Player Matchup

Ares
Ares
Big_Man_LBJ
Ares
Level 46
God Stats
11W - 20L
1,459 SR
Queue Stats
88W - 98L
1,443 Elo+
Party 1
Gilgamesh
Gilgamesh
Eighpex
Gilgamesh
Level 121
God Stats
209W - 203L
1,502 SR
Queue Stats
320W - 337L
1,488 Elo+
Party 2
Anubis
Anubis
MageGodVonte
Anubis
Level 103
God Stats
3W - 6L
1,264 SR
Queue Stats
173W - 176L
1,394 Elo+
Party 2
Athena
Athena
SakeSenju
Athena
Level 69
God Stats
8W - 4L
1,853 SR
Queue Stats
142W - 149L
1,412 Elo+
Party 2
Rama
Rama
YNW_JORDAN2
Rama
Level 97
God Stats
6W - 12L
1,430 SR
Queue Stats
57W - 68L
1,399 Elo+
Party 1
Team Averages
Level 87
1,502 SR
1,427 Elo+

VS

Team Averages
Level 99
1,478 SR
1,463 Elo+
Artio
Artio
GONGKWON
Artio
Level 89
God Stats
3W - 3L
1,155 SR
Queue Stats
237W - 208L
1,463 Elo+
Party 3
Sol
Sol
KnockOutNinja
Sol
Level 155
God Stats
37W - 28L
1,569 SR
Queue Stats
326W - 312L
1,394 Elo+
Solo
Thanatos
Thanatos
Not Ghostlyn
Thanatos
Level 105
God Stats
3W - 3L
1,240 SR
Queue Stats
99W - 98L
1,474 Elo+
Party 3
Horus
Horus
ThoroughCrib
Horus
Level 107
God Stats
4W - 1L
1,861 SR
Queue Stats
468W - 424L
1,493 Elo+
Party 3
Chang'e
Chang'e
zarcrafm11789
Chang'e
Level 40
God Stats
12W - 13L
1,567 SR
Queue Stats
73W - 61L
1,488 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 3
9,394
391
9,660
22,693
26,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
Eighpex
Gilgamesh
20
11 / 4 / 7
12,692
529
26,060
23,708
22,015
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anubis
14
5 / 10 / 7
10,103
421
8,783
16,345
7,214
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Athena
SakeSenju
Athena
18
8 / 5 / 11
11,666
486
12,661
21,652
8,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
1 / 9 / 3
9,135
381
10,207
20,140
6,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
GONGKWON
Artio
16
5 / 5 / 13
11,458
477
14,468
22,308
24,008
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

19
10 / 4 / 11
12,473
520
21,904
22,919
9,255
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
Not Ghostlyn
Thanatos
17
9 / 10 / 13
11,779
491
16,090
19,624
6,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
4 / 0 / 22
11,836
493
10,655
24,603
34,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Breastplate

Breastplate

+20
Physical Protection

Chang'e
16
6 / 8 / 10
11,314
471
13,670
17,264
5,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
103
27
Kills
34
34
Deaths
27
31
Assists
69
Player
Kills
Deaths
Assists
KDA
L
2
6
3
0.58
L
Gilgamesh
Eighpex
Gilgamesh
11
4
7
3.63
W
Artio
GONGKWON
Artio
5
5
13
2.3
W
10
4
11
3.88
L
Anubis
5
10
7
0.85
W
Thanatos
Not Ghostlyn
Thanatos
9
10
13
1.55
L
Athena
SakeSenju
Athena
8
5
11
2.7
W
4
0
22
15
L
1
9
3
0.28
W
Chang'e
6
8
10
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,371
Damage
76,787
104,538
Taken
106,718
70,868
Mitigated
80,139
24,839
Healing
53,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,660
842
50
4,557
22,693
26,369
257
10,164
12,529
35,849
0
L
Gilgamesh
Eighpex
Gilgamesh
26,060
6,744
0
6,432
23,708
22,015
679
12,730
10,978
0
94,934
W
Artio
GONGKWON
Artio
14,468
2,180
2,161
7,836
22,308
24,008
1,020
5,495
15,797
49,597
0
W
21,904
8,479
0
9,018
22,919
9,255
3,135
5,292
17,348
110,281
0
L
Anubis
8,783
1,031
0
2,147
16,345
7,214
0
8,044
8,301
45,679
1,880
W
Thanatos
Not Ghostlyn
Thanatos
16,090
4,714
0
12,368
19,624
6,464
1,027
5,058
14,205
0
59,661
L
Athena
SakeSenju
Athena
12,661
2,580
0
5,299
21,652
8,327
0
10,662
10,990
69,314
0
W
10,655
5,107
4,687
11,095
24,603
34,486
393
9,001
15,602
0
30,139
L
10,207
8,979
0
6,354
20,140
6,943
0
8,442
11,698
0
68,142
W
Chang'e
13,670
1,856
3,508
3,215
17,264
5,926
1,244
6,108
11,003
54,303
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,990
Gold Earned
58,860
476
Minions Killed
420
0
Camps Cleared
0
2,004,854
Distance Traveled
2,204,705
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,394
391
34
1
0
378,938
6
L
Gilgamesh
12,692
529
128
5
0
445,832
2
W
Artio
11,458
477
66
3
0
452,214
0
W
Sol
12,473
520
150
6
0
409,480
0
L
Anubis
10,103
421
79
3
0
361,527
3
W
Thanatos
11,779
491
85
4
0
484,988
1
L
Athena
11,666
486
109
5
0
501,937
4
W
Horus
11,836
493
43
2
0
483,868
4
L
Rama
9,135
381
126
5
0
316,620
2
W
Chang'e
11,314
471
76
3
0
374,155
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role