Player Matchup

Skadi
Skadi
Changster54
Skadi
Level 59
God Stats
1W - 2L
1,486 SR
Queue Stats
22W - 28L
1,365 Elo+
Party 2
Atlas
Atlas
JD24killz
Atlas
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,439 Elo+
Party 2
He Bo
He Bo
R3B0RND4RKN355
He Bo
Level 55
God Stats
1W - 1L
1,690 SR
Queue Stats
25W - 27L
1,379 Elo+
Party 2
Team Averages
Level 53
1,559 SR
1,394 Elo+

VS

Team Averages
Level 137
1,598 SR
1,445 Elo+
Horus
Horus
ABushyStraw
Horus
Level 160
God Stats
24W - 13L
1,564 SR
Queue Stats
266W - 278L
1,493 Elo+
Party 1
Neith
Neith
SiLentMAniac15
Neith
Level 106
God Stats
26W - 20L
1,609 SR
Queue Stats
124W - 107L
1,522 Elo+
Party 1
Baron Samedi
Baron Samedi
SoloTheHush
Baron Samedi
Level 145
God Stats
18W - 10L
1,620 SR
Queue Stats
171W - 264L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 2
8,064
576
10,736
11,669
3,973
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
JD24killz
Atlas
11
1 / 8 / 3
8,551
611
5,982
16,687
17,514
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
2 / 6 / 2
8,803
629
13,866
11,447
3,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 16
10,234
731
3,846
23,448
27,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
11 / 1 / 7
11,479
820
15,406
12,095
4,762
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
SoloTheHush
Baron Samedi
15
6 / 0 / 12
10,670
762
12,945
11,733
6,829
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
53
3
Kills
18
18
Deaths
4
7
Assists
35
Player
Kills
Deaths
Assists
KDA
W
1
3
16
3
L
0
4
2
0.25
L
Atlas
JD24killz
Atlas
1
8
3
0.31
L
2
6
2
0.5
W
11
1
7
14.5
W
Baron Samedi
SoloTheHush
Baron Samedi
6
0
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,584
Damage
32,197
39,803
Taken
47,276
24,938
Mitigated
39,525
3,345
Healing
28,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,846
2,170
3,640
11,858
23,448
27,934
302
8,031
15,417
0
11,768
L
10,736
3,705
0
250
11,669
3,973
0
3,449
7,687
0
42,903
L
Atlas
JD24killz
Atlas
5,982
1,614
185
518
16,687
17,514
0
4,707
11,293
15,591
0
L
13,866
884
259
2,133
11,447
3,451
0
3,658
7,477
33,271
0
W
15,406
9,866
0
3,879
12,095
4,762
2,180
6,495
5,600
0
63,807
W
Baron Samedi
SoloTheHush
Baron Samedi
12,945
1,209
2,722
6,221
11,733
6,829
315
5,908
5,825
33,652
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,418
Gold Earned
32,383
115
Minions Killed
156
3
Camps Cleared
8
689,412
Distance Traveled
650,770
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,234
731
18
1
1
176,352
2
L
Skadi
8,064
576
60
4
0
254,099
5
L
Atlas
8,551
611
15
1
0
219,524
1
L
He Bo
8,803
629
40
3
3
215,789
2
W
Neith
11,479
820
98
7
4
227,884
1
W
Baron Samedi
10,670
762
40
3
3
246,534
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role