Player Matchup

Nemesis
Nemesis
DunkyDoooo
Nemesis
Level 114
God Stats
6W - 4L
1,539 SR
Queue Stats
181W - 152L
1,551 Elo+
Party 2
Sylvanus
Sylvanus
Maddfiggy
Sylvanus
Level 106
God Stats
15W - 4L
1,764 SR
Queue Stats
149W - 97L
1,580 Elo+
Party 2
Medusa
Medusa
xXxHonesyBROxXx
Medusa
Level 135
God Stats
4W - 7L
1,492 SR
Queue Stats
62W - 76L
1,562 Elo+
Solo
Team Averages
Level 118
1,598 SR
1,564 Elo+

VS

Team Averages
Level 137
1,700 SR
1,521 Elo+
Eset
Eset
Asertiv Sway
Eset
Level 128
God Stats
1W - 2L
1,731 SR
Queue Stats
589W - 407L
1,557 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Manzilla619
Kumbhakarna
Level 158
God Stats
5W - 4L
1,659 SR
Queue Stats
253W - 290L
1,518 Elo+
Party 1
Rama
Rama
YN TOASTY
Rama
Level 124
God Stats
5W - 1L
1,710 SR
Queue Stats
72W - 67L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DunkyDoooo
Nemesis
15
4 / 2 / 6
10,354
647
11,142
11,288
7,598
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
Maddfiggy
Sylvanus
14
2 / 2 / 8
10,167
635
5,745
17,054
16,820
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
4 / 4 / 5
10,541
659
11,646
12,095
4,605
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 5
9,232
577
10,823
9,414
1,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kumbhakarna
Manzilla619
Kumbhakarna
13
2 / 2 / 6
10,333
646
4,631
12,762
17,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rama
15
6 / 4 / 1
10,974
686
11,584
12,243
3,954
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
20
10
Kills
8
8
Deaths
10
19
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
4
5
0.63
W
Nemesis
DunkyDoooo
Nemesis
4
2
6
3.5
W
Sylvanus
Maddfiggy
Sylvanus
2
2
8
3
L
Kumbhakarna
Manzilla619
Kumbhakarna
2
2
6
2.5
L
Rama
6
4
1
1.63
W
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,533
Damage
27,038
40,437
Taken
34,419
29,023
Mitigated
22,879
14,741
Healing
8,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,823
329
683
1,991
9,414
1,849
0
697
8,717
39,293
0
W
Nemesis
DunkyDoooo
Nemesis
11,142
4,171
0
1,448
11,288
7,598
341
5,087
5,969
0
38,728
W
Sylvanus
Maddfiggy
Sylvanus
5,745
436
4,096
7,379
17,054
16,820
489
5,614
11,071
14,291
0
L
Kumbhakarna
Manzilla619
Kumbhakarna
4,631
405
487
2,514
12,762
17,076
0
2,704
10,058
13,947
0
L
Rama
11,584
7,607
0
2,583
12,243
3,954
0
2,784
9,459
0
36,781
W
11,646
4,874
0
1,818
12,095
4,605
2,277
4,431
7,536
0
55,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,062
Gold Earned
30,539
164
Minions Killed
167
6
Camps Cleared
9
845,399
Distance Traveled
796,917
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
9,232
577
75
5
3
267,728
0
W
Nemesis
10,354
647
66
4
2
292,896
4
W
Sylvanus
10,167
635
19
1
0
274,113
3
L
Kumbhakarna
10,333
646
13
1
1
282,631
4
L
Rama
10,974
686
79
5
5
246,558
6
W
Medusa
10,541
659
79
5
4
278,390
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role