Player Matchup

Persephone
Persephone
Silver II
Bullat7u7
Persephone
Silver II
Level 92
God Stats
23W - 14L
1,552 SR
Queue Stats
136W - 134L
1,103 MMR
Party 1
Awilix
Awilix
Gold IV
Loki Maine
Awilix
Gold IV
Level 160
God Stats
6W - 6L
1,563 SR
Queue Stats
125W - 131L
1,326 MMR
Solo
Sobek
Sobek
Gold V
Mrdrprofpenguin
Sobek
Gold V
Level 107
God Stats
4W - 5L
1,200 SR
Queue Stats
24W - 25L
1,344 MMR
Solo
Erlang Shen
Erlang Shen
Bronze III
NWLT Zero
Erlang Shen
Bronze III
Level 87
God Stats
5W - 0L
1,820 SR
Queue Stats
10W - 5L
1,423 MMR
Party 1
Izanami
Izanami
Bronze III
erlangSCHMUTZ
Izanami
Bronze III
Level 55
God Stats
2W - 0L
1,687 SR
Queue Stats
8W - 11L
1,320 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 100
1,564 SR
1,303 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 122
1,507 SR
1,355 MMR
Skadi
Skadi
Silver II
 
Skadi
Silver II
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Silver I
Fame vs Reality
Loki
Silver I
Level 128
God Stats
14W - 15L
1,498 SR
Queue Stats
285W - 302L
1,273 MMR
Solo
Sol
Sol
Gold III
ManHit6298
Sol
Gold III
Level 124
God Stats
9W - 4L
1,702 SR
Queue Stats
61W - 64L
1,469 MMR
Party 2
Cthulhu
Cthulhu
Silver I
Noor-Ul
Cthulhu
Silver I
Level 129
God Stats
0W - 1L
1,315 SR
Queue Stats
64W - 68L
1,263 MMR
Party 2
Heimdallr
Heimdallr
Silver I
Tonic Kevin
Heimdallr
Silver I
Level 158
God Stats
2W - 3L
1,520 SR
Queue Stats
204W - 213L
1,273 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Bullat7u7
Persephone
17
2 / 3 / 8
11,839
538
8,759
10,401
3,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
Loki Maine
Awilix
20
15 / 0 / 1
13,494
613
17,911
16,267
6,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
1 / 1 / 14
10,735
488
5,511
18,287
22,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Erlang Shen
NWLT Zero
Erlang Shen
20
6 / 4 / 7
12,392
563
13,416
21,304
18,414
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
18
2 / 2 / 7
11,719
533
12,747
13,335
4,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
DanzaburouChaacCliodhna

VS

Bans
AthenaArachneArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
16
1 / 7 / 3
10,440
475
12,879
17,269
7,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

15
3 / 5 / 3
9,510
432
9,048
14,716
4,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
5 / 6 / 0
10,189
463
13,614
15,359
5,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cthulhu
Noor-Ul
Cthulhu
14
0 / 6 / 4
9,124
415
7,250
19,038
14,029
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
Tonic Kevin
Heimdallr
15
0 / 2 / 3
8,899
405
8,586
10,977
3,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
22
26
Kills
9
10
Deaths
26
37
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
1
7
3
0.36
W
Persephone
Bullat7u7
Persephone
2
3
8
2
L
3
5
3
0.9
W
Awilix
Loki Maine
Awilix
15
0
1
15.5
L
5
6
0
0.83
W
1
1
14
8
W
Erlang Shen
NWLT Zero
Erlang Shen
6
4
7
2.38
L
Cthulhu
Noor-Ul
Cthulhu
0
6
4
0.33
L
Heimdallr
Tonic Kevin
Heimdallr
0
2
3
0.75
W
Izanami
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,344
Damage
51,377
79,594
Taken
77,359
56,209
Mitigated
34,979
27,343
Healing
21,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
12,879
7,780
0
5,052
17,269
7,140
616
1,961
15,224
0
72,514
W
Persephone
Bullat7u7
Persephone
8,759
411
59
3,586
10,401
3,779
1,268
4,498
5,900
83,310
0
L
9,048
1,268
0
3,104
14,716
4,481
0
1,783
12,827
0
59,101
W
Awilix
Loki Maine
Awilix
17,911
7,533
0
4,582
16,267
6,684
1,197
5,124
11,097
0
99,821
L
13,614
4,648
0
4,870
15,359
5,695
390
4,638
10,561
59,895
6,056
W
5,511
577
0
4,936
18,287
22,762
679
7,160
11,036
20,177
0
W
Erlang Shen
NWLT Zero
Erlang Shen
13,416
7,163
0
10,489
21,304
18,414
1,609
1,137
19,398
292
77,056
L
Cthulhu
Noor-Ul
Cthulhu
7,250
438
2,022
2,916
19,038
14,029
32
3,864
15,048
36,893
0
L
Heimdallr
Tonic Kevin
Heimdallr
8,586
2,047
0
3,207
10,977
3,634
934
1,788
9,183
0
61,836
W
Izanami
12,747
8,986
0
3,691
13,335
4,570
6,003
1,873
11,462
0
110,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,179
Gold Earned
48,162
641
Minions Killed
507
0
Camps Cleared
0
2,294,331
Distance Traveled
1,882,927
21
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
10,440
475
127
6
0
347,289
4
W
Persephone
11,839
538
145
7
0
454,118
10
L
Loki
9,510
432
88
4
0
391,952
2
W
Awilix
13,494
613
156
7
0
551,719
0
L
Sol
10,189
463
134
6
0
376,033
0
W
Sobek
10,735
488
31
1
0
456,878
2
W
Erlang Shen
12,392
563
128
6
0
467,430
4
L
Cthulhu
9,124
415
62
3
0
389,246
13
L
Heimdallr
8,899
405
96
4
0
378,407
4
W
Izanami
11,719
533
181
8
0
364,186
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role