Player Matchup

Kukulkan
Kukulkan
AjaMicky
Kukulkan
Level 47
God Stats
57W - 68L
1,390 SR
Queue Stats
64W - 85L
1,271 Elo+
Party 1
Chiron
Chiron
dominic_D_coco
Chiron
Level 48
God Stats
70W - 96L
1,384 SR
Queue Stats
75W - 110L
1,306 Elo+
Party 1
Hercules
Hercules
emolus
Hercules
Level 16
God Stats
6W - 4L
1,500 SR
Queue Stats
21W - 23L
1,317 Elo+
Party 1
Team Averages
Level 37
1,425 SR
1,298 Elo+

VS

Team Averages
Level 59
1,619 SR
1,333 Elo+
Artemis
Artemis
Gojimane17
Artemis
Level 82
God Stats
30W - 34L
1,470 SR
Queue Stats
165W - 207L
1,446 Elo+
Party 2
Eset
Eset
Redwar7
Eset
Level 49
God Stats
1W - 1L
1,752 SR
Queue Stats
29W - 39L
1,342 Elo+
Party 2
Nemesis
Nemesis
SENNAMU
Nemesis
Level 46
God Stats
5W - 3L
1,634 SR
Queue Stats
162W - 248L
1,212 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AjaMicky
Kukulkan
16
9 / 2 / 13
12,327
725
17,715
13,145
5,931
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
9 / 3 / 10
11,933
702
11,765
16,388
7,004
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hercules
emolus
Hercules
16
5 / 2 / 15
12,804
753
11,517
24,885
30,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Gojimane17
Artemis
14
1 / 9 / 5
10,914
642
14,221
16,983
6,145
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Eset
Redwar7
Eset
13
4 / 8 / 2
10,997
647
15,881
13,618
5,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nemesis
SENNAMU
Nemesis
14
1 / 6 / 2
9,958
586
7,285
17,336
5,850
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
15
23
Kills
6
7
Deaths
23
38
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
AjaMicky
Kukulkan
9
2
13
7.75
L
Artemis
Gojimane17
Artemis
1
9
5
0.39
L
Eset
Redwar7
Eset
4
8
2
0.63
L
Nemesis
SENNAMU
Nemesis
1
6
2
0.33
W
9
3
10
4.67
W
Hercules
emolus
Hercules
5
2
15
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,997
Damage
37,387
54,418
Taken
47,937
43,359
Mitigated
17,297
16,748
Healing
7,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
AjaMicky
Kukulkan
17,715
588
1,023
2,141
13,145
5,931
1,081
4,319
8,574
59,817
0
L
Artemis
Gojimane17
Artemis
14,221
9,775
0
3,152
16,983
6,145
1,147
7,633
9,350
0
36,878
L
Eset
Redwar7
Eset
15,881
1,475
313
1,724
13,618
5,302
388
5,775
7,843
33,302
0
L
Nemesis
SENNAMU
Nemesis
7,285
2,486
0
2,156
17,336
5,850
145
7,533
9,803
0
21,464
W
11,765
4,522
1,571
4,352
16,388
7,004
752
3,667
12,504
0
43,072
W
Hercules
emolus
Hercules
11,517
2,237
23
7,638
24,885
30,424
86
8,107
16,287
10,331
20,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,064
Gold Earned
31,869
192
Minions Killed
141
9
Camps Cleared
5
943,627
Distance Traveled
795,820
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,327
725
116
7
6
287,042
0
L
Artemis
10,914
642
60
4
3
260,156
3
L
Eset
10,997
647
47
3
1
215,931
2
L
Nemesis
9,958
586
34
2
1
319,733
3
W
Chiron
11,933
702
44
3
1
324,503
2
W
Hercules
12,804
753
32
2
2
332,082
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role