Player Matchup

Skadi
Skadi
Asonderrr
Skadi
Level 58
God Stats
4W - 3L
1,627 SR
Queue Stats
58W - 61L
1,427 Elo+
Party 1
Loki
Loki
Fl1ame
Loki
Level 86
God Stats
3W - 0L
1,552 SR
Queue Stats
6W - 9L
1,332 Elo+
Party 3
Achilles
Achilles
Praz77
Achilles
Level 54
God Stats
5W - 4L
1,478 SR
Queue Stats
39W - 46L
1,388 Elo+
Party 1
Merlin
Merlin
Tiime2Float
Merlin
Level 27
God Stats
9W - 9L
1,583 SR
Queue Stats
52W - 54L
1,343 Elo+
Party 1
Ares
Ares
meninblan
Ares
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,146 Elo+
Party 3
Team Averages
Level 47
1,548 SR
1,327 Elo+

VS

Team Averages
Level 64
1,572 SR
1,458 Elo+
Thanatos
Thanatos
Chikoruco
Thanatos
Level 37
God Stats
2W - 4L
1,423 SR
Queue Stats
24W - 26L
1,487 Elo+
Party 4
Chaac
Chaac
MarckWarrior
Chaac
Level 82
God Stats
28W - 16L
1,670 SR
Queue Stats
388W - 450L
1,430 Elo+
Party 4
Heimdallr
Heimdallr
bmix1017
Heimdallr
Level 109
God Stats
3W - 5L
1,525 SR
Queue Stats
275W - 255L
1,542 Elo+
Solo
Merlin
Merlin
cirollanivelli
Merlin
Level 66
God Stats
0W - 1L
1,513 SR
Queue Stats
21W - 25L
1,372 Elo+
Party 2
Anubis
Anubis
cirollanivelli
Anubis
Level 24
God Stats
1W - 1L
1,728 SR
Queue Stats
53W - 51L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Asonderrr
Skadi
20
29 / 5 / 18
16,756
1,676
47,751
21,744
7,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Loki
Fl1ame
Loki
18
10 / 4 / 10
11,240
1,124
12,278
8,205
2,504
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Achilles
Praz77
Achilles
20
10 / 2 / 31
13,313
1,331
20,191
16,189
18,132
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
18
1 / 3 / 32
10,848
1,085
13,591
8,900
2,897
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
18
2 / 5 / 27
11,567
1,157
5,806
15,479
12,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

205

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Chikoruco
Thanatos
17
4 / 15 / 8
10,637
1,064
15,195
26,873
8,321
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
2 / 11 / 14
10,544
1,054
14,750
27,775
28,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
bmix1017
Heimdallr
16
4 / 4 / 9
10,426
1,043
10,837
11,705
4,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
2 / 8 / 12
10,323
1,032
2,803
13,156
4,201
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
7 / 14 / 8
11,880
1,188
17,801
26,274
10,265
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

170
Kill Participation
70
52
Kills
19
19
Deaths
52
118
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Skadi
Asonderrr
Skadi
29
5
18
7.6
L
Thanatos
Chikoruco
Thanatos
4
15
8
0.53
W
Loki
Fl1ame
Loki
10
4
10
3.75
L
2
11
14
0.82
W
Achilles
Praz77
Achilles
10
2
31
12.75
W
Merlin
1
3
32
5.67
L
Heimdallr
bmix1017
Heimdallr
4
4
9
2.13
L
2
8
12
1
L
7
14
8
0.79
W
Ares
2
5
27
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,617
Damage
61,386
70,517
Taken
105,783
44,042
Mitigated
55,553
11,989
Healing
18,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Asonderrr
Skadi
47,751
32,220
0
8,091
21,744
7,652
0
5,614
15,934
0
78,257
L
Thanatos
Chikoruco
Thanatos
15,195
4,187
0
6,667
26,873
8,321
0
2,706
23,795
0
24,408
W
Loki
Fl1ame
Loki
12,278
6,231
0
0
8,205
2,504
0
3,467
4,569
0
19,712
L
14,750
2,466
291
5,248
27,775
28,587
0
8,242
19,031
907
37,556
W
Achilles
Praz77
Achilles
20,191
5,688
0
2,371
16,189
18,132
0
4,888
10,538
0
31,176
W
Merlin
13,591
383
0
625
8,900
2,897
0
3,243
5,574
30,175
0
L
Heimdallr
bmix1017
Heimdallr
10,837
5,445
0
1,261
11,705
4,179
0
1,996
9,568
0
32,219
L
2,803
353
0
81
13,156
4,201
0
1,684
11,352
5,600
0
L
17,801
398
0
5,411
26,274
10,265
0
4,769
21,210
39,911
0
W
Ares
5,806
710
0
902
15,479
12,857
0
3,860
9,882
11,415
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,724
Gold Earned
53,810
166
Minions Killed
174
7
Camps Cleared
3
949,198
Distance Traveled
850,523
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
16,756
1,676
67
7
1
168,693
0
L
Thanatos
10,637
1,064
23
2
1
172,788
0
W
Loki
11,240
1,124
15
2
4
166,223
0
L
Chaac
10,544
1,054
47
5
1
199,531
3
W
Achilles
13,313
1,331
24
2
1
215,652
0
W
Merlin
10,848
1,085
46
5
1
185,000
0
L
Heimdallr
10,426
1,043
46
5
0
138,719
1
L
Merlin
10,323
1,032
2
0
1
173,159
0
L
Anubis
11,880
1,188
56
6
0
166,326
0
W
Ares
11,567
1,157
14
1
0
213,630
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role