Player Matchup

Ullr
Ullr
AgentShrimpo757
Ullr
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 40L
1,287 Elo+
Party 1
Sobek
Sobek
BeastShrimpo
Sobek
Level 79
God Stats
0W - 3L
1,143 SR
Queue Stats
74W - 90L
1,387 Elo+
Party 1
Bellona
Bellona
CEOShrimpo
Bellona
Level 46
God Stats
1W - 2L
1,440 SR
Queue Stats
27W - 46L
1,298 Elo+
Party 1
Vulcan
Vulcan
ShrimpoLORD
Vulcan
Level 64
God Stats
1W - 2L
1,518 SR
Queue Stats
20W - 32L
1,304 Elo+
Party 1
Fenrir
Fenrir
spicySHRIMPO
Fenrir
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 36L
1,269 Elo+
Party 1
Team Averages
Level 48
1,420 SR
1,309 Elo+

VS

Team Averages
Level 94
1,604 SR
1,466 Elo+
Artemis
Artemis
GONGKWON
Artemis
Level 89
God Stats
3W - 2L
1,544 SR
Queue Stats
237W - 208L
1,456 Elo+
Party 2
Hera
Hera
Not Ghostlyn
Hera
Level 105
God Stats
5W - 2L
1,543 SR
Queue Stats
99W - 98L
1,467 Elo+
Party 2
Da Ji
Da Ji
ThoroughCrib
Da Ji
Level 107
God Stats
19W - 13L
1,571 SR
Queue Stats
468W - 424L
1,488 Elo+
Party 2
Osiris
Osiris
x Shimmyyy
Osiris
Level 129
God Stats
17W - 3L
1,702 SR
Queue Stats
258W - 282L
1,435 Elo+
Solo
Cthulhu
Cthulhu
zarcrafm11789
Cthulhu
Level 40
God Stats
18W - 10L
1,659 SR
Queue Stats
73W - 61L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 4 / 0
4,818
438
991
5,624
1,321
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

8
2 / 0 / 1
5,578
507
2,160
5,757
2,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
CEOShrimpo
Bellona
8
2 / 6 / 1
5,376
489
4,948
7,933
4,615
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
7
0 / 4 / 1
4,832
439
2,611
4,715
1,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
7
2 / 4 / 1
5,262
478
2,014
7,487
2,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
GONGKWON
Artemis
10
3 / 1 / 4
5,987
544
5,574
4,974
1,394
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
5 / 2 / 3
6,535
594
4,522
4,235
1,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
5 / 2 / 4
7,005
637
6,259
8,649
3,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Osiris
x Shimmyyy
Osiris
12
4 / 2 / 2
7,199
654
2,977
5,042
3,707
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
8
1 / 0 / 6
5,339
485
1,659
3,144
1,356
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
37
7
Kills
18
18
Deaths
7
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
L
2
0
1
2.5
L
Bellona
CEOShrimpo
Bellona
2
6
1
0.42
W
Artemis
GONGKWON
Artemis
3
1
4
5
W
5
2
3
3.25
L
Vulcan
0
4
1
0.13
W
5
2
4
3.5
L
Fenrir
2
4
1
0.63
W
Osiris
x Shimmyyy
Osiris
4
2
2
2.5
W
Cthulhu
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,724
Damage
20,991
31,516
Taken
26,044
12,147
Mitigated
10,660
7,642
Healing
7,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
991
885
276
82
5,624
1,321
0
186
5,438
0
11,061
L
2,160
319
0
2,964
5,757
2,718
0
1,030
4,727
10,785
0
L
Bellona
CEOShrimpo
Bellona
4,948
1,511
0
1,197
7,933
4,615
369
1,199
6,664
0
21,374
W
Artemis
GONGKWON
Artemis
5,574
2,838
0
2,408
4,974
1,394
2,209
1,129
3,845
0
25,041
W
4,522
650
0
750
4,235
1,065
0
1,398
2,837
30,185
0
L
Vulcan
2,611
661
0
490
4,715
1,300
0
1,463
3,214
20,594
0
W
6,259
1,224
0
2,502
8,649
3,138
186
1,114
7,535
0
38,232
L
Fenrir
2,014
587
0
2,633
7,487
2,193
0
1,975
5,292
0
12,658
W
Osiris
x Shimmyyy
Osiris
2,977
1,165
0
1,216
5,042
3,707
382
452
4,590
0
32,677
W
Cthulhu
1,659
353
0
415
3,144
1,356
150
678
2,466
11,698
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,866
Gold Earned
32,065
159
Minions Killed
286
0
Camps Cleared
0
965,901
Distance Traveled
993,706
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
4,818
438
32
3
0
144,905
0
L
Sobek
5,578
507
20
2
0
181,531
0
L
Bellona
5,376
489
46
4
0
213,034
0
W
Artemis
5,987
544
43
4
0
186,945
1
W
Hera
6,535
594
70
6
0
215,948
1
L
Vulcan
4,832
439
35
3
0
180,426
1
W
Da Ji
7,005
637
75
7
0
247,644
3
L
Fenrir
5,262
478
26
2
0
246,005
1
W
Osiris
7,199
654
73
7
0
188,573
0
W
Cthulhu
5,339
485
25
2
0
154,596
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role