Player Matchup

Vulcan
Vulcan
X23xFEARx23X
Vulcan
Level 151
God Stats
1W - 0L
1,553 SR
Queue Stats
56W - 54L
1,641 Elo+
Party 2
Arachne
Arachne
what_brony
Arachne
Level 160
God Stats
1W - 1L
1,638 SR
Queue Stats
60W - 59L
1,623 Elo+
Party 2
Izanami
Izanami
xDaRk_ViSioNzx
Izanami
Level 143
God Stats
1W - 1L
1,803 SR
Queue Stats
4W - 7L
1,404 Elo+
Party 2
Janus
Janus
xNobogez
Janus
Level 129
God Stats
1W - 0L
1,645 SR
Queue Stats
2W - 3L
1,595 Elo+
Party 2
Team Averages
Level 146
1,660 SR
1,566 Elo+

VS

Team Averages
Level 135
1,585 SR
1,450 Elo+
Ullr
Ullr
 
Ullr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
Blood_HaiL9
Chang'e
Level 118
God Stats
0W - 1L
1,697 SR
Queue Stats
40W - 58L
1,419 Elo+
Party 3
Gilgamesh
Gilgamesh
Blood_Trail9
Gilgamesh
Level 109
God Stats
2W - 2L
1,452 SR
Queue Stats
34W - 52L
1,419 Elo+
Party 3
Artio
Artio
Lemur37681
Artio
Level 153
God Stats
0W - 1L
1,691 SR
Queue Stats
13W - 21L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
14
0 / 0 / 10
9,004
819
13,239
8,216
3,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
what_brony
Arachne
15
4 / 1 / 6
9,463
860
9,130
14,139
8,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
2 / 1 / 5
9,309
846
7,099
6,435
2,232
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
xNobogez
Janus
17
11 / 1 / 5
10,952
996
13,330
6,498
2,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
12
0 / 5 / 1
7,343
668
3,344
9,035
3,032
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
Blood_HaiL9
Chang'e
13
0 / 5 / 1
7,561
687
4,709
10,338
5,690
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
Blood_Trail9
Gilgamesh
14
3 / 3 / 0
8,590
781
8,991
16,400
8,256
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artio
12
0 / 4 / 0
7,321
666
5,425
16,458
12,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
5
17
Kills
3
3
Deaths
17
26
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
0
5
1
0.1
L
Chang'e
Blood_HaiL9
Chang'e
0
5
1
0.1
L
Gilgamesh
Blood_Trail9
Gilgamesh
3
3
0
1
L
Artio
0
4
0
0
W
Vulcan
0
0
10
5
W
Arachne
what_brony
Arachne
4
1
6
7
W
2
1
5
4.5
W
Janus
xNobogez
Janus
11
1
5
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,798
Damage
22,469
35,288
Taken
52,231
16,294
Mitigated
29,761
12,520
Healing
12,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
3,344
913
0
1,000
9,035
3,032
0
3,995
4,729
0
17,261
L
Chang'e
Blood_HaiL9
Chang'e
4,709
375
1,156
2,451
10,338
5,690
444
6,748
3,162
27,824
0
L
Gilgamesh
Blood_Trail9
Gilgamesh
8,991
1,420
0
2,799
16,400
8,256
0
8,795
6,996
2,776
25,861
L
Artio
5,425
367
1,293
3,308
16,458
12,783
27
7,947
7,633
20,004
0
W
Vulcan
13,239
5,339
51
1,819
8,216
3,021
245
2,988
5,145
34,694
0
W
Arachne
what_brony
Arachne
9,130
3,881
0
6,405
14,139
8,713
1,903
4,802
8,960
3,612
19,723
W
7,099
3,446
0
1,675
6,435
2,232
2,382
1,510
4,749
0
31,628
W
Janus
xNobogez
Janus
13,330
868
306
2,264
6,498
2,328
765
1,113
5,281
39,654
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,728
Gold Earned
30,815
201
Minions Killed
169
11
Camps Cleared
8
903,177
Distance Traveled
731,887
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,343
668
43
4
2
142,053
1
L
Chang'e
7,561
687
51
5
1
189,575
0
L
Gilgamesh
8,590
781
46
4
4
201,811
0
L
Artio
7,321
666
29
3
1
198,448
0
W
Vulcan
9,004
819
39
4
3
246,265
2
W
Arachne
9,463
860
35
3
3
227,773
1
W
Izanami
9,309
846
70
6
2
187,874
1
W
Janus
10,952
996
57
5
3
241,265
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role