Player Matchup

Chaac
Chaac
FrenchAbyss
Chaac
Level 80
God Stats
3W - 2L
1,741 SR
Queue Stats
157W - 162L
1,453 Elo+
Party 1
Danzaburou
Danzaburou
GigoloAbyss
Danzaburou
Level 54
God Stats
29W - 32L
1,456 SR
Queue Stats
238W - 237L
1,303 Elo+
Party 1
Terra
Terra
SpeedyAbyss
Terra
Level 86
God Stats
75W - 68L
1,460 SR
Queue Stats
361W - 370L
1,389 Elo+
Party 1
Team Averages
Level 73
1,552 SR
1,381 Elo+

VS

Team Averages
Level 116
1,440 SR
1,408 Elo+
Skadi
Skadi
Clutch_Jonez09
Skadi
Level 114
God Stats
0W - 1L
1,465 SR
Queue Stats
3W - 7L
1,402 Elo+
Party 2
Chronos
Chronos
JayBellaSmooth
Chronos
Level 128
God Stats
0W - 1L
1,356 SR
Queue Stats
3W - 8L
1,319 Elo+
Party 2
Tyr
Tyr
LankyAzzDood
Tyr
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 0 / 8
10,905
682
19,929
16,127
15,899
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
GigoloAbyss
Danzaburou
14
2 / 1 / 7
10,065
629
7,506
10,262
3,859
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

16
6 / 0 / 10
10,628
664
12,095
13,657
15,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 0
8,831
552
8,345
11,384
4,351
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 4 / 1
8,678
542
7,283
12,417
5,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 6 / 1
8,377
524
8,743
20,616
20,581
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
3
16
Kills
1
1
Deaths
16
25
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
6
0
0.17
W
8
0
8
12
W
Danzaburou
GigoloAbyss
Danzaburou
2
1
7
5.5
L
0
4
1
0.13
L
0
6
1
0.08
W
6
0
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,530
Damage
24,371
40,046
Taken
44,417
35,413
Mitigated
30,064
21,934
Healing
6,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,345
2,878
686
1,280
11,384
4,351
22
3,055
8,329
0
16,182
W
19,929
3,495
0
6,181
16,127
15,899
0
3,632
12,205
760
51,906
W
Danzaburou
GigoloAbyss
Danzaburou
7,506
2,517
848
3,819
10,262
3,859
895
2,444
7,575
0
35,636
L
7,283
1,615
0
762
12,417
5,132
0
3,682
8,735
39,270
0
L
8,743
1,037
0
3,786
20,616
20,581
0
5,956
14,660
0
25,583
W
12,095
1,293
6,042
5,044
13,657
15,655
0
1,202
12,372
26,978
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,598
Gold Earned
25,886
172
Minions Killed
141
10
Camps Cleared
4
931,273
Distance Traveled
823,730
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,831
552
26
2
0
249,357
5
W
Chaac
10,905
682
63
4
3
319,987
4
W
Danzaburou
10,065
629
72
5
4
278,289
1
L
Chronos
8,678
542
75
5
3
285,626
8
L
Tyr
8,377
524
40
3
1
288,747
0
W
Terra
10,628
664
37
2
3
332,997
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role