Player Matchup

Bacchus
Bacchus
AnOpGranny
Bacchus
Level 106
God Stats
14W - 14L
1,502 SR
Queue Stats
107W - 124L
1,401 Elo+
Solo
Nike
Nike
JAMAJAMS98
Nike
Level 125
God Stats
10W - 6L
1,640 SR
Queue Stats
140W - 155L
1,473 Elo+
Party 3
Chaac
Chaac
Jay2Shiesty
Chaac
Level 126
God Stats
11W - 2L
1,674 SR
Queue Stats
277W - 275L
1,500 Elo+
Party 3
Jing Wei
Jing Wei
Stroodleburg
Jing Wei
Level 102
God Stats
12W - 10L
1,518 SR
Queue Stats
152W - 144L
1,549 Elo+
Party 3
Discordia
Discordia
SwipaTheFleri
Discordia
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 115L
1,472 Elo+
Party 3
Team Averages
Level 114
1,567 SR
1,479 Elo+

VS

Team Averages
Level 116
1,717 SR
1,570 Elo+
Sol
Sol
ID-en-ligne91
Sol
Level 99
God Stats
23W - 16L
1,644 SR
Queue Stats
459W - 416L
1,591 Elo+
Solo
Thanatos
Thanatos
NastyNate320
Thanatos
Level 127
God Stats
15W - 8L
1,606 SR
Queue Stats
203W - 172L
1,621 Elo+
Party 2
Xing Tian
Xing Tian
Os8Raven
Xing Tian
Level 89
God Stats
5W - 3L
1,839 SR
Queue Stats
527W - 539L
1,536 Elo+
Party 1
Sun Wukong
Sun Wukong
Xo-Death-Fire-oX
Sun Wukong
Level 155
God Stats
3W - 1L
1,823 SR
Queue Stats
109W - 103L
1,513 Elo+
Party 2
Hera
Hera
iDreamNoLonger
Hera
Level 108
God Stats
14W - 11L
1,673 SR
Queue Stats
243W - 220L
1,587 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AnOpGranny
Bacchus
15
2 / 3 / 6
9,842
547
5,573
12,045
7,724
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 0 / 16
10,363
576
6,613
13,590
14,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
1 / 2 / 5
10,374
576
14,670
16,116
9,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jing Wei
Stroodleburg
Jing Wei
18
12 / 0 / 5
12,204
678
15,895
13,188
4,951
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Discordia
SwipaTheFleri
Discordia
16
5 / 3 / 6
10,477
582
10,031
11,436
4,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 0
9,676
538
7,146
11,594
2,817
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
NastyNate320
Thanatos
14
2 / 6 / 4
8,652
481
6,432
13,527
4,611
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
Os8Raven
Xing Tian
12
2 / 4 / 1
7,675
426
7,437
20,166
17,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
Xo-Death-Fire-oX
Sun Wukong
13
0 / 3 / 2
8,239
458
7,462
16,305
9,046
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
2 / 5 / 1
8,916
495
5,792
9,603
3,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
15
24
Kills
7
8
Deaths
24
38
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bacchus
AnOpGranny
Bacchus
2
3
6
1.67
L
1
6
0
0.17
W
4
0
16
12
W
1
2
5
1.75
L
Thanatos
NastyNate320
Thanatos
2
6
4
0.67
L
Xing Tian
Os8Raven
Xing Tian
2
4
1
0.63
W
Jing Wei
Stroodleburg
Jing Wei
12
0
5
14.5
W
Discordia
SwipaTheFleri
Discordia
5
3
6
2.67
L
Sun Wukong
Xo-Death-Fire-oX
Sun Wukong
0
3
2
0.33
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,782
Damage
34,269
66,375
Taken
71,195
40,986
Mitigated
37,655
29,572
Healing
21,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
AnOpGranny
Bacchus
5,573
1,038
0
3,466
12,045
7,724
543
1,570
10,326
62,416
0
L
7,146
3,107
169
4,278
11,594
2,817
4,152
2,258
9,194
79,310
0
W
6,613
1,022
964
4,290
13,590
14,947
96
4,947
8,526
0
26,379
W
14,670
2,045
0
9,834
16,116
9,196
0
4,184
11,148
0
71,030
L
Thanatos
NastyNate320
Thanatos
6,432
1,435
0
6,823
13,527
4,611
0
3,957
9,303
0
50,082
L
Xing Tian
Os8Raven
Xing Tian
7,437
645
440
3,784
20,166
17,539
0
4,228
15,488
14,958
0
W
Jing Wei
Stroodleburg
Jing Wei
15,895
14,004
0
8,284
13,188
4,951
3,497
6,624
6,564
0
95,906
W
Discordia
SwipaTheFleri
Discordia
10,031
888
282
2,452
11,436
4,168
0
6,910
4,526
63,887
0
L
Sun Wukong
Xo-Death-Fire-oX
Sun Wukong
7,462
1,347
0
4,964
16,305
9,046
0
1,567
13,932
0
51,563
L
5,792
1,855
0
614
9,603
3,642
0
3,411
5,971
65,053
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,260
Gold Earned
43,158
507
Minions Killed
459
0
Camps Cleared
0
1,797,772
Distance Traveled
1,731,107
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,842
547
102
6
0
375,341
5
L
Sol
9,676
538
138
8
0
324,950
3
W
Nike
10,363
576
40
2
0
378,319
0
W
Chaac
10,374
576
129
7
0
358,395
4
L
Thanatos
8,652
481
80
4
0
381,946
0
L
Xing Tian
7,675
426
17
1
0
361,460
6
W
Jing Wei
12,204
678
130
7
0
340,438
0
W
Discordia
10,477
582
106
6
0
345,279
6
L
Sun Wukong
8,239
458
100
6
0
340,866
0
L
Hera
8,916
495
124
7
0
321,885
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role