Player Matchup

Thor
Thor
KoboiMx
Thor
Level 29
God Stats
7W - 4L
1,653 SR
Queue Stats
169W - 139L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Mikko509
Baron Samedi
Level 87
God Stats
8W - 2L
1,730 SR
Queue Stats
392W - 382L
1,529 Elo+
Party 2
Neith
Neith
SniffyDistr3ss8
Neith
Level 16
God Stats
9W - 9L
1,421 SR
Queue Stats
22W - 22L
1,389 Elo+
Party 3
Fenrir
Fenrir
Sync Avenge
Fenrir
Level 69
God Stats
21W - 12L
1,609 SR
Queue Stats
207W - 204L
1,488 Elo+
Party 3
King Arthur
King Arthur
XMarkDragonX
King Arthur
Level 22
God Stats
7W - 5L
1,453 SR
Queue Stats
60W - 53L
1,476 Elo+
Party 2
Team Averages
Level 45
1,573 SR
1,476 Elo+

VS

Team Averages
Level 56
1,632 SR
1,447 Elo+
Kukulkan
Kukulkan
ChristAlone
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Jb Avy
Cthulhu
Level 76
God Stats
0W - 1L
1,761 SR
Queue Stats
34W - 56L
1,346 Elo+
Party 1
Sol
Sol
KittenLover1427
Sol
Level 6
God Stats
1W - 3L
1,468 SR
Queue Stats
27W - 38L
1,406 Elo+
Party 1
Medusa
Medusa
copenhagenkill0
Medusa
Level 124
God Stats
19W - 11L
1,587 SR
Queue Stats
56W - 62L
1,521 Elo+
Party 1
Bakasura
Bakasura
grapekoolMonk6
Bakasura
Level 68
God Stats
2W - 1L
1,842 SR
Queue Stats
250W - 280L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
KoboiMx
Thor
20
6 / 1 / 23
12,949
1,079
13,556
6,323
2,495
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
Mikko509
Baron Samedi
20
6 / 1 / 22
13,351
1,113
31,292
13,578
6,157
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
10 / 2 / 17
13,633
1,136
16,329
8,494
2,778
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
20
13 / 2 / 15
14,262
1,189
25,639
19,410
15,863
Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

King Arthur
XMarkDragonX
King Arthur
20
3 / 2 / 19
11,801
983
10,781
16,610
15,972
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Team 1 Tickets

205

VS

Team 2 Tickets

17

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ChristAlone
Kukulkan
17
2 / 7 / 1
10,479
873
7,100
9,287
3,631
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cthulhu
Jb Avy
Cthulhu
18
2 / 4 / 5
11,906
992
18,123
34,491
42,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
0 / 8 / 6
11,155
930
9,263
15,785
5,439
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
4 / 11 / 1
11,928
994
18,353
24,550
8,929
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
17
0 / 8 / 6
10,678
890
7,619
18,380
10,346
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
27
38
Kills
8
8
Deaths
38
96
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
ChristAlone
Kukulkan
2
7
1
0.36
L
Cthulhu
Jb Avy
Cthulhu
2
4
5
1.13
L
0
8
6
0.38
W
Thor
KoboiMx
Thor
6
1
23
17.5
W
Baron Samedi
Mikko509
Baron Samedi
6
1
22
17
W
10
2
17
9.25
W
Fenrir
13
2
15
10.25
W
King Arthur
XMarkDragonX
King Arthur
3
2
19
6.25
L
4
11
1
0.41
L
Bakasura
0
8
6
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,597
Damage
60,458
64,415
Taken
102,493
43,265
Mitigated
71,056
16,340
Healing
14,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
ChristAlone
Kukulkan
7,100
815
0
0
9,287
3,631
0
3,620
5,667
16,377
0
L
Cthulhu
Jb Avy
Cthulhu
18,123
871
544
7,699
34,491
42,711
0
11,250
23,241
48,827
0
L
9,263
2,477
0
1,533
15,785
5,439
0
5,018
10,767
22,156
0
W
Thor
KoboiMx
Thor
13,556
1,988
0
191
6,323
2,495
0
2,729
3,341
0
28,997
W
Baron Samedi
Mikko509
Baron Samedi
31,292
2,414
4,749
6,869
13,578
6,157
0
9,163
3,876
70,881
0
W
16,329
11,917
0
1,736
8,494
2,778
0
2,951
5,290
0
39,029
W
Fenrir
25,639
5,707
0
2,430
19,410
15,863
0
10,147
8,413
0
37,199
W
King Arthur
XMarkDragonX
King Arthur
10,781
1,244
0
365
16,610
15,972
0
7,644
8,331
7,038
16,971
L
18,353
6,883
615
2,872
24,550
8,929
0
9,228
15,322
0
58,769
L
Bakasura
7,619
4,529
0
1,678
18,380
10,346
0
4,743
13,637
0
14,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,996
Gold Earned
56,146
247
Minions Killed
227
12
Camps Cleared
7
1,278,622
Distance Traveled
1,027,473
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,479
873
23
2
0
127,792
1
L
Cthulhu
11,906
992
54
5
0
264,024
0
L
Sol
11,155
930
34
3
0
205,061
1
W
Thor
12,949
1,079
26
2
1
281,281
2
W
Baron Samedi
13,351
1,113
98
8
2
222,342
0
W
Neith
13,633
1,136
73
6
3
219,579
1
W
Fenrir
14,262
1,189
21
2
5
274,144
3
W
King Arthur
11,801
983
29
2
1
281,276
1
L
Medusa
11,928
994
99
8
0
207,329
0
L
Bakasura
10,678
890
17
1
7
223,267
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role