Player Matchup

Sylvanus
Sylvanus
Gold I
VIVAVIAZUS
Sylvanus
Gold I
Level 160
God Stats
157W - 152L
1,598 SR
Queue Stats
175W - 177L
1,569 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 160
1,598 SR
1,569 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 120
1,631 SR
1,554 MMR
Anubis
Anubis
Platinum III
SimplyPlain-
Anubis
Platinum III
Level 120
God Stats
10W - 6L
1,631 SR
Queue Stats
74W - 76L
1,554 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
VIVAVIAZUS
Sylvanus
14
1 / 2 / 0
8,803
800
6,634
14,119
16,528
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
Ah Muzen CabSolBastetChronosCliodhna

VS

Bans
SkadiKaliSetAwilixUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
2 / 1 / 0
8,665
788
8,905
9,364
7,589
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
2
1
Kills
2
2
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Anubis
2
1
0
2
L
Sylvanus
VIVAVIAZUS
Sylvanus
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,634
Damage
8,905
14,119
Taken
9,364
16,528
Mitigated
7,589
3,912
Healing
4,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
8,905
2,241
0
4,835
9,364
7,589
0
5,697
3,667
44,985
3,592
L
Sylvanus
VIVAVIAZUS
Sylvanus
6,634
2,639
0
3,912
14,119
16,528
248
7,501
6,618
36,868
10,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

8,803
Gold Earned
8,665
98
Minions Killed
87
4
Camps Cleared
6
183,346
Distance Traveled
197,484
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,665
788
87
8
6
197,484
1
L
Sylvanus
8,803
800
98
9
4
183,346
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role