Player Matchup

Jing Wei
Jing Wei
BlueJay1298
Jing Wei
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 16L
1,392 Elo+
Party 1
Hel
Hel
BotUifd
Hel
Level 15
God Stats
4W - 3L
1,597 SR
Queue Stats
13W - 11L
1,540 Elo+
Party 1
Bellona
Bellona
Kovako
Bellona
Level 62
God Stats
15W - 10L
1,580 SR
Queue Stats
272W - 226L
1,540 Elo+
Party 1
Artio
Artio
Pastarony
Artio
Level 56
God Stats
6W - 3L
1,699 SR
Queue Stats
226W - 197L
1,515 Elo+
Party 1
Thanatos
Thanatos
schplee
Thanatos
Level 68
God Stats
1W - 3L
1,563 SR
Queue Stats
418W - 386L
1,504 Elo+
Party 1
Team Averages
Level 42
1,588 SR
1,498 Elo+

VS

Team Averages
Level 58
1,638 SR
1,568 Elo+
Hachiman
Hachiman
Hellothere4567
Hachiman
Level 3
God Stats
3W - 1L
1,692 SR
Queue Stats
3W - 2L
1,675 Elo+
Party 3
Scylla
Scylla
KingYoshi2
Scylla
Level 119
God Stats
24W - 12L
1,594 SR
Queue Stats
95W - 85L
1,562 Elo+
Party 3
Poseidon
Poseidon
MajinMewfive
Poseidon
Level 100
God Stats
12W - 8L
1,672 SR
Queue Stats
380W - 317L
1,588 Elo+
Party 2
Chiron
Chiron
Naberfox
Chiron
Level 17
God Stats
23W - 3L
1,622 SR
Queue Stats
42W - 30L
1,503 Elo+
Party 2
Sun Wukong
Sun Wukong
shadow42lor
Sun Wukong
Level 49
God Stats
14W - 8L
1,612 SR
Queue Stats
64W - 57L
1,510 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BlueJay1298
Jing Wei
20
4 / 4 / 16
13,581
905
17,446
15,617
6,546
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hel
20
2 / 8 / 15
12,971
865
13,372
20,872
9,416
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bellona
Kovako
Bellona
20
9 / 6 / 15
15,251
1,017
22,177
28,426
28,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Artio
Pastarony
Artio
20
3 / 3 / 19
13,863
924
9,441
35,159
50,493
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thanatos
schplee
Thanatos
20
12 / 10 / 12
14,881
992
22,697
27,173
12,014
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

37

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
20
3 / 12 / 13
13,302
887
19,261
23,532
8,645
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Scylla
KingYoshi2
Scylla
20
11 / 2 / 13
16,557
1,104
29,266
8,226
2,478
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Poseidon
MajinMewfive
Poseidon
20
4 / 6 / 16
14,704
980
34,759
16,745
5,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
Naberfox
Chiron
20
9 / 2 / 12
15,184
1,012
16,385
11,181
4,645
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
shadow42lor
Sun Wukong
20
4 / 8 / 22
14,992
999
20,757
30,056
29,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
107
30
Kills
31
31
Deaths
30
77
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
BlueJay1298
Jing Wei
4
4
16
3
L
Hel
2
8
15
1.19
W
Hachiman
3
12
13
0.79
W
Scylla
KingYoshi2
Scylla
11
2
13
8.75
L
Bellona
Kovako
Bellona
9
6
15
2.75
W
Poseidon
MajinMewfive
Poseidon
4
6
16
2
W
Chiron
Naberfox
Chiron
9
2
12
7.5
L
Artio
Pastarony
Artio
3
3
19
4.17
L
Thanatos
schplee
Thanatos
12
10
12
1.8
W
Sun Wukong
shadow42lor
Sun Wukong
4
8
22
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,133
Damage
120,428
127,247
Taken
89,740
107,414
Mitigated
51,237
29,989
Healing
17,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
BlueJay1298
Jing Wei
17,446
9,238
392
1,282
15,617
6,546
0
7,165
8,120
0
50,194
L
Hel
13,372
908
7,061
4,894
20,872
9,416
0
9,461
10,852
33,899
0
W
Hachiman
19,261
14,612
0
2,708
23,532
8,645
0
3,904
19,628
0
31,786
W
Scylla
KingYoshi2
Scylla
29,266
1,892
190
1,463
8,226
2,478
0
2,161
6,065
64,100
0
L
Bellona
Kovako
Bellona
22,177
4,803
0
1,908
28,426
28,945
0
14,910
12,296
0
55,130
W
Poseidon
MajinMewfive
Poseidon
34,759
5,274
0
342
16,745
5,690
0
3,311
13,434
75,648
0
W
Chiron
Naberfox
Chiron
16,385
6,114
1,949
2,066
11,181
4,645
0
2,540
8,640
0
37,177
L
Artio
Pastarony
Artio
9,441
372
2,028
3,379
35,159
50,493
0
16,901
16,634
29,855
0
L
Thanatos
schplee
Thanatos
22,697
5,292
0
9,045
27,173
12,014
0
14,834
11,559
0
40,088
W
Sun Wukong
shadow42lor
Sun Wukong
20,757
2,680
0
8,536
30,056
29,779
0
10,897
19,159
2,658
33,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,547
Gold Earned
74,739
274
Minions Killed
302
5
Camps Cleared
10
1,395,428
Distance Traveled
1,425,511
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
13,581
905
67
4
0
256,193
0
L
Hel
12,971
865
56
4
0
229,377
0
W
Hachiman
13,302
887
20
1
1
250,318
0
W
Scylla
16,557
1,104
112
7
3
294,913
1
L
Bellona
15,251
1,017
62
4
2
309,917
1
W
Poseidon
14,704
980
84
6
4
309,575
2
W
Chiron
15,184
1,012
53
4
2
277,849
0
L
Artio
13,863
924
47
3
1
310,095
0
L
Thanatos
14,881
992
42
3
2
289,846
0
W
Sun Wukong
14,992
999
33
2
0
292,856
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role