Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
 
Thor
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
SaintSylph
Aphrodite
Level 32
God Stats
5W - 4L
1,736 SR
Queue Stats
63W - 38L
1,657 Elo+
Solo
Geb
Geb
dboii11Blazee
Geb
Level 148
God Stats
36W - 24L
1,655 SR
Queue Stats
955W - 880L
1,524 Elo+
Solo
Poseidon
Poseidon
爆浆牛丸BOOM
Poseidon
Level 29
God Stats
1W - 2L
1,335 SR
Queue Stats
106W - 27L
1,718 Elo+
Party 1
Team Averages
Level 104
1,545 SR
1,580 Elo+

VS

Team Averages
Level 66
1,570 SR
1,530 Elo+
Bellona
Bellona
 
Bellona
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Cfiggy
Danzaburou
Level 143
God Stats
24W - 7L
1,814 SR
Queue Stats
295W - 279L
1,567 Elo+
Party 3
Kukulkan
Kukulkan
Grimsama
Kukulkan
Level 33
God Stats
5W - 5L
1,407 SR
Queue Stats
115W - 58L
1,672 Elo+
Party 2
Geb
Geb
Slabbypooh
Geb
Level 111
God Stats
21W - 18L
1,629 SR
Queue Stats
685W - 636L
1,596 Elo+
Solo
Cliodhna
Cliodhna
evphoria
Cliodhna
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 18L
1,313 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
14
0 / 3 / 1
7,698
513
6,713
10,137
1,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thor
 
Thor
13
1 / 3 / 3
7,564
504
4,767
11,066
3,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
SaintSylph
Aphrodite
13
1 / 3 / 0
7,144
476
3,347
9,987
2,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 5 / 0
5,696
380
3,795
15,411
7,689
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
6 / 5 / 1
8,920
595
9,260
9,691
5,943
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
7 / 3 / 1
9,259
617
8,843
9,789
9,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
Cfiggy
Danzaburou
16
8 / 0 / 1
10,029
669
13,493
11,979
4,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
Grimsama
Kukulkan
15
3 / 1 / 2
8,779
585
10,319
6,509
2,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
1 / 0 / 9
8,340
556
4,640
10,333
7,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cliodhna
evphoria
Cliodhna
11
0 / 4 / 5
7,134
476
3,652
10,091
3,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
37
8
Kills
19
19
Deaths
8
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
0
3
1
0.17
L
Thor
 
Thor
1
3
3
0.83
W
Bellona
 
Bellona
7
3
1
2.5
W
Danzaburou
Cfiggy
Danzaburou
8
0
1
8.5
W
Kukulkan
Grimsama
Kukulkan
3
1
2
4
L
Aphrodite
SaintSylph
Aphrodite
1
3
0
0.33
W
1
0
9
5.5
L
0
5
0
0
W
Cliodhna
evphoria
Cliodhna
0
4
5
0.63
L
6
5
1
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,882
Damage
40,947
56,292
Taken
48,701
21,913
Mitigated
27,171
22,007
Healing
19,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
6,713
2,833
0
4,032
10,137
1,977
0
1,234
8,903
0
67,568
L
Thor
 
Thor
4,767
792
0
3,303
11,066
3,322
0
2,569
8,387
0
45,508
W
Bellona
 
Bellona
8,843
1,351
0
2,714
9,789
9,950
678
4,909
4,880
0
46,965
W
Danzaburou
Cfiggy
Danzaburou
13,493
8,506
0
6,786
11,979
4,128
1,225
2,459
9,520
0
83,389
W
Kukulkan
Grimsama
Kukulkan
10,319
1,234
0
1,981
6,509
2,879
0
2,381
4,128
74,257
0
L
Aphrodite
SaintSylph
Aphrodite
3,347
44
1,258
6,185
9,987
2,982
0
3,832
6,155
51,306
0
W
4,640
582
891
4,405
10,333
7,034
0
2,504
7,829
16,708
0
L
3,795
444
161
3,363
15,411
7,689
0
6,696
8,588
17,815
0
W
Cliodhna
evphoria
Cliodhna
3,652
577
0
2,467
10,091
3,180
181
3,248
6,843
0
34,373
L
9,260
2,463
299
3,406
9,691
5,943
0
628
8,566
45,205
5,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,022
Gold Earned
43,541
457
Minions Killed
449
0
Camps Cleared
0
1,450,888
Distance Traveled
1,547,677
20
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
7,698
513
133
9
0
283,131
3
L
Thor
7,564
504
100
7
0
305,259
5
W
Bellona
9,259
617
75
5
0
323,359
2
W
Danzaburou
10,029
669
148
10
0
300,176
2
W
Kukulkan
8,779
585
129
9
0
285,447
6
L
Aphrodite
7,144
476
94
6
0
256,176
1
W
Geb
8,340
556
34
2
0
317,627
9
L
Geb
5,696
380
24
2
0
306,967
5
W
Cliodhna
7,134
476
63
4
0
321,068
0
L
Poseidon
8,920
595
106
7
0
299,355
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role