Player Matchup

Heimdallr
Heimdallr
GundamBOI
Heimdallr
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 7L
1,850 Elo+
Party 1
Nu Wa
Nu Wa
KEVELECTRON
Nu Wa
Level 129
God Stats
5W - 1L
1,892 SR
Queue Stats
288W - 153L
1,790 Elo+
Party 1
Sun Wukong
Sun Wukong
YvesOverHeaven
Sun Wukong
Level 157
God Stats
4W - 2L
1,676 SR
Queue Stats
313W - 186L
1,668 Elo+
Party 1
Team Averages
Level 96
1,689 SR
1,770 Elo+

VS

Team Averages
Level 43
1,497 SR
1,328 Elo+
Ymir
Ymir
JOHNSONSDAD69
Ymir
Level 4
God Stats
1W - 2L
1,708 SR
Queue Stats
7W - 13L
1,372 Elo+
Party 2
Ra
Ra
PhilipMckrevis
Ra
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 37L
1,283 Elo+
Party 2
Charybdis
Charybdis
ajoh56789
Charybdis
Level 66
God Stats
0W - 3L
1,284 SR
Queue Stats
14W - 27L
1,328 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
GundamBOI
Heimdallr
11
5 / 4 / 8
8,215
747
7,572
7,957
2,963
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
10 / 1 / 10
9,612
874
15,162
5,461
1,857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
YvesOverHeaven
Sun Wukong
12
6 / 1 / 12
9,087
826
12,295
12,067
10,941
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 5
7,028
639
2,460
16,170
11,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
4 / 4 / 2
8,362
760
9,854
11,962
4,667
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
ajoh56789
Charybdis
10
2 / 10 / 2
7,597
691
5,100
12,983
3,851
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
15
21
Kills
6
6
Deaths
21
30
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
GundamBOI
Heimdallr
5
4
8
2.25
L
0
7
5
0.36
W
10
1
10
15
L
4
4
2
1.25
W
Sun Wukong
YvesOverHeaven
Sun Wukong
6
1
12
12
L
Charybdis
ajoh56789
Charybdis
2
10
2
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,029
Damage
17,414
25,485
Taken
41,115
15,761
Mitigated
20,052
6,113
Healing
5,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
GundamBOI
Heimdallr
7,572
5,768
0
783
7,957
2,963
654
4,252
3,705
0
14,266
L
2,460
975
0
472
16,170
11,534
0
6,768
9,004
9,052
0
W
15,162
3,779
63
1,644
5,461
1,857
1,332
2,933
2,528
39,465
0
L
9,854
1,378
695
2,494
11,962
4,667
0
5,479
6,188
36,075
0
W
Sun Wukong
YvesOverHeaven
Sun Wukong
12,295
2,788
0
3,623
12,067
10,941
492
5,311
6,756
4,510
24,945
L
Charybdis
ajoh56789
Charybdis
5,100
2,371
224
1,488
12,983
3,851
0
4,172
8,573
0
19,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,914
Gold Earned
22,987
122
Minions Killed
96
8
Camps Cleared
0
594,208
Distance Traveled
562,704
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
8,215
747
20
2
0
173,883
0
L
Ymir
7,028
639
15
1
0
185,922
0
W
Nu Wa
9,612
874
54
5
7
203,595
3
L
Ra
8,362
760
57
5
0
215,461
1
W
Sun Wukong
9,087
826
48
4
1
216,730
2
L
Charybdis
7,597
691
24
2
0
161,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role