Player Matchup

Fenrir
Fenrir
OmniDak
Fenrir
Level 108
God Stats
1W - 0L
1,493 SR
Queue Stats
115W - 116L
1,538 Elo+
Party 2
Sylvanus
Sylvanus
PlussorMinus
Sylvanus
Level 82
God Stats
15W - 4L
1,612 SR
Queue Stats
87W - 92L
1,539 Elo+
Party 2
Chang'e
Chang'e
XiTStatiK
Chang'e
Level 122
God Stats
2W - 1L
1,572 SR
Queue Stats
56W - 47L
1,563 Elo+
Party 2
Team Averages
Level 104
1,559 SR
1,547 Elo+

VS

Team Averages
Level 27
1,184 SR
1,172 Elo+
Guan Yu
Guan Yu
Bmessy
Guan Yu
Level 8
God Stats
0W - 2L
1,239 SR
Queue Stats
0W - 3L
1,125 Elo+
Party 1
Cthulhu
Cthulhu
MementoMori01
Cthulhu
Level 17
God Stats
2W - 6L
1,296 SR
Queue Stats
3W - 6L
1,266 Elo+
Party 1
Anubis
Anubis
SkulkingMuskrat
Anubis
Level 56
God Stats
0W - 4L
1,016 SR
Queue Stats
12W - 26L
1,123 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
OmniDak
Fenrir
13
9 / 1 / 14
9,181
918
8,693
9,696
8,524
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sylvanus
PlussorMinus
Sylvanus
14
8 / 0 / 13
8,868
887
6,579
7,853
6,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Chang'e
XiTStatiK
Chang'e
14
6 / 0 / 17
8,718
872
11,100
5,813
2,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Bmessy
Guan Yu
9
1 / 10 / 0
6,697
670
2,725
12,416
3,814
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
9
0 / 6 / 1
6,118
612
7,237
11,367
6,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

9
0 / 7 / 1
6,123
612
3,423
7,059
2,341
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
3
23
Kills
1
1
Deaths
23
44
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Bmessy
Guan Yu
1
10
0
0.1
L
Cthulhu
0
6
1
0.08
W
Fenrir
OmniDak
Fenrir
9
1
14
16
W
Sylvanus
PlussorMinus
Sylvanus
8
0
13
14.5
L
0
7
1
0.07
W
Chang'e
XiTStatiK
Chang'e
6
0
17
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,372
Damage
13,385
23,362
Taken
30,842
17,025
Mitigated
13,073
14,770
Healing
3,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Bmessy
Guan Yu
2,725
333
763
1,288
12,416
3,814
0
6,700
5,380
0
8,146
L
Cthulhu
7,237
338
104
899
11,367
6,918
0
6,000
5,086
17,500
0
W
Fenrir
OmniDak
Fenrir
8,693
1,767
0
1,812
9,696
8,524
401
4,541
4,643
0
22,259
W
Sylvanus
PlussorMinus
Sylvanus
6,579
1,847
2,640
3,903
7,853
6,206
885
3,157
4,597
20,245
3,168
L
3,423
108
0
764
7,059
2,341
0
3,822
3,117
14,383
0
W
Chang'e
XiTStatiK
Chang'e
11,100
767
3,367
3,048
5,813
2,295
1,467
2,978
2,693
37,847
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,767
Gold Earned
18,938
128
Minions Killed
72
8
Camps Cleared
1
589,877
Distance Traveled
493,069
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,697
670
10
1
1
162,343
0
L
Cthulhu
6,118
612
31
3
0
179,383
1
W
Fenrir
9,181
918
21
2
4
212,253
4
W
Sylvanus
8,868
887
46
5
0
186,912
4
L
Anubis
6,123
612
31
3
0
151,343
4
W
Chang'e
8,718
872
61
6
4
190,712
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role