Player Matchup

Bellona
Bellona
Gold III
Grunt761322
Bellona
Gold III
Level 53
God Stats
4W - 2L
1,990 SR
Queue Stats
10W - 5L
1,700 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 53
1,990 SR
1,700 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 77
1,679 SR
1,500 MMR
Eset
Eset
Bronze III
Exiled Yugi
Eset
Bronze III
Level 77
God Stats
0W - 1L
1,679 SR
Queue Stats
0W - 1L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Grunt761322
Bellona
17
6 / 0 / 0
10,863
905
8,600
10,199
8,234
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
ChronosSusanoFreyaAmaterasuAh Muzen Cab

VS

Bans
ZeusBastetVulcanHeimdallrAh Puch
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 0
8,001
667
3,484
10,956
3,552
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
0
6
Kills
0
0
Deaths
6
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
W
Bellona
Grunt761322
Bellona
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,600
Damage
3,484
10,199
Taken
10,956
8,234
Mitigated
3,552
5,098
Healing
3,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,484
340
0
3,229
10,956
3,552
0
318
10,638
33,628
0
W
Bellona
Grunt761322
Bellona
8,600
3,642
0
5,098
10,199
8,234
530
4,079
6,120
0
63,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,863
Gold Earned
8,001
115
Minions Killed
81
10
Camps Cleared
1
277,667
Distance Traveled
217,188
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
8,001
667
81
7
1
217,188
4
W
Bellona
10,863
905
115
10
10
277,667
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role