Player Matchup

Skadi
Skadi
Silver III
 
Skadi
Silver III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
He Bo
He Bo
Silver II
 
He Bo
Silver II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Silver III
Brynhildrt
Cthulhu
Silver III
Level 127
God Stats
80W - 65L
1,564 SR
Queue Stats
346W - 389L
866 MMR
Solo
Geb
Geb
Silver III
EmperorWarlord
Geb
Silver III
Level 109
God Stats
1W - 0L
1,390 SR
Queue Stats
78W - 71L
893 MMR
Solo
Hun Batz
Hun Batz
Silver II
Ghostfreakk55
Hun Batz
Silver II
Level 119
God Stats
14W - 20L
1,430 SR
Queue Stats
383W - 386L
1,084 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 134
1,477 SR
1,168 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 137
1,463 SR
950 MMR
Gilgamesh
Gilgamesh
Silver III
C00lBree2e
Gilgamesh
Silver III
Level 128
God Stats
0W - 1L
1,145 SR
Queue Stats
270W - 283L
726 MMR
Party 2
Sol
Sol
Silver III
Penguinee69
Sol
Silver III
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 31L
971 MMR
Party 2
Sobek
Sobek
Silver II
TheTrolleador
Sobek
Silver II
Level 157
God Stats
22W - 19L
1,629 SR
Queue Stats
84W - 88L
1,140 MMR
Party 1
Heimdallr
Heimdallr
Silver II
Voopzie
Heimdallr
Silver II
Level 127
God Stats
23W - 27L
1,551 SR
Queue Stats
537W - 551L
1,007 MMR
Party 1
Da Ji
Da Ji
Silver IV
ZackyREV
Da Ji
Silver IV
Level 155
God Stats
35W - 42L
1,491 SR
Queue Stats
235W - 245L
908 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
14
5 / 3 / 6
8,924
558
14,487
13,500
4,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

He Bo
 
He Bo
14
4 / 4 / 3
8,758
547
8,833
10,763
3,643
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
Brynhildrt
Cthulhu
13
2 / 2 / 5
8,383
524
9,992
13,616
10,434
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
2 / 2 / 5
7,731
483
4,809
12,895
10,811
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hun Batz
Ghostfreakk55
Hun Batz
14
6 / 4 / 2
8,703
544
7,294
12,084
4,933
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bans
BastetAchillesCliodhna

VS

Bans
IzanamiArtioThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
C00lBree2e
Gilgamesh
14
0 / 4 / 2
7,648
478
4,680
14,771
10,286
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
6 / 3 / 1
8,197
512
11,552
9,824
3,513
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
2 / 0 / 4
7,800
488
8,585
11,984
7,840
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
Voopzie
Heimdallr
13
5 / 7 / 0
8,071
504
8,990
14,088
4,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Da Ji
ZackyREV
Da Ji
11
2 / 5 / 3
7,099
444
7,249
11,923
3,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
25
19
Kills
15
15
Deaths
19
21
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
5
3
6
2.67
W
He Bo
 
He Bo
4
4
3
1.38
W
Cthulhu
Brynhildrt
Cthulhu
2
2
5
2.25
L
Gilgamesh
C00lBree2e
Gilgamesh
0
4
2
0.25
W
2
2
5
2.25
W
Hun Batz
Ghostfreakk55
Hun Batz
6
4
2
1.75
L
6
3
1
2.17
L
2
0
4
4
L
Heimdallr
Voopzie
Heimdallr
5
7
0
0.71
L
Da Ji
ZackyREV
Da Ji
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,415
Damage
41,056
62,858
Taken
62,590
34,462
Mitigated
29,425
17,564
Healing
18,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
14,487
7,092
0
5,016
13,500
4,641
1,644
1,876
11,610
0
57,341
W
He Bo
 
He Bo
8,833
402
0
3,362
10,763
3,643
841
4,571
6,192
65,548
0
W
Cthulhu
Brynhildrt
Cthulhu
9,992
517
428
1,494
13,616
10,434
275
3,761
9,855
41,651
0
L
Gilgamesh
C00lBree2e
Gilgamesh
4,680
1,207
0
2,360
14,771
10,286
220
5,643
9,128
0
41,633
W
4,809
1,287
1,615
2,230
12,895
10,811
0
4,595
8,300
10,582
0
W
Hun Batz
Ghostfreakk55
Hun Batz
7,294
2,527
0
3,419
12,084
4,933
336
4,685
7,399
0
46,549
L
11,552
2,999
0
3,520
9,824
3,513
1,292
5,911
3,913
44,626
4,565
L
8,585
954
1,833
4,250
11,984
7,840
0
5,145
6,839
24,827
0
L
Heimdallr
Voopzie
Heimdallr
8,990
6,001
0
3,037
14,088
4,170
0
2,505
11,583
0
51,922
L
Da Ji
ZackyREV
Da Ji
7,249
1,576
0
3,988
11,923
3,616
0
4,430
7,493
0
33,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,499
Gold Earned
38,815
376
Minions Killed
335
0
Camps Cleared
0
1,674,334
Distance Traveled
1,402,196
22
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,924
558
92
6
0
359,998
3
W
He Bo
8,758
547
112
7
0
278,996
9
W
Cthulhu
8,383
524
74
5
0
336,703
5
L
Gilgamesh
7,648
478
85
5
0
271,872
1
W
Geb
7,731
483
12
1
0
357,035
2
W
Hun Batz
8,703
544
86
5
0
341,602
3
L
Sol
8,197
512
92
6
0
265,959
5
L
Sobek
7,800
488
34
2
0
320,700
7
L
Heimdallr
8,071
504
69
4
0
276,262
4
L
Da Ji
7,099
444
55
3
0
267,403
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role