Player Matchup

Bakasura
Bakasura
Dorkfish15
Bakasura
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 68L
1,360 Elo+
Party 2
Susano
Susano
FeArTaLeNt_
Susano
Level 82
God Stats
0W - 1L
1,295 SR
Queue Stats
53W - 82L
1,361 Elo+
Party 2
Neith
Neith
MUNANYO666
Neith
Level 16
God Stats
2W - 1L
1,581 SR
Queue Stats
12W - 14L
1,487 Elo+
Party 1
Loki
Loki
SkyMan88
Loki
Level 15
God Stats
2W - 1L
1,828 SR
Queue Stats
15W - 40L
1,293 Elo+
Party 2
Tsukuyomi
Tsukuyomi
WALUIGIDUBS
Tsukuyomi
Level 68
God Stats
0W - 2L
1,290 SR
Queue Stats
14W - 14L
1,509 Elo+
Party 1
Team Averages
Level 40
1,499 SR
1,402 Elo+

VS

Team Averages
Level 36
1,407 SR
1,269 Elo+
Jing Wei
Jing Wei
BootyusMaximus
Jing Wei
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 53L
1,348 Elo+
Party 3
Cthulhu
Cthulhu
FelburnXD
Cthulhu
Level 18
God Stats
2W - 2L
1,290 SR
Queue Stats
23W - 45L
1,194 Elo+
Party 3
Zeus
Zeus
ItalianMagik
Zeus
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 31L
1,420 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Jauk
Morgan Le Fay
Level 10
God Stats
2W - 3L
1,247 SR
Queue Stats
15W - 21L
1,084 Elo+
Party 3
Thor
Thor
ThatThicccBoi
Thor
Level 62
God Stats
1W - 2L
1,500 SR
Queue Stats
74W - 73L
1,299 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Dorkfish15
Bakasura
19
5 / 14 / 10
12,253
1,114
14,132
23,704
8,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Susano
19
5 / 7 / 13
12,910
1,174
19,965
17,516
6,606
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Neith
19
1 / 7 / 16
11,814
1,074
10,621
12,335
4,482
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Loki
19
11 / 9 / 11
14,327
1,302
14,673
16,519
6,464
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tsukuyomi
WALUIGIDUBS
Tsukuyomi
19
11 / 10 / 13
14,083
1,280
23,425
21,046
8,109
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

113

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
20
8 / 6 / 19
13,487
1,226
19,350
17,520
6,316
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
FelburnXD
Cthulhu
20
6 / 2 / 31
14,119
1,284
17,012
20,931
32,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

19
8 / 7 / 13
13,133
1,194
11,880
13,560
3,919
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
Jauk
Morgan Le Fay
20
7 / 8 / 25
13,312
1,210
17,983
18,586
7,833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
18 / 10 / 12
15,356
1,396
19,185
16,543
7,743
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
147
33
Kills
47
47
Deaths
33
63
Assists
100
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
8
6
19
2.92
L
Bakasura
Dorkfish15
Bakasura
5
14
10
0.71
L
Susano
5
7
13
1.64
W
Cthulhu
FelburnXD
Cthulhu
6
2
31
10.75
W
8
7
13
2.07
W
Morgan Le Fay
Jauk
Morgan Le Fay
7
8
25
2.44
L
Neith
1
7
16
1.29
L
Loki
11
9
11
1.83
W
18
10
12
2.4
L
Tsukuyomi
WALUIGIDUBS
Tsukuyomi
11
10
13
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,816
Damage
85,410
91,120
Taken
87,140
34,603
Mitigated
58,196
3,402
Healing
7,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
19,350
13,678
0
1,385
17,520
6,316
0
0
17,180
0
38,019
L
Bakasura
Dorkfish15
Bakasura
14,132
7,173
0
1,341
23,704
8,942
0
9,347
13,727
0
21,082
L
Susano
19,965
3,519
0
0
17,516
6,606
0
9,268
7,750
0
45,381
W
Cthulhu
FelburnXD
Cthulhu
17,012
2,675
249
1,714
20,931
32,385
0
0
20,118
32,831
0
W
11,880
3,226
0
432
13,560
3,919
0
0
13,420
39,330
0
W
Morgan Le Fay
Jauk
Morgan Le Fay
17,983
4,153
284
2,974
18,586
7,833
0
0
18,421
27,240
0
L
Neith
10,621
5,805
0
951
12,335
4,482
0
6,874
5,037
0
36,397
L
Loki
14,673
5,546
0
140
16,519
6,464
0
6,346
9,610
0
33,984
W
19,185
4,712
0
409
16,543
7,743
0
0
15,486
0
41,642
L
Tsukuyomi
WALUIGIDUBS
Tsukuyomi
23,425
7,854
53
917
21,046
8,109
0
12,374
8,121
0
34,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,387
Gold Earned
69,407
182
Minions Killed
217
6
Camps Cleared
7
1,069,850
Distance Traveled
981,258
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
13,487
1,226
38
3
0
210,589
0
L
Bakasura
12,253
1,114
21
2
2
213,224
0
L
Susano
12,910
1,174
60
5
1
238,087
1
W
Cthulhu
14,119
1,284
37
3
0
244,454
0
W
Zeus
13,133
1,194
60
5
2
167,744
1
W
Morgan Le Fay
13,312
1,210
37
3
0
176,742
0
L
Neith
11,814
1,074
49
4
1
189,007
0
L
Loki
14,327
1,302
41
4
0
211,861
0
W
Thor
15,356
1,396
45
4
5
181,729
2
L
Tsukuyomi
14,083
1,280
11
1
2
217,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role