Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
DarkSalvation00
Cupid
Level 96
God Stats
16W - 18L
1,538 SR
Queue Stats
142W - 93L
1,596 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
DeArTiCuLaTE
Morgan Le Fay
Level 124
God Stats
23W - 14L
1,653 SR
Queue Stats
178W - 164L
1,607 Elo+
Party 3
Guan Yu
Guan Yu
Oldmanjankens69
Guan Yu
Level 69
God Stats
70W - 41L
1,645 SR
Queue Stats
532W - 390L
1,518 Elo+
Party 2
Thoth
Thoth
PureBloodRogue
Thoth
Level 87
God Stats
16W - 13L
1,603 SR
Queue Stats
134W - 120L
1,643 Elo+
Party 3
Team Averages
Level 105
1,588 SR
1,573 Elo+

VS

Team Averages
Level 148
1,542 SR
1,542 Elo+
Tsukuyomi
Tsukuyomi
CDS DESTINY
Tsukuyomi
Level 150
God Stats
20W - 18L
1,628 SR
Queue Stats
573W - 584L
1,559 Elo+
Solo
Odin
Odin
Explicit Drift
Odin
Level 142
God Stats
1W - 1L
1,534 SR
Queue Stats
208W - 220L
1,577 Elo+
Party 1
Eset
Eset
FTG Inertia
Eset
Level 144
God Stats
0W - 2L
1,552 SR
Queue Stats
213W - 222L
1,538 Elo+
Party 1
Ares
Ares
Smokley
Ares
Level 148
God Stats
0W - 1L
1,398 SR
Queue Stats
11W - 17L
1,488 Elo+
Solo
Apollo
Apollo
TlatoaniOfTheSky
Apollo
Level 154
God Stats
0W - 1L
1,598 SR
Queue Stats
7W - 7L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
1 / 2 / 12
6,980
1,163
5,194
8,163
4,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
0 / 1 / 6
6,557
1,093
2,468
2,440
855
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morgan Le Fay
DeArTiCuLaTE
Morgan Le Fay
13
4 / 0 / 9
7,558
1,260
7,989
3,300
1,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
4 / 1 / 8
7,321
1,220
4,295
6,414
6,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
5 / 1 / 8
7,729
1,288
8,073
2,132
749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

349

VS

Team 2 Tickets

291

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CDS DESTINY
Tsukuyomi
11
0 / 2 / 3
6,287
1,048
2,768
3,829
1,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
1 / 5 / 3
6,175
1,029
4,407
7,641
3,244
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 4 / 1
6,207
1,035
3,214
5,421
2,286
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ares
Smokley
Ares
12
2 / 2 / 1
7,342
1,224
3,986
7,295
4,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
1 / 1 / 3
7,361
1,227
5,975
6,054
2,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
16
14
Kills
5
5
Deaths
14
43
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
1
2
12
3.5
L
Tsukuyomi
CDS DESTINY
Tsukuyomi
0
2
3
0.75
W
0
1
6
3
W
Morgan Le Fay
DeArTiCuLaTE
Morgan Le Fay
4
0
9
8.5
L
1
5
3
0.5
L
1
4
1
0.38
W
4
1
8
8
W
5
1
8
9
L
Ares
Smokley
Ares
2
2
1
1.25
L
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,019
Damage
20,350
22,449
Taken
30,240
13,422
Mitigated
14,119
7,837
Healing
2,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
5,194
894
0
3,518
8,163
4,276
0
1,954
6,209
47
12,976
L
Tsukuyomi
CDS DESTINY
Tsukuyomi
2,768
707
0
331
3,829
1,453
0
2,355
1,258
0
6,481
W
2,468
1,254
0
502
2,440
855
0
938
1,502
0
30,122
W
Morgan Le Fay
DeArTiCuLaTE
Morgan Le Fay
7,989
1,237
0
330
3,300
1,130
0
1,473
1,827
15,531
0
L
4,407
759
0
0
7,641
3,244
0
3,676
3,645
0
10,935
L
3,214
61
550
584
5,421
2,286
0
1,942
3,056
11,909
353
W
4,295
314
1,436
1,998
6,414
6,412
0
2,391
4,023
0
7,676
W
8,073
474
0
53
2,132
749
0
428
1,704
10,762
0
L
Ares
Smokley
Ares
3,986
0
0
724
7,295
4,909
0
3,404
3,389
12,494
0
L
5,975
3,054
0
408
6,054
2,227
0
4,139
1,661
0
27,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,145
Gold Earned
33,372
128
Minions Killed
113
7
Camps Cleared
5
611,494
Distance Traveled
565,300
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
6,980
1,163
18
3
3
126,971
0
L
Tsukuyomi
6,287
1,048
4
1
1
86,830
1
W
Cupid
6,557
1,093
74
12
2
106,239
0
W
Morgan Le Fay
7,558
1,260
22
4
0
117,946
0
L
Odin
6,175
1,029
14
2
1
122,108
2
L
Eset
6,207
1,035
20
3
0
112,894
2
W
Guan Yu
7,321
1,220
7
1
1
135,642
0
W
Thoth
7,729
1,288
7
1
1
124,696
0
L
Ares
7,342
1,224
24
4
1
119,168
0
L
Apollo
7,361
1,227
51
9
2
124,300
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role