Player Matchup

Thor
Thor
JRyan57
Thor
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Neith
Neith
italianhotshot1
Neith
Level 6
God Stats
3W - 5L
1,520 SR
Queue Stats
3W - 9L
1,368 Elo+
Party 2
Tiamat
Tiamat
xBackstabber82x
Tiamat
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,446 Elo+
Party 2
Team Averages
Level 51
1,507 SR
1,438 Elo+

VS

Team Averages
Level 76
1,623 SR
1,399 Elo+
Zeus
Zeus
DownBad4Life
Zeus
Level 25
God Stats
4W - 5L
1,536 SR
Queue Stats
47W - 64L
1,389 Elo+
Party 1
Horus
Horus
TheDuncan01
Horus
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 92L
1,428 Elo+
Party 1
Danzaburou
Danzaburou
xX0beyNobleXx
Danzaburou
Level 58
God Stats
9W - 2L
1,834 SR
Queue Stats
41W - 43L
1,380 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
JRyan57
Thor
10
2 / 9 / 3
7,258
660
5,009
13,166
4,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

10
0 / 5 / 2
6,399
582
3,772
11,323
3,382
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
3 / 7 / 1
7,379
671
9,263
10,008
4,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 2 / 12
9,741
886
9,876
5,901
2,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

12
4 / 3 / 13
8,807
801
10,107
10,932
7,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
xX0beyNobleXx
Danzaburou
14
10 / 0 / 10
10,083
917
10,045
7,629
2,621
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
56
5
Kills
21
21
Deaths
5
6
Assists
35
Player
Kills
Deaths
Assists
KDA
W
7
2
12
6.5
L
Thor
JRyan57
Thor
2
9
3
0.39
W
4
3
13
3.5
L
0
5
2
0.2
L
3
7
1
0.5
W
Danzaburou
xX0beyNobleXx
Danzaburou
10
0
10
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,044
Damage
30,028
34,497
Taken
24,462
11,991
Mitigated
12,180
2,298
Healing
10,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,876
2,240
0
1,083
5,901
2,107
474
1,518
4,167
31,756
0
L
Thor
JRyan57
Thor
5,009
1,240
0
143
13,166
4,179
0
4,372
8,548
0
18,159
W
10,107
5,208
1,326
4,197
10,932
7,452
405
3,663
6,809
0
20,030
L
3,772
441
0
814
11,323
3,382
0
3,590
7,404
0
13,192
L
9,263
836
0
1,341
10,008
4,430
0
2,040
7,762
19,013
0
W
Danzaburou
xX0beyNobleXx
Danzaburou
10,045
4,981
233
3,261
7,629
2,621
1,530
4,301
3,052
0
33,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,036
Gold Earned
28,631
82
Minions Killed
122
1
Camps Cleared
8
533,838
Distance Traveled
585,930
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,741
886
49
4
1
208,020
2
L
Thor
7,258
660
29
3
1
158,722
2
W
Horus
8,807
801
27
2
4
187,539
0
L
Neith
6,399
582
22
2
0
195,677
0
L
Tiamat
7,379
671
31
3
0
179,439
0
W
Danzaburou
10,083
917
46
4
3
190,371
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role