Player Matchup

Pele
Pele
Ceez0717
Pele
Level 68
God Stats
2W - 0L
1,689 SR
Queue Stats
144W - 137L
1,404 Elo+
Solo
Sol
Sol
GusQ1771
Sol
Level 75
God Stats
15W - 21L
1,452 SR
Queue Stats
319W - 349L
1,442 Elo+
Solo
Mulan
Mulan
ObsidianHawk
Mulan
Level 152
God Stats
5W - 5L
1,516 SR
Queue Stats
128W - 133L
1,390 Elo+
Solo
Olorun
Olorun
elcasadormido1
Olorun
Level 118
God Stats
20W - 17L
1,432 SR
Queue Stats
606W - 628L
1,391 Elo+
Solo
Izanami
Izanami
soulpun8621
Izanami
Level 142
God Stats
73W - 41L
1,609 SR
Queue Stats
402W - 403L
1,411 Elo+
Solo
Team Averages
Level 111
1,540 SR
1,408 Elo+

VS

Team Averages
Level 75
1,501 SR
1,412 Elo+
Anubis
Anubis
 
Anubis
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Daemone19
Neith
Level 75
God Stats
12W - 17L
1,424 SR
Queue Stats
231W - 244L
1,447 Elo+
Solo
Hel
Hel
DarkLambent
Hel
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
47W - 58L
1,402 Elo+
Solo
Tsukuyomi
Tsukuyomi
Noblebluebolt
Tsukuyomi
Level 60
God Stats
9W - 15L
1,474 SR
Queue Stats
138W - 172L
1,389 Elo+
Solo
Geb
Geb
vikman1315
Geb
Level 129
God Stats
22W - 14L
1,609 SR
Queue Stats
446W - 551L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
11
4 / 4 / 3
7,085
644
7,824
8,451
2,432
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 1 / 1
6,907
628
3,007
3,081
1,035
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
3 / 1 / 2
6,196
563
3,258
6,670
2,708
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

10
1 / 3 / 1
6,407
582
3,203
7,640
2,201
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
soulpun8621
Izanami
11
3 / 1 / 2
6,424
584
6,484
5,025
1,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
9
1 / 2 / 0
5,097
463
947
5,406
1,435
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Neith
Daemone19
Neith
10
3 / 2 / 3
5,631
512
5,169
5,091
1,699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
1 / 2 / 4
5,587
508
3,259
6,194
1,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Noblebluebolt
Tsukuyomi
12
3 / 3 / 4
6,596
600
7,849
9,554
2,498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
2 / 3 / 2
5,579
507
2,757
10,671
5,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
23
12
Kills
10
10
Deaths
12
9
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
2
0
0.5
W
Pele
4
4
3
1.38
L
Neith
Daemone19
Neith
3
2
3
2.25
L
1
2
4
1.5
W
1
1
1
1.5
L
Tsukuyomi
Noblebluebolt
Tsukuyomi
3
3
4
1.67
W
3
1
2
4
W
1
3
1
0.5
W
Izanami
soulpun8621
Izanami
3
1
2
4
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,776
Damage
19,981
30,867
Taken
36,916
9,703
Mitigated
12,926
11,951
Healing
11,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
947
91
121
892
5,406
1,435
0
2,443
2,963
15,810
0
W
Pele
7,824
2,219
0
3,130
8,451
2,432
0
913
7,538
0
32,953
L
Neith
Daemone19
Neith
5,169
1,977
0
1,258
5,091
1,699
0
0
5,091
0
26,228
L
3,259
398
1,050
2,578
6,194
1,490
0
2,238
3,956
21,589
0
W
3,007
348
0
1,033
3,081
1,035
826
454
2,627
30,623
3,873
L
Tsukuyomi
Noblebluebolt
Tsukuyomi
7,849
2,915
0
2,820
9,554
2,498
0
1,168
8,386
0
38,980
W
3,258
534
345
2,491
6,670
2,708
0
1,637
5,033
144
11,927
W
3,203
1,756
0
3,027
7,640
2,201
2,856
2,882
4,758
34,635
0
W
Izanami
soulpun8621
Izanami
6,484
5,042
0
1,925
5,025
1,327
91
1,077
3,948
0
44,663
L
2,757
401
0
2,492
10,671
5,804
0
268
10,403
12,136
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,019
Gold Earned
28,490
318
Minions Killed
207
0
Camps Cleared
0
978,135
Distance Traveled
1,083,009
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,097
463
33
3
0
186,377
0
W
Pele
7,085
644
69
6
0
207,111
2
L
Neith
5,631
512
45
4
0
203,538
2
L
Hel
5,587
508
39
4
0
210,290
4
W
Sol
6,907
628
80
7
0
188,820
0
L
Tsukuyomi
6,596
600
78
7
0
259,483
2
W
Mulan
6,196
563
16
1
0
199,706
3
W
Olorun
6,407
582
64
6
0
186,106
5
W
Izanami
6,424
584
89
8
0
196,392
1
L
Geb
5,579
507
12
1
0
223,321
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role