Player Matchup

Cernunnos
Cernunnos
Albaficca MR
Cernunnos
Level 160
God Stats
18W - 3L
1,625 SR
Queue Stats
363W - 342L
1,590 Elo+
Party 1
Ymir
Ymir
Cfiggy
Ymir
Level 143
God Stats
2W - 1L
1,297 SR
Queue Stats
295W - 279L
1,558 Elo+
Party 3
Chaac
Chaac
TH AhPuch
Chaac
Level 151
God Stats
6W - 4L
1,521 SR
Queue Stats
205W - 180L
1,558 Elo+
Party 1
Tiamat
Tiamat
TH ELChUK
Tiamat
Level 128
God Stats
3W - 3L
1,381 SR
Queue Stats
127W - 109L
1,569 Elo+
Party 1
Ao Kuang
Ao Kuang
evphoria
Ao Kuang
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 18L
1,282 Elo+
Party 3
Team Averages
Level 120
1,465 SR
1,512 Elo+

VS

Team Averages
Level 113
1,505 SR
1,483 Elo+
Janus
Janus
AlphaSalmon23
Janus
Level 98
God Stats
2W - 5L
1,516 SR
Queue Stats
101W - 106L
1,506 Elo+
Party 2
Charybdis
Charybdis
CHI_LEE_OON
Charybdis
Level 159
God Stats
4W - 6L
1,537 SR
Queue Stats
148W - 139L
1,507 Elo+
Party 2
Atlas
Atlas
MoistToweIlette
Atlas
Level 84
God Stats
0W - 2L
1,264 SR
Queue Stats
133W - 133L
1,371 Elo+
Solo
Vamana
Vamana
YEY_P_3
Vamana
Level 102
God Stats
1W - 1L
1,686 SR
Queue Stats
74W - 71L
1,513 Elo+
Party 2
Bastet
Bastet
drippin_wolf_32
Bastet
Level 121
God Stats
1W - 5L
1,524 SR
Queue Stats
122W - 113L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Albaficca MR
Cernunnos
20
8 / 1 / 6
14,705
639
25,179
17,092
8,331
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
Cfiggy
Ymir
17
6 / 2 / 14
13,240
576
9,309
19,867
32,898
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chaac
TH AhPuch
Chaac
20
0 / 0 / 7
13,311
579
11,890
25,740
26,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
TH ELChUK
Tiamat
18
2 / 2 / 8
11,832
514
5,358
14,850
9,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ao Kuang
evphoria
Ao Kuang
18
8 / 2 / 4
12,321
536
11,520
20,572
8,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 7 / 1
10,740
467
8,860
13,496
4,358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
CHI_LEE_OON
Charybdis
17
2 / 7 / 2
10,899
474
10,221
17,411
4,722
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
0 / 3 / 3
9,394
408
6,558
13,922
9,961
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Vamana
YEY_P_3
Vamana
19
2 / 3 / 1
11,976
521
15,486
21,417
18,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
2 / 4 / 1
10,432
454
11,372
20,348
6,164
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
15
24
Kills
7
7
Deaths
24
39
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Albaficca MR
Cernunnos
8
1
6
11
L
1
7
1
0.21
L
Charybdis
CHI_LEE_OON
Charybdis
2
7
2
0.43
W
Ymir
Cfiggy
Ymir
6
2
14
6.5
L
0
3
3
0.5
W
Chaac
TH AhPuch
Chaac
0
0
7
3.5
W
Tiamat
TH ELChUK
Tiamat
2
2
8
3
L
Vamana
YEY_P_3
Vamana
2
3
1
0.83
L
2
4
1
0.63
W
Ao Kuang
evphoria
Ao Kuang
8
2
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,256
Damage
52,497
98,121
Taken
86,594
85,933
Mitigated
43,829
45,102
Healing
19,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Albaficca MR
Cernunnos
25,179
14,136
0
11,050
17,092
8,331
11,161
3,075
13,829
0
145,525
L
8,860
181
0
1,579
13,496
4,358
123
7,225
5,894
80,674
0
L
Charybdis
CHI_LEE_OON
Charybdis
10,221
5,093
0
2,045
17,411
4,722
2,312
5,778
11,478
0
80,846
W
Ymir
Cfiggy
Ymir
9,309
2,211
3,031
2,774
19,867
32,898
103
3,495
15,988
46,199
0
L
6,558
2,691
2,508
2,921
13,922
9,961
0
5,800
7,923
25,301
0
W
Chaac
TH AhPuch
Chaac
11,890
411
0
12,478
25,740
26,810
1,684
2,773
21,884
15,008
92,639
W
Tiamat
TH ELChUK
Tiamat
5,358
922
188
5,287
14,850
9,175
1,379
3,921
10,699
55,584
0
L
Vamana
YEY_P_3
Vamana
15,486
3,912
0
7,914
21,417
18,624
722
5,304
15,083
10,163
78,975
L
11,372
2,274
0
2,845
20,348
6,164
0
3,295
16,890
0
76,629
W
Ao Kuang
evphoria
Ao Kuang
11,520
3,491
0
10,294
20,572
8,719
141
4,001
16,261
63,767
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,409
Gold Earned
53,441
678
Minions Killed
640
0
Camps Cleared
0
2,220,990
Distance Traveled
2,118,983
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
14,705
639
200
9
0
421,512
3
L
Janus
10,740
467
152
7
0
428,612
4
L
Charybdis
10,899
474
140
6
0
379,917
8
W
Ymir
13,240
576
59
3
0
439,152
4
L
Atlas
9,394
408
39
2
0
409,665
2
W
Chaac
13,311
579
206
9
0
447,554
5
W
Tiamat
11,832
514
118
5
0
436,985
4
L
Vamana
11,976
521
192
8
0
426,809
2
L
Bastet
10,432
454
117
5
0
473,980
1
W
Ao Kuang
12,321
536
95
4
0
475,787
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role