Player Matchup

Sol
Sol
DJRobRock
Sol
Level 160
God Stats
1W - 0L
1,468 SR
Queue Stats
5W - 4L
1,265 Elo+
Party 1
Achilles
Achilles
I HOT N BEEFY I
Achilles
Level 132
God Stats
1W - 1L
1,721 SR
Queue Stats
140W - 116L
1,500 Elo+
Party 1
Bellona
Bellona
Jackirley
Bellona
Level 89
God Stats
7W - 2L
1,562 SR
Queue Stats
92W - 98L
1,462 Elo+
Party 1
Team Averages
Level 127
1,584 SR
1,409 Elo+

VS

Team Averages
Level 60
1,350 SR
1,525 Elo+
Bastet
Bastet
DvineTKO
Bastet
Level 94
God Stats
3W - 3L
1,500 SR
Queue Stats
141W - 102L
1,525 Elo+
Party 2
Xing Tian
Xing Tian
VANLUEX1
Xing Tian
Level 61
God Stats
0W - 1L
1,325 SR
Queue Stats
104W - 63L
1,570 Elo+
Party 2
Agni
Agni
Vanloonikbeatz
Agni
Level 24
God Stats
0W - 1L
1,226 SR
Queue Stats
43W - 34L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 6 / 4
10,861
639
16,745
17,364
7,771
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Achilles
15
4 / 2 / 5
11,007
647
17,892
19,716
20,272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bellona
Jackirley
Bellona
14
1 / 2 / 8
10,153
597
17,118
18,750
24,014
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
DvineTKO
Bastet
15
3 / 0 / 6
10,095
594
16,743
21,188
15,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

Xing Tian
VANLUEX1
Xing Tian
14
4 / 2 / 6
11,005
647
15,418
27,413
31,917
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
3 / 7 / 3
9,700
571
12,993
12,424
4,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
25
9
Kills
10
10
Deaths
9
17
Assists
15
Player
Kills
Deaths
Assists
KDA
W
4
6
4
1
L
Bastet
DvineTKO
Bastet
3
0
6
6
W
Achilles
4
2
5
3.25
W
Bellona
Jackirley
Bellona
1
2
8
2.5
L
Xing Tian
VANLUEX1
Xing Tian
4
2
6
3.5
L
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,755
Damage
45,154
55,830
Taken
61,025
52,057
Mitigated
51,696
21,731
Healing
15,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,745
6,363
43
7,711
17,364
7,771
2,614
7,218
9,527
53,320
6,268
L
Bastet
DvineTKO
Bastet
16,743
2,178
0
5,880
21,188
15,165
252
5,278
14,848
184
31,499
W
Achilles
17,892
5,162
1,073
6,302
19,716
20,272
66
12,849
6,576
0
43,846
W
Bellona
Jackirley
Bellona
17,118
4,254
1,048
5,554
18,750
24,014
308
9,275
8,990
0
36,433
L
Xing Tian
VANLUEX1
Xing Tian
15,418
1,372
277
7,650
27,413
31,917
165
6,706
18,804
40,189
0
L
12,993
502
0
1,426
12,424
4,614
549
3,888
7,907
30,377
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,021
Gold Earned
30,800
203
Minions Killed
125
9
Camps Cleared
5
904,286
Distance Traveled
923,669
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,861
639
90
5
4
252,236
2
L
Bastet
10,095
594
35
2
2
352,078
0
W
Achilles
11,007
647
61
4
4
322,146
5
W
Bellona
10,153
597
52
3
1
329,904
4
L
Xing Tian
11,005
647
43
3
1
309,579
1
L
Agni
9,700
571
47
3
2
262,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role