Player Matchup

Hou Yi
Hou Yi
Silver III
Hemtex225
Hou Yi
Silver III
Level 127
God Stats
8W - 10L
1,553 SR
Queue Stats
86W - 90L
985 MMR
Solo
Sol
Sol
Silver II
MasterFader
Sol
Silver II
Level 109
God Stats
6W - 5L
1,797 SR
Queue Stats
81W - 85L
1,027 MMR
Solo
Nemesis
Nemesis
Silver IV
RexadusPrimeTTV
Nemesis
Silver IV
Level 65
God Stats
1W - 3L
1,303 SR
Queue Stats
13W - 25L
991 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
shleek
Sun Wukong
Silver I
Level 91
God Stats
32W - 27L
1,571 SR
Queue Stats
138W - 149L
1,046 MMR
Solo
Artio
Artio
Silver II
xDukji
Artio
Silver II
Level 108
God Stats
2W - 1L
1,854 SR
Queue Stats
86W - 94L
1,016 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 100
1,616 SR
1,013 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 139
1,490 SR
978 MMR
Erlang Shen
Erlang Shen
Silver III
C00lBree2e
Erlang Shen
Silver III
Level 128
God Stats
39W - 41L
1,463 SR
Queue Stats
270W - 283L
683 MMR
Party 1
Bellona
Bellona
Silver II
Chiwidude
Bellona
Silver II
Level 148
God Stats
2W - 0L
1,592 SR
Queue Stats
39W - 55L
1,079 MMR
Solo
Scylla
Scylla
Silver III
Penguinee69
Scylla
Silver III
Level 116
God Stats
1W - 2L
1,198 SR
Queue Stats
19W - 31L
927 MMR
Party 1
Kumbhakarna
Kumbhakarna
Silver II
WilliamRSV
Kumbhakarna
Silver II
Level 147
God Stats
5W - 2L
1,645 SR
Queue Stats
53W - 66L
1,106 MMR
Solo
Artemis
Artemis
Silver I
carebonice
Artemis
Silver I
Level 156
God Stats
6W - 6L
1,552 SR
Queue Stats
171W - 182L
1,096 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Hemtex225
Hou Yi
14
1 / 8 / 1
8,977
408
10,523
19,123
5,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
3 / 6 / 0
10,327
469
15,785
14,590
3,798
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

14
3 / 6 / 2
9,630
438
8,372
16,703
5,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
shleek
Sun Wukong
15
1 / 5 / 2
9,953
452
12,634
26,255
16,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Artio
xDukji
Artio
13
0 / 6 / 1
8,262
376
2,856
17,917
15,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
CliodhnaGilgameshTiamatMulan

VS

Bans
BastetGebAthenaCharybdis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
C00lBree2e
Erlang Shen
20
10 / 1 / 9
13,695
623
15,219
18,467
11,824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
Chiwidude
Bellona
19
7 / 1 / 6
13,048
593
20,080
19,632
22,855
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
18
4 / 1 / 8
12,436
565
10,938
9,443
3,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kumbhakarna
WilliamRSV
Kumbhakarna
16
1 / 0 / 11
11,204
509
5,318
23,440
23,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
carebonice
Artemis
19
9 / 5 / 4
12,998
591
22,673
19,311
7,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
69
8
Kills
31
31
Deaths
8
6
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
C00lBree2e
Erlang Shen
10
1
9
14.5
W
Bellona
Chiwidude
Bellona
7
1
6
10
L
Hou Yi
Hemtex225
Hou Yi
1
8
1
0.19
L
3
6
0
0.5
W
Scylla
4
1
8
8
L
3
6
2
0.67
W
Kumbhakarna
WilliamRSV
Kumbhakarna
1
0
11
6.5
W
Artemis
carebonice
Artemis
9
5
4
2.2
L
Sun Wukong
shleek
Sun Wukong
1
5
2
0.4
L
Artio
xDukji
Artio
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,170
Damage
74,228
94,588
Taken
90,293
46,311
Mitigated
69,265
25,786
Healing
46,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
C00lBree2e
Erlang Shen
15,219
7,966
0
10,145
18,467
11,824
4,492
5,895
12,457
0
105,689
W
Bellona
Chiwidude
Bellona
20,080
6,812
635
11,197
19,632
22,855
1,332
3,411
15,506
8,006
84,171
L
Hou Yi
Hemtex225
Hou Yi
10,523
4,853
0
4,462
19,123
5,577
0
1,337
17,746
0
67,598
L
15,785
6,389
0
4,250
14,590
3,798
418
2,781
11,689
81,478
0
W
Scylla
10,938
1,783
312
5,127
9,443
3,583
3,048
3,707
5,736
71,713
0
L
8,372
2,497
0
3,276
16,703
5,666
0
4,446
12,077
0
54,164
W
Kumbhakarna
WilliamRSV
Kumbhakarna
5,318
162
1,163
9,875
23,440
23,506
1,097
5,389
17,909
28,476
0
W
Artemis
carebonice
Artemis
22,673
9,618
0
7,964
19,311
7,497
6,241
3,466
15,659
0
96,918
L
Sun Wukong
shleek
Sun Wukong
12,634
2,554
0
10,183
26,255
16,244
0
5,230
20,989
0
68,344
L
Artio
xDukji
Artio
2,856
447
586
3,029
17,917
15,026
0
4,343
13,394
26,201
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,149
Gold Earned
63,381
539
Minions Killed
614
0
Camps Cleared
0
1,973,975
Distance Traveled
2,150,468
13
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
13,695
623
128
6
0
465,783
3
W
Bellona
13,048
593
160
7
0
481,890
6
L
Hou Yi
8,977
408
112
5
0
354,778
5
L
Sol
10,327
469
146
7
0
369,295
4
W
Scylla
12,436
565
146
7
0
413,467
10
L
Nemesis
9,630
438
85
4
0
410,702
2
W
Kumbhakarna
11,204
509
30
1
0
440,198
4
W
Artemis
12,998
591
150
7
0
349,130
1
L
Sun Wukong
9,953
452
147
7
0
414,436
0
L
Artio
8,262
376
49
2
0
424,764
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role