Player Matchup

Serqet
Serqet
ElLoboLocoo
Serqet
Level 121
God Stats
25W - 45L
1,441 SR
Queue Stats
303W - 342L
1,518 Elo+
Solo
Sol
Sol
RoyaleT53
Sol
Level 48
God Stats
6W - 5L
1,455 SR
Queue Stats
139W - 162L
1,469 Elo+
Solo
Guan Yu
Guan Yu
hunter228
Guan Yu
Level 109
God Stats
2W - 2L
1,552 SR
Queue Stats
48W - 46L
1,565 Elo+
Solo
Team Averages
Level 93
1,483 SR
1,517 Elo+

VS

Team Averages
Level 108
1,543 SR
1,520 Elo+
Cupid
Cupid
FirstRenDition
Cupid
Level 115
God Stats
61W - 62L
1,463 SR
Queue Stats
109W - 122L
1,427 Elo+
Solo
Sobek
Sobek
I_LIKE_TACOS_510
Sobek
Level 102
God Stats
3W - 1L
1,460 SR
Queue Stats
104W - 69L
1,577 Elo+
Party 1
Zeus
Zeus
ItsWolfman
Zeus
Level 107
God Stats
10W - 2L
1,706 SR
Queue Stats
246W - 185L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
6
1 / 2 / 0
4,416
736
2,165
3,021
1,003
Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 4 / 1
4,278
713
1,711
4,657
1,631
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Guan Yu
hunter228
Guan Yu
7
0 / 5 / 1
4,159
693
1,372
5,365
2,699
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 9
5,315
886
1,710
3,760
1,104
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
2 / 0 / 8
5,761
960
1,875
3,654
2,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
8 / 1 / 3
6,580
1,097
7,399
2,388
447
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
31
1
Kills
11
11
Deaths
1
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Serqet
1
2
0
0.5
W
1
0
9
5.5
W
2
0
8
6
W
8
1
3
9.5
L
0
4
1
0.13
L
Guan Yu
hunter228
Guan Yu
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,248
Damage
10,984
13,043
Taken
9,802
5,333
Mitigated
4,114
2,068
Healing
3,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
2,165
195
0
700
3,021
1,003
0
1,931
1,090
0
2,842
W
1,710
926
231
1,827
3,760
1,104
332
1,461
2,173
0
12,115
W
1,875
211
243
1,401
3,654
2,563
0
692
2,962
5,374
0
W
7,399
713
0
250
2,388
447
1,080
165
2,223
20,257
0
L
1,711
217
0
666
4,657
1,631
0
3,484
1,173
9,646
876
L
Guan Yu
hunter228
Guan Yu
1,372
150
220
482
5,365
2,699
0
3,859
1,506
0
3,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,853
Gold Earned
17,656
26
Minions Killed
70
1
Camps Cleared
4
283,177
Distance Traveled
360,866
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
4,416
736
3
1
1
85,789
1
W
Cupid
5,315
886
29
5
3
121,733
2
W
Sobek
5,761
960
12
2
0
131,505
2
W
Zeus
6,580
1,097
29
5
1
107,628
2
L
Sol
4,278
713
21
4
0
93,647
1
L
Guan Yu
4,159
693
2
0
0
103,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role