Player Matchup

Merlin
Merlin
Aidanzkool
Merlin
Level 77
God Stats
16W - 16L
1,482 SR
Queue Stats
132W - 149L
1,430 Elo+
Party 2
Odin
Odin
Appawandi
Odin
Level 67
God Stats
4W - 4L
1,472 SR
Queue Stats
162W - 171L
1,498 Elo+
Party 2
Bastet
Bastet
DripPhoenix
Bastet
Level 81
God Stats
2W - 4L
1,340 SR
Queue Stats
199W - 227L
1,440 Elo+
Party 3
Terra
Terra
NeitherCid
Terra
Level 64
God Stats
5W - 2L
1,710 SR
Queue Stats
178W - 177L
1,500 Elo+
Solo
Neith
Neith
Yato117
Neith
Level 106
God Stats
6W - 4L
1,541 SR
Queue Stats
141W - 189L
1,381 Elo+
Party 3
Team Averages
Level 79
1,509 SR
1,450 Elo+

VS

Team Averages
Level 105
1,578 SR
1,457 Elo+
Jormungandr
Jormungandr
CLOUTIMUS
Jormungandr
Level 127
God Stats
1W - 1L
1,817 SR
Queue Stats
261W - 297L
1,426 Elo+
Party 1
Tiamat
Tiamat
DionysusYxY
Tiamat
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
FacetedImpala77
Tsukuyomi
Level 109
God Stats
8W - 10L
1,580 SR
Queue Stats
310W - 377L
1,459 Elo+
Party 1
Set
Set
WierdJello
Set
Level 87
God Stats
9W - 12L
1,451 SR
Queue Stats
336W - 373L
1,478 Elo+
Party 1
Hera
Hera
cloutibxby
Hera
Level 85
God Stats
16W - 15L
1,543 SR
Queue Stats
362W - 490L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Aidanzkool
Merlin
11
4 / 1 / 2
6,461
646
5,194
3,933
1,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Odin
11
1 / 0 / 0
5,705
571
2,730
4,806
2,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bastet
10
3 / 0 / 1
5,938
594
3,248
4,588
1,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Terra
10
1 / 0 / 8
6,306
631
1,760
5,316
3,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Neith
Yato117
Neith
10
5 / 1 / 4
6,097
610
5,121
3,224
1,391
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CLOUTIMUS
Jormungandr
10
0 / 1 / 0
5,761
576
2,683
6,275
4,106
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
7
0 / 2 / 0
4,284
428
1,184
3,882
1,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
FacetedImpala77
Tsukuyomi
8
1 / 6 / 0
5,070
507
2,743
6,073
904
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
1 / 2 / 0
5,575
558
2,212
5,813
1,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8
0 / 3 / 0
4,738
474
1,161
4,220
1,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
2
14
Kills
2
2
Deaths
14
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Merlin
Aidanzkool
Merlin
4
1
2
5
W
Odin
1
0
0
1
L
Jormungandr
CLOUTIMUS
Jormungandr
0
1
0
0
L
Tiamat
0
2
0
0
W
Bastet
3
0
1
3.5
L
Tsukuyomi
FacetedImpala77
Tsukuyomi
1
6
0
0.17
W
Terra
1
0
8
5
L
1
2
0
0.5
W
Neith
Yato117
Neith
5
1
4
7
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,053
Damage
9,983
21,867
Taken
26,263
8,981
Mitigated
8,966
8,761
Healing
6,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Aidanzkool
Merlin
5,194
398
0
1,026
3,933
1,209
0
906
2,983
39,332
0
W
Odin
2,730
762
0
1,660
4,806
2,168
0
2,109
2,697
0
28,736
L
Jormungandr
CLOUTIMUS
Jormungandr
2,683
1,148
0
1,695
6,275
4,106
91
1,391
4,413
31,663
0
L
Tiamat
1,184
261
0
1,328
3,882
1,453
0
633
3,195
12,884
0
W
Bastet
3,248
1,117
0
2,492
4,588
1,123
314
316
4,190
0
31,875
L
Tsukuyomi
FacetedImpala77
Tsukuyomi
2,743
705
0
94
6,073
904
0
1,376
4,671
0
22,267
W
Terra
1,760
408
422
2,560
5,316
3,090
359
977
4,181
18,574
0
L
2,212
1,020
0
2,424
5,813
1,468
0
1,479
4,240
0
24,177
W
Neith
Yato117
Neith
5,121
2,621
0
601
3,224
1,391
1,604
378
2,788
0
32,601
L
1,161
140
0
760
4,220
1,035
0
1,619
2,379
23,675
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,507
Gold Earned
25,428
321
Minions Killed
269
0
Camps Cleared
0
997,404
Distance Traveled
897,116
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,461
646
78
8
0
189,448
2
W
Odin
5,705
571
70
7
0
199,972
0
L
Jormungandr
5,761
576
68
7
0
183,663
0
L
Tiamat
4,284
428
32
3
0
170,959
2
W
Bastet
5,938
594
72
7
0
224,890
4
L
Tsukuyomi
5,070
507
52
5
0
172,272
0
W
Terra
6,306
631
37
4
0
203,804
5
L
Set
5,575
558
62
6
0
190,853
4
W
Neith
6,097
610
64
6
0
179,290
0
L
Hera
4,738
474
55
6
0
179,369
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role