Player Matchup

Susano
Susano
 
Susano
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
Gosseye
Ravana
Level 159
God Stats
1W - 1L
1,376 SR
Queue Stats
77W - 73L
1,513 Elo+
Party 1
Cernunnos
Cernunnos
IZygmunt
Cernunnos
Level 128
God Stats
1W - 1L
1,663 SR
Queue Stats
33W - 27L
1,516 Elo+
Party 1
Hel
Hel
KyodaiNova
Hel
Level 40
God Stats
3W - 5L
1,444 SR
Queue Stats
82W - 87L
1,503 Elo+
Party 1
Cthulhu
Cthulhu
Vexinglii
Cthulhu
Level 33
God Stats
2W - 0L
1,410 SR
Queue Stats
30W - 21L
1,492 Elo+
Party 1
Team Averages
Level 95
1,479 SR
1,505 Elo+

VS

Team Averages
Level 65
1,640 SR
1,536 Elo+
Artio
Artio
BrokenAnkles123
Artio
Level 64
God Stats
4W - 4L
1,649 SR
Queue Stats
62W - 51L
1,562 Elo+
Party 2
Apollo
Apollo
CoomerRemover
Apollo
Level 62
God Stats
0W - 2L
1,541 SR
Queue Stats
75W - 52L
1,583 Elo+
Party 2
Neith
Neith
Gauthier7K
Neith
Level 8
God Stats
10W - 5L
1,642 SR
Queue Stats
11W - 9L
1,501 Elo+
Party 2
Nike
Nike
MagicKingx
Nike
Level 103
God Stats
3W - 1L
1,789 SR
Queue Stats
43W - 34L
1,496 Elo+
Solo
Scylla
Scylla
Sast424
Scylla
Level 89
God Stats
10W - 8L
1,579 SR
Queue Stats
64W - 49L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
12
1 / 1 / 0
6,953
632
3,790
4,009
1,545
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ravana
Gosseye
Ravana
12
2 / 0 / 0
6,510
592
2,252
4,635
1,565
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cernunnos
IZygmunt
Cernunnos
10
2 / 2 / 1
6,099
554
9,671
8,101
2,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 0 / 2
6,744
613
1,033
4,552
1,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Vexinglii
Cthulhu
10
1 / 1 / 2
6,081
553
3,672
5,343
4,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 2
5,491
499
2,472
10,415
5,604
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
0 / 1 / 1
6,415
583
1,605
6,538
1,857
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Neith
9
1 / 2 / 1
4,863
442
3,736
6,515
1,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

1
0 / 0 / 0
2,079
189
0
0
0
Scylla
Sast424
Scylla
10
2 / 3 / 0
5,532
503
3,014
4,864
1,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
8
6
Kills
4
4
Deaths
6
5
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
1
1
0
1
L
1
0
2
2
L
0
1
1
0.5
L
Neith
1
2
1
0.75
W
Ravana
Gosseye
Ravana
2
0
0
2
W
Cernunnos
IZygmunt
Cernunnos
2
2
1
1.25
W
0
0
2
1
L
0
0
0
0
L
Scylla
Sast424
Scylla
2
3
0
0.67
W
Cthulhu
Vexinglii
Cthulhu
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,418
Damage
10,827
26,640
Taken
28,332
11,093
Mitigated
9,793
9,032
Healing
7,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
3,790
1,325
0
1,444
4,009
1,545
488
608
3,401
0
34,028
L
2,472
371
1,486
3,842
10,415
5,604
0
2,698
7,717
11,998
0
L
1,605
550
0
1,070
6,538
1,857
0
0
6,538
0
38,875
L
Neith
3,736
989
0
1,138
6,515
1,251
130
659
5,856
0
24,570
W
Ravana
Gosseye
Ravana
2,252
744
0
423
4,635
1,565
266
546
4,089
0
45,089
W
Cernunnos
IZygmunt
Cernunnos
9,671
5,576
0
3,262
8,101
2,392
272
2,207
5,894
0
43,999
W
1,033
0
41
2,596
4,552
1,419
395
1,763
2,789
38,714
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Scylla
Sast424
Scylla
3,014
372
0
381
4,864
1,081
0
1,348
3,516
23,270
0
W
Cthulhu
Vexinglii
Cthulhu
3,672
0
191
1,075
5,343
4,172
0
362
4,981
17,677
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,387
Gold Earned
24,380
364
Minions Killed
189
0
Camps Cleared
0
1,124,818
Distance Traveled
893,331
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
6,953
632
80
7
0
245,709
4
L
Artio
5,491
499
15
1
0
231,600
3
L
Apollo
6,415
583
100
9
0
251,092
3
L
Neith
4,863
442
42
4
0
206,882
1
W
Ravana
6,510
592
89
8
0
250,914
2
W
Cernunnos
6,099
554
75
7
0
182,501
4
W
Hel
6,744
613
86
8
0
215,383
0
L
Nike
2,079
189
0
0
0
0
0
L
Scylla
5,532
503
32
3
0
203,757
4
W
Cthulhu
6,081
553
34
3
0
230,311
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role