Player Matchup

Izanami
Izanami
Djwrath234
Izanami
Level 34
God Stats
0W - 1L
1,721 SR
Queue Stats
7W - 17L
1,291 Elo+
Party 1
Artio
Artio
Kozixx
Artio
Level 18
God Stats
4W - 7L
1,420 SR
Queue Stats
5W - 9L
1,348 Elo+
Party 1
Bellona
Bellona
SlinkingWord0
Bellona
Level 15
God Stats
2W - 4L
1,507 SR
Queue Stats
2W - 7L
1,272 Elo+
Party 1
Team Averages
Level 22
1,549 SR
1,304 Elo+

VS

Team Averages
Level 73
1,576 SR
1,594 Elo+
Hun Batz
Hun Batz
Trogles
Hun Batz
Level 107
God Stats
15W - 5L
1,583 SR
Queue Stats
202W - 221L
1,588 Elo+
Solo
Cerberus
Cerberus
hang-looze_
Cerberus
Level 29
God Stats
32W - 21L
1,575 SR
Queue Stats
60W - 50L
1,551 Elo+
Party 2
Sol
Sol
yawnitsjon
Sol
Level 84
God Stats
2W - 1L
1,569 SR
Queue Stats
151W - 141L
1,643 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Djwrath234
Izanami
13
2 / 9 / 3
10,390
577
15,850
17,074
6,321
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artio
Kozixx
Artio
13
2 / 8 / 4
10,366
576
11,251
32,834
32,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
13
2 / 9 / 3
10,869
604
10,646
19,802
21,161
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Trogles
Hun Batz
17
9 / 4 / 15
13,106
728
21,569
18,088
7,165
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Cerberus
hang-looze_
Cerberus
16
3 / 1 / 21
13,286
738
8,020
15,670
22,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
14 / 1 / 10
14,024
779
33,407
15,040
6,161
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
72
6
Kills
26
26
Deaths
6
10
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Izanami
Djwrath234
Izanami
2
9
3
0.39
L
Artio
Kozixx
Artio
2
8
4
0.5
L
Bellona
2
9
3
0.39
W
Hun Batz
Trogles
Hun Batz
9
4
15
4.13
W
Cerberus
hang-looze_
Cerberus
3
1
21
13.5
W
14
1
10
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,747
Damage
62,996
69,710
Taken
48,798
59,721
Mitigated
35,940
13,935
Healing
22,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Djwrath234
Izanami
15,850
6,205
0
1,845
17,074
6,321
406
6,189
10,885
0
57,947
L
Artio
Kozixx
Artio
11,251
1,031
1,834
7,626
32,834
32,239
0
20,492
12,342
24,594
0
L
Bellona
10,646
3,110
960
1,670
19,802
21,161
0
11,592
8,210
0
24,721
W
Hun Batz
Trogles
Hun Batz
21,569
3,826
0
5,363
18,088
7,165
537
3,394
14,281
0
61,600
W
Cerberus
hang-looze_
Cerberus
8,020
739
0
6,628
15,670
22,614
485
2,863
12,386
20,295
0
W
33,407
15,154
0
10,525
15,040
6,161
3,030
4,416
10,158
84,684
7,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,625
Gold Earned
40,416
151
Minions Killed
206
1
Camps Cleared
15
859,886
Distance Traveled
1,024,391
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,390
577
102
6
0
281,678
4
L
Artio
10,366
576
23
1
1
302,343
4
L
Bellona
10,869
604
26
1
0
275,865
0
W
Hun Batz
13,106
728
62
3
4
365,458
6
W
Cerberus
13,286
738
34
2
0
329,536
1
W
Sol
14,024
779
110
6
11
329,397
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role