Player Matchup

Sylvanus
Sylvanus
MintyAltoids
Sylvanus
Level 42
God Stats
3W - 6L
1,628 SR
Queue Stats
18W - 26L
1,384 Elo+
Party 1
Cliodhna
Cliodhna
NogalPro
Cliodhna
Level 146
God Stats
1W - 2L
1,475 SR
Queue Stats
145W - 134L
1,605 Elo+
Party 1
Hachiman
Hachiman
PoultryBoi
Hachiman
Level 61
God Stats
1W - 1L
1,567 SR
Queue Stats
45W - 60L
1,368 Elo+
Party 1
Chaac
Chaac
kamensha
Chaac
Level 118
God Stats
0W - 1L
1,727 SR
Queue Stats
34W - 31L
1,453 Elo+
Party 1
Eset
Eset
nagufi
Eset
Level 142
God Stats
8W - 7L
1,514 SR
Queue Stats
471W - 490L
1,436 Elo+
Solo
Team Averages
Level 102
1,582 SR
1,449 Elo+

VS

Team Averages
Level 105
1,592 SR
1,507 Elo+
Neith
Neith
BeatUrYeet
Neith
Level 16
God Stats
4W - 5L
1,607 SR
Queue Stats
30W - 36L
1,425 Elo+
Party 2
Hel
Hel
PegasusBlack100
Hel
Level 99
God Stats
7W - 4L
1,448 SR
Queue Stats
200W - 180L
1,467 Elo+
Solo
Vamana
Vamana
Rumplin
Vamana
Level 147
God Stats
2W - 5L
1,373 SR
Queue Stats
346W - 293L
1,599 Elo+
Party 2
Poseidon
Poseidon
UnderR4t3d
Poseidon
Level 121
God Stats
6W - 1L
1,829 SR
Queue Stats
56W - 31L
1,549 Elo+
Solo
Bacchus
Bacchus
youngleaf17
Bacchus
Level 143
God Stats
21W - 12L
1,703 SR
Queue Stats
267W - 253L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
MintyAltoids
Sylvanus
13
3 / 7 / 5
9,321
424
9,432
24,811
23,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cliodhna
NogalPro
Cliodhna
16
6 / 6 / 2
10,026
456
10,982
15,619
6,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hachiman
PoultryBoi
Hachiman
13
2 / 8 / 4
8,150
370
5,891
16,131
7,582
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
kamensha
Chaac
16
0 / 5 / 2
9,551
434
12,877
19,940
17,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Eset
nagufi
Eset
13
2 / 10 / 1
8,601
391
6,561
16,632
6,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
0 / 7 / 10
9,377
426
6,753
13,632
3,630
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
0 / 4 / 12
10,104
459
13,629
16,856
4,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
Rumplin
Vamana
19
10 / 0 / 8
13,467
612
23,792
23,491
30,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Poseidon
UnderR4t3d
Poseidon
20
20 / 1 / 5
14,693
668
24,729
13,482
5,227
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
youngleaf17
Bacchus
18
6 / 2 / 17
11,933
542
6,996
17,021
12,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
88
13
Kills
36
36
Deaths
14
14
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Neith
0
7
10
0.71
L
Sylvanus
MintyAltoids
Sylvanus
3
7
5
0.79
L
Cliodhna
NogalPro
Cliodhna
6
6
2
1.17
W
0
4
12
1.5
L
Hachiman
PoultryBoi
Hachiman
2
8
4
0.5
W
Vamana
Rumplin
Vamana
10
0
8
14
W
Poseidon
UnderR4t3d
Poseidon
20
1
5
22.5
L
Chaac
kamensha
Chaac
0
5
2
0.2
L
Eset
nagufi
Eset
2
10
1
0.25
W
Bacchus
youngleaf17
Bacchus
6
2
17
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,743
Damage
75,899
93,133
Taken
84,482
60,836
Mitigated
56,822
23,189
Healing
42,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
6,753
4,029
0
2,283
13,632
3,630
1,912
4,861
8,731
0
38,070
L
Sylvanus
MintyAltoids
Sylvanus
9,432
3,131
2,607
5,969
24,811
23,484
92
14,388
10,225
35,736
0
L
Cliodhna
NogalPro
Cliodhna
10,982
1,109
0
5,455
15,619
6,260
0
6,439
8,821
0
81,238
W
13,629
1,419
7,005
9,577
16,856
4,428
894
4,553
12,174
53,974
0
L
Hachiman
PoultryBoi
Hachiman
5,891
3,204
618
887
16,131
7,582
28
7,306
8,674
0
30,292
W
Vamana
Rumplin
Vamana
23,792
11,566
0
10,415
23,491
30,962
1,051
4,138
18,615
0
105,799
W
Poseidon
UnderR4t3d
Poseidon
24,729
4,122
1,040
6,256
13,482
5,227
3,063
5,489
7,540
144,450
0
L
Chaac
kamensha
Chaac
12,877
1,917
0
5,986
19,940
17,091
0
6,386
12,692
5,255
62,939
L
Eset
nagufi
Eset
6,561
275
32
1,635
16,632
6,419
0
10,835
5,702
47,522
0
W
Bacchus
youngleaf17
Bacchus
6,996
1,334
344
5,285
17,021
12,575
1,376
3,986
12,907
54,052
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,649
Gold Earned
59,574
477
Minions Killed
607
0
Camps Cleared
0
1,887,052
Distance Traveled
2,169,481
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,377
426
73
3
0
324,898
0
L
Sylvanus
9,321
424
50
2
0
343,219
6
L
Cliodhna
10,026
456
140
6
0
446,118
3
W
Hel
10,104
459
80
4
0
430,107
8
L
Hachiman
8,150
370
57
3
0
357,586
0
W
Vamana
13,467
612
173
8
0
471,029
1
W
Poseidon
14,693
668
202
9
0
471,723
5
L
Chaac
9,551
434
143
7
0
436,644
1
L
Eset
8,601
391
87
4
0
303,485
7
W
Bacchus
11,933
542
79
4
0
471,724
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role