Player Matchup

Medusa
Medusa
Immoak
Medusa
Level 16
God Stats
13W - 9L
1,661 SR
Queue Stats
19W - 15L
1,554 Elo+
Party 2
Guan Yu
Guan Yu
McButtCheeks
Guan Yu
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 9L
1,711 Elo+
Party 2
Yemoja
Yemoja
Weaslette
Yemoja
Level 89
God Stats
1W - 3L
1,525 SR
Queue Stats
42W - 26L
1,652 Elo+
Party 2
Thanatos
Thanatos
XLR9
Thanatos
Level 117
God Stats
1W - 2L
1,405 SR
Queue Stats
46W - 27L
1,666 Elo+
Party 2
Hades
Hades
osxiv
Hades
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 17L
1,607 Elo+
Party 2
Team Averages
Level 49
1,518 SR
1,638 Elo+

VS

Team Averages
Level 127
1,519 SR
1,490 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Emersumbigens
Morgan Le Fay
Level 160
God Stats
2W - 1L
1,559 SR
Queue Stats
566W - 553L
1,574 Elo+
Party 1
Mulan
Mulan
JackDaRipperLoL
Mulan
Level 124
God Stats
25W - 20L
1,558 SR
Queue Stats
684W - 816L
1,442 Elo+
Party 1
Bacchus
Bacchus
Princess
Bacchus
Level 106
God Stats
89W - 97L
1,478 SR
Queue Stats
665W - 806L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Immoak
Medusa
12
0 / 4 / 3
6,660
476
4,419
10,774
3,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Guan Yu
McButtCheeks
Guan Yu
12
4 / 4 / 0
7,396
528
4,560
12,458
8,019
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Yemoja
Weaslette
Yemoja
10
1 / 3 / 4
7,175
513
4,128
11,937
7,773
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
XLR9
Thanatos
12
6 / 5 / 3
7,592
542
9,609
11,193
4,464
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hades
osxiv
Hades
11
0 / 5 / 5
6,347
453
4,397
11,142
5,787
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
15
5 / 2 / 5
8,932
638
5,159
11,945
6,099
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
 
Danzaburou
14
4 / 2 / 2
8,548
611
9,490
8,815
2,713
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Morgan Le Fay
Emersumbigens
Morgan Le Fay
14
4 / 3 / 7
8,956
640
10,975
6,920
2,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

16
6 / 4 / 1
9,538
681
8,867
10,338
8,592
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
Princess
Bacchus
12
2 / 0 / 6
7,932
567
5,342
11,004
11,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
42
11
Kills
21
21
Deaths
11
15
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
5
2
5
3.75
W
Danzaburou
 
Danzaburou
4
2
2
2.5
W
Morgan Le Fay
Emersumbigens
Morgan Le Fay
4
3
7
2.5
L
Medusa
Immoak
Medusa
0
4
3
0.38
W
6
4
1
1.63
L
Guan Yu
McButtCheeks
Guan Yu
4
4
0
1
W
Bacchus
Princess
Bacchus
2
0
6
5
L
Yemoja
Weaslette
Yemoja
1
3
4
1
L
Thanatos
XLR9
Thanatos
6
5
3
1.5
L
Hades
osxiv
Hades
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,113
Damage
39,833
57,504
Taken
49,022
29,263
Mitigated
30,953
22,740
Healing
15,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
5,159
2,839
0
4,281
11,945
6,099
132
990
10,955
0
68,613
W
Danzaburou
 
Danzaburou
9,490
4,233
0
2,822
8,815
2,713
908
1,227
7,588
0
64,540
W
Morgan Le Fay
Emersumbigens
Morgan Le Fay
10,975
1,236
0
993
6,920
2,364
803
2,597
4,323
56,244
0
L
Medusa
Immoak
Medusa
4,419
2,457
0
3,129
10,774
3,220
768
1,772
9,002
0
40,529
W
8,867
893
0
3,695
10,338
8,592
1,558
1,381
8,957
0
49,220
L
Guan Yu
McButtCheeks
Guan Yu
4,560
1,027
594
3,819
12,458
8,019
0
1,669
10,304
0
31,793
W
Bacchus
Princess
Bacchus
5,342
317
533
3,093
11,004
11,185
411
2,504
8,500
16,142
0
L
Yemoja
Weaslette
Yemoja
4,128
1,092
3,024
2,777
11,937
7,773
72
3,889
7,952
21,119
0
L
Thanatos
XLR9
Thanatos
9,609
2,655
0
6,497
11,193
4,464
383
3,683
7,394
0
38,240
L
Hades
osxiv
Hades
4,397
1,141
168
2,732
11,142
5,787
77
5,304
5,838
31,451
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,170
Gold Earned
43,906
299
Minions Killed
448
0
Camps Cleared
0
1,351,310
Distance Traveled
1,396,089
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
8,932
638
109
8
0
318,335
1
W
Danzaburou
8,548
611
98
7
0
256,560
0
W
Morgan Le Fay
8,956
640
100
7
0
259,004
2
L
Medusa
6,660
476
77
6
0
248,084
0
W
Mulan
9,538
681
125
9
0
249,253
0
L
Guan Yu
7,396
528
71
5
0
296,045
2
W
Bacchus
7,932
567
16
1
0
312,937
6
L
Yemoja
7,175
513
30
2
0
247,870
5
L
Thanatos
7,592
542
55
4
0
300,440
3
L
Hades
6,347
453
66
5
0
258,871
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role