Player Matchup

Awilix
Awilix
 
Awilix
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
DarthOchallis
Skadi
Level 160
God Stats
5W - 9L
1,515 SR
Queue Stats
1,125W - 1,214L
1,554 Elo+
Party 1
Hel
Hel
Imsohblitz
Hel
Level 135
God Stats
2W - 5L
1,387 SR
Queue Stats
151W - 131L
1,501 Elo+
Party 2
Gilgamesh
Gilgamesh
angrylemon01
Gilgamesh
Level 154
God Stats
1W - 2L
1,435 SR
Queue Stats
250W - 248L
1,530 Elo+
Party 1
Nox
Nox
gIFoI2ce
Nox
Level 149
God Stats
3W - 9L
1,188 SR
Queue Stats
500W - 504L
1,469 Elo+
Party 2
Team Averages
Level 144
1,405 SR
1,511 Elo+

VS

Team Averages
Level 77
1,524 SR
1,500 Elo+
Cu Chulainn
Cu Chulainn
BatBuda
Cu Chulainn
Level 38
God Stats
1W - 0L
1,510 SR
Queue Stats
51W - 33L
1,516 Elo+
Party 4
Zeus
Zeus
CT 985
Zeus
Level 45
God Stats
7W - 0L
1,983 SR
Queue Stats
188W - 179L
1,469 Elo+
Party 3
Chronos
Chronos
DeathBee
Chronos
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Solo
Yemoja
Yemoja
Nightshades13
Yemoja
Level 124
God Stats
1W - 2L
1,125 SR
Queue Stats
252W - 241L
1,492 Elo+
Party 3
Chernobog
Chernobog
Thischef
Chernobog
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 79L
1,524 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
19
3 / 6 / 7
11,436
635
11,765
14,543
5,869
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
0 / 2 / 14
11,542
641
20,418
20,427
10,235
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
5 / 2 / 7
12,205
678
11,775
20,279
9,954
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
angrylemon01
Gilgamesh
17
3 / 6 / 6
10,643
591
11,791
27,570
22,012
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
4 / 4 / 5
11,268
626
9,601
13,970
5,670
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BatBuda
Cu Chulainn
19
1 / 4 / 14
11,478
638
12,546
21,380
19,350
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zeus
CT 985
Zeus
18
4 / 5 / 8
11,723
651
22,786
13,660
4,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chronos
DeathBee
Chronos
19
2 / 2 / 12
11,614
645
14,680
12,579
5,653
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

20
1 / 2 / 17
11,802
656
11,742
15,299
19,802
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chernobog
Thischef
Chernobog
20
12 / 2 / 6
13,651
758
27,266
13,765
7,460
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
77
15
Kills
20
20
Deaths
15
39
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
3
6
7
1.08
W
Cu Chulainn
BatBuda
Cu Chulainn
1
4
14
2
W
Zeus
CT 985
Zeus
4
5
8
1.6
L
0
2
14
3.5
W
Chronos
DeathBee
Chronos
2
2
12
4
L
5
2
7
4.25
W
1
2
17
4.75
W
Chernobog
Thischef
Chernobog
12
2
6
7.5
L
Gilgamesh
angrylemon01
Gilgamesh
3
6
6
1
L
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,350
Damage
89,020
96,789
Taken
76,683
53,740
Mitigated
57,141
49,654
Healing
38,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
11,765
3,631
1,067
1,234
14,543
5,869
324
6,367
8,006
0
20,448
W
Cu Chulainn
BatBuda
Cu Chulainn
12,546
3,237
2,130
4,938
21,380
19,350
165
6,945
13,914
0
29,304
W
Zeus
CT 985
Zeus
22,786
474
1,176
395
13,660
4,876
282
4,573
8,893
38,029
0
L
20,418
4,652
2,215
3,497
20,427
10,235
680
10,927
9,046
0
51,261
W
Chronos
DeathBee
Chronos
14,680
2,323
1,000
822
12,579
5,653
799
2,925
9,213
34,338
0
L
11,775
1,503
20,903
11,856
20,279
9,954
478
9,587
10,403
27,803
0
W
11,742
1,963
16,614
5,170
15,299
19,802
544
3,202
11,754
20,647
0
W
Chernobog
Thischef
Chernobog
27,266
11,911
2,525
4,224
13,765
7,460
3,713
3,731
9,636
0
62,469
L
Gilgamesh
angrylemon01
Gilgamesh
11,791
1,800
1,165
5,973
27,570
22,012
13
12,203
15,020
0
20,504
L
9,601
425
1,105
639
13,970
5,670
0
8,612
5,106
25,564
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,094
Gold Earned
60,268
178
Minions Killed
191
0
Camps Cleared
0
1,499,156
Distance Traveled
1,532,605
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
11,436
635
14
1
0
292,067
2
W
Cu Chulainn
11,478
638
19
1
0
324,169
0
W
Zeus
11,723
651
50
3
0
279,929
0
L
Skadi
11,542
641
51
3
0
315,481
0
W
Chronos
11,614
645
42
2
0
349,069
1
L
Hel
12,205
678
42
2
0
303,395
4
W
Yemoja
11,802
656
17
1
0
302,327
3
W
Chernobog
13,651
758
63
4
0
277,111
0
L
Gilgamesh
10,643
591
15
1
0
290,599
0
L
Nox
11,268
626
56
3
0
297,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role