Player Matchup

Merlin
Merlin
AceYomi
Merlin
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,159 Elo+
Party 2
Fenrir
Fenrir
JustCallMeSwag20
Fenrir
Level 48
God Stats
3W - 8L
1,336 SR
Queue Stats
109W - 145L
1,291 Elo+
Party 2
Neith
Neith
Nhefil
Neith
Level 6
God Stats
0W - 2L
1,326 SR
Queue Stats
0W - 10L
994 Elo+
Party 4
Ares
Ares
WickedHarpie
Ares
Level 145
God Stats
0W - 4L
1,142 SR
Queue Stats
275W - 344L
1,420 Elo+
Solo
Hades
Hades
arazhiena
Hades
Level 35
God Stats
35W - 38L
1,326 SR
Queue Stats
62W - 69L
1,345 Elo+
Party 4
Team Averages
Level 50
1,326 SR
1,242 Elo+

VS

Team Averages
Level 54
1,457 SR
1,366 Elo+
Ravana
Ravana
 
Ravana
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
EL_LUCHO_PAPUCHI
Danzaburou
Level 24
God Stats
7W - 20L
1,241 SR
Queue Stats
36W - 82L
1,217 Elo+
Party 3
Anubis
Anubis
PCD13
Anubis
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 28L
1,424 Elo+
Party 1
Nox
Nox
alexyaworski
Nox
Level 60
God Stats
7W - 8L
1,311 SR
Queue Stats
200W - 303L
1,290 Elo+
Party 3
Erlang Shen
Erlang Shen
crawdad334
Erlang Shen
Level 47
God Stats
4W - 1L
1,733 SR
Queue Stats
94W - 111L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AceYomi
Merlin
13
1 / 11 / 7
8,971
408
9,790
16,177
5,440
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
6 / 8 / 3
10,789
490
5,713
19,187
5,170
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
Nhefil
Neith
12
0 / 6 / 7
7,598
345
4,245
10,300
2,914
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 3 / 8
8,756
398
7,007
24,615
22,455
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hades
arazhiena
Hades
14
3 / 10 / 3
9,288
422
12,041
17,700
12,929
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
17
4 / 0 / 24
11,803
537
10,646
13,329
7,028
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
EL_LUCHO_PAPUCHI
Danzaburou
16
1 / 2 / 9
10,849
493
4,809
8,109
2,743
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Anubis
PCD13
Anubis
18
18 / 4 / 11
12,812
582
30,401
17,449
8,720
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
2 / 4 / 25
11,416
519
5,893
15,243
16,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Erlang Shen
crawdad334
Erlang Shen
20
13 / 1 / 8
14,045
638
13,162
14,700
12,419
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
115
10
Kills
38
38
Deaths
11
28
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
4
0
24
16
L
Merlin
AceYomi
Merlin
1
11
7
0.41
W
Danzaburou
EL_LUCHO_PAPUCHI
Danzaburou
1
2
9
2.75
L
6
8
3
0.94
L
Neith
Nhefil
Neith
0
6
7
0.58
W
Anubis
PCD13
Anubis
18
4
11
5.88
L
0
3
8
1.33
W
2
4
25
3.63
L
Hades
arazhiena
Hades
3
10
3
0.45
W
Erlang Shen
crawdad334
Erlang Shen
13
1
8
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,796
Damage
64,911
87,979
Taken
68,830
48,908
Mitigated
47,672
14,518
Healing
26,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
10,646
4,164
0
4,071
13,329
7,028
1,573
6,315
7,014
0
84,767
L
Merlin
AceYomi
Merlin
9,790
955
0
537
16,177
5,440
0
10,150
6,027
43,767
0
W
Danzaburou
EL_LUCHO_PAPUCHI
Danzaburou
4,809
1,661
0
2,460
8,109
2,743
3,211
3,435
4,674
0
50,379
L
5,713
1,323
0
4,004
19,187
5,170
0
6,882
12,305
0
59,335
L
Neith
Nhefil
Neith
4,245
1,233
0
1,403
10,300
2,914
0
4,340
5,960
0
21,557
W
Anubis
PCD13
Anubis
30,401
3,537
177
8,916
17,449
8,720
1,330
9,838
7,611
94,577
0
L
7,007
598
2,371
3,115
24,615
22,455
26
5,902
18,713
31,595
0
W
5,893
374
1,493
2,426
15,243
16,762
1,108
6,439
8,804
27,237
0
L
Hades
arazhiena
Hades
12,041
346
304
2,784
17,700
12,929
0
9,020
8,680
43,379
0
W
Erlang Shen
crawdad334
Erlang Shen
13,162
8,049
0
7,311
14,700
12,419
747
2,811
11,889
0
119,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,402
Gold Earned
60,925
315
Minions Killed
560
0
Camps Cleared
0
1,768,506
Distance Traveled
2,092,912
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
11,803
537
125
6
0
471,236
6
L
Merlin
8,971
408
80
4
0
300,545
1
W
Danzaburou
10,849
493
91
4
0
435,443
1
L
Fenrir
10,789
490
92
4
0
393,039
0
L
Neith
7,598
345
38
2
0
335,094
0
W
Anubis
12,812
582
124
6
0
308,362
1
L
Ares
8,756
398
36
2
0
411,993
7
W
Nox
11,416
519
48
2
0
409,248
3
L
Hades
9,288
422
69
3
0
327,835
0
W
Erlang Shen
14,045
638
172
8
0
468,623
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role