Player Matchup

Arachne
Arachne
RiceRocket5518
Arachne
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 31L
1,203 Elo+
Party 1
Janus
Janus
SIRxTILTEDx
Janus
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 80L
1,257 Elo+
Party 1
Odin
Odin
someonesloot
Odin
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 28L
1,178 Elo+
Party 1
Team Averages
Level 32
1,500 SR
1,213 Elo+

VS

Team Averages
Level 83
1,437 SR
1,297 Elo+
Kumbhakarna
Kumbhakarna
Eromame
Kumbhakarna
Level 55
God Stats
14W - 8L
1,592 SR
Queue Stats
158W - 209L
1,299 Elo+
Party 2
Ne Zha
Ne Zha
JamJackal
Ne Zha
Level 129
God Stats
13W - 14L
1,518 SR
Queue Stats
293W - 367L
1,264 Elo+
Party 2
Fenrir
Fenrir
kingnachos13
Fenrir
Level 65
God Stats
2W - 4L
1,201 SR
Queue Stats
132W - 158L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
5,857
586
2,312
8,920
2,395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 4 / 0
7,088
709
8,954
6,168
1,467
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 6 / 1
6,291
629
3,537
13,411
7,601
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Eromame
Kumbhakarna
10
1 / 0 / 12
6,939
694
2,364
7,166
6,902
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ne Zha
JamJackal
Ne Zha
12
4 / 0 / 10
7,593
759
4,690
3,914
1,442
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fenrir
13
9 / 1 / 4
8,411
841
15,343
8,366
4,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
40
1
Kills
14
14
Deaths
1
1
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
Eromame
Kumbhakarna
1
0
12
7
W
Ne Zha
JamJackal
Ne Zha
4
0
10
9
L
0
4
0
0
L
1
4
0
0.25
W
Fenrir
9
1
4
11
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,803
Damage
22,397
28,499
Taken
19,446
11,463
Mitigated
12,852
3,433
Healing
5,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
Eromame
Kumbhakarna
2,364
677
592
462
7,166
6,902
0
3,143
4,023
11,099
0
W
Ne Zha
JamJackal
Ne Zha
4,690
1,123
148
1,239
3,914
1,442
0
2,647
1,267
0
23,027
L
2,312
1,929
154
718
8,920
2,395
0
819
7,934
0
9,625
L
8,954
1,234
187
984
6,168
1,467
0
631
5,426
24,358
0
W
Fenrir
15,343
4,907
216
2,344
8,366
4,508
0
4,248
4,118
0
30,985
L
3,537
1,642
0
1,390
13,411
7,601
0
1,386
11,574
0
8,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,236
Gold Earned
22,943
79
Minions Killed
118
3
Camps Cleared
7
534,486
Distance Traveled
598,654
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
6,939
694
20
2
0
186,875
0
W
Ne Zha
7,593
759
36
4
4
215,183
0
L
Arachne
5,857
586
17
2
2
182,734
4
L
Janus
7,088
709
49
5
1
182,302
2
W
Fenrir
8,411
841
62
6
3
196,596
1
L
Odin
6,291
629
13
1
0
169,450
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role