Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Flavorfly
Horus
Level 124
God Stats
3W - 1L
1,707 SR
Queue Stats
157W - 113L
1,588 Elo+
Party 2
Danzaburou
Danzaburou
Fweep
Danzaburou
Level 126
God Stats
1W - 3L
1,666 SR
Queue Stats
159W - 107L
1,601 Elo+
Party 2
Cernunnos
Cernunnos
Nithos
Cernunnos
Level 97
God Stats
2W - 2L
1,641 SR
Queue Stats
146W - 94L
1,590 Elo+
Party 2
Zeus
Zeus
brad2778
Zeus
Level 128
God Stats
9W - 7L
1,567 SR
Queue Stats
541W - 500L
1,645 Elo+
Solo
Team Averages
Level 124
1,616 SR
1,585 Elo+

VS

Team Averages
Level 114
1,501 SR
1,565 Elo+
Horus
Horus
 
Horus
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
Rieminiz
Heimdallr
Level 87
God Stats
1W - 2L
1,241 SR
Queue Stats
209W - 189L
1,599 Elo+
Solo
Cernunnos
Cernunnos
WARG KlNG
Cernunnos
Level 125
God Stats
1W - 1L
1,732 SR
Queue Stats
52W - 62L
1,586 Elo+
Party 1
Tiamat
Tiamat
WARGEL9999
Tiamat
Level 144
God Stats
3W - 6L
1,534 SR
Queue Stats
314W - 285L
1,640 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
15
1 / 1 / 16
9,346
850
8,186
19,629
21,305
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Horus
Flavorfly
Horus
15
0 / 1 / 17
8,496
772
4,194
18,889
23,224
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
Fweep
Danzaburou
16
6 / 2 / 13
10,279
934
19,885
15,555
8,906
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
Nithos
Cernunnos
17
8 / 1 / 10
10,045
913
17,716
11,522
6,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Zeus
16
4 / 1 / 11
9,144
831
16,531
6,067
3,055
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
14
1 / 3 / 2
7,826
711
3,528
16,049
19,241
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Geb
 
Geb
13
1 / 6 / 5
7,792
708
9,679
18,996
20,044
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
Rieminiz
Heimdallr
14
2 / 4 / 3
8,673
788
13,550
11,516
6,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cernunnos
WARG KlNG
Cernunnos
14
0 / 2 / 6
7,818
711
15,992
11,668
5,223
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tiamat
WARGEL9999
Tiamat
14
2 / 4 / 3
8,069
734
15,728
12,714
8,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
25
19
Kills
6
6
Deaths
19
67
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
1
1
16
9
L
Horus
 
Horus
1
3
2
0.67
L
Geb
 
Geb
1
6
5
0.58
W
Horus
Flavorfly
Horus
0
1
17
8.5
W
Danzaburou
Fweep
Danzaburou
6
2
13
6.25
W
Cernunnos
Nithos
Cernunnos
8
1
10
13
L
Heimdallr
Rieminiz
Heimdallr
2
4
3
0.88
L
Cernunnos
WARG KlNG
Cernunnos
0
2
6
1.5
L
Tiamat
WARGEL9999
Tiamat
2
4
3
0.88
W
Zeus
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,512
Damage
58,477
71,662
Taken
70,943
62,890
Mitigated
58,837
36,697
Healing
30,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
8,186
378
1,494
5,216
19,629
21,305
239
7,561
12,068
13,618
0
L
Horus
 
Horus
3,528
1,526
8,721
7,447
16,049
19,241
0
6,224
9,825
0
6,761
L
Geb
 
Geb
9,679
451
778
2,526
18,996
20,044
0
6,118
12,878
12,241
0
W
Horus
Flavorfly
Horus
4,194
2,104
9,855
8,651
18,889
23,224
770
5,674
13,215
0
6,027
W
Danzaburou
Fweep
Danzaburou
19,885
11,483
880
3,096
15,555
8,906
2,045
5,729
9,823
0
42,584
W
Cernunnos
Nithos
Cernunnos
17,716
6,936
1,759
1,794
11,522
6,400
1,670
4,796
6,726
0
35,365
L
Heimdallr
Rieminiz
Heimdallr
13,550
4,438
1,350
1,446
11,516
6,285
1,352
4,188
7,328
0
26,554
L
Cernunnos
WARG KlNG
Cernunnos
15,992
5,975
312
2,621
11,668
5,223
588
4,158
7,510
0
29,609
L
Tiamat
WARGEL9999
Tiamat
15,728
1,080
2,145
3,129
12,714
8,044
0
4,029
8,685
30,465
0
W
Zeus
16,531
1,020
2,855
1,097
6,067
3,055
1,255
1,647
4,420
28,521
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,310
Gold Earned
40,178
141
Minions Killed
109
0
Camps Cleared
0
1,155,936
Distance Traveled
1,064,072
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,346
850
19
2
0
234,933
6
L
Horus
7,826
711
6
1
0
255,735
1
L
Geb
7,792
708
4
0
0
228,532
1
W
Horus
8,496
772
9
1
0
264,718
0
W
Danzaburou
10,279
934
57
5
0
217,939
2
W
Cernunnos
10,045
913
36
3
0
209,432
0
L
Heimdallr
8,673
788
36
3
0
190,607
0
L
Cernunnos
7,818
711
38
3
0
199,374
0
L
Tiamat
8,069
734
25
2
0
189,824
0
W
Zeus
9,144
831
20
2
0
228,914
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role