / 5
9,167
655
9,971
10,228
2,920
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
1 / 6 / 6
8,378
598
10,048
17,261
9,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
20
17
Kills
7
7
Deaths
17
25
Assists
13
Player
Kills
Deaths
Assists
KDA
L
4
7
2
0.71
W
Bakasura
DAVEGAMER 4
Bakasura
8
2
7
5.75
L
2
4
5
1.13
L
1
6
6
0.67
W
Sylvanus
JORDANZG
Sylvanus
3
2
11
4.25
W
6
3
7
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,667
Damage
30,780
38,011
Taken
38,450
25,630
Mitigated
18,331
14,834
Healing
5,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,761
1,360
0
1,414
10,961
5,434
0
5,819
4,949
38,374
0
W
Bakasura
DAVEGAMER 4
Bakasura
10,418
6,906
0
4,899
13,333
7,090
752
4,149
8,934
0
25,540
L
9,971
9,193
154
764
10,228
2,920
0
5,519
4,617
0
25,896
L
10,048
2,318
335
2,824
17,261
9,977
0
10,036
6,581
0
21,710
W
Sylvanus
JORDANZG
Sylvanus
7,816
1,692
3,243
5,523
15,463
15,526
288
4,004
10,961
23,192
0
W
13,433
4,069
279
890
9,215
3,014
619
3,422
5,407
40,584
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,817
Gold Earned
27,266
169
Minions Killed
133
7
Camps Cleared
4
770,552
Distance Traveled
698,904
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,721
694
70
5
3
225,003
3
W
Bakasura
10,273
734
69
5
5
295,740
2
L
Rama
9,167
655
39
3
1
224,052
0
L
Ravana
8,378
598
24
2
0
249,849
1
W
Sylvanus
10,347
739
36
3
0
234,200
3
W
Hera
10,197
728
64
5
2
240,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role