Player Matchup

Cu Chulainn
Cu Chulainn
EliXBLAZEITX
Cu Chulainn
Level 99
God Stats
8W - 7L
1,377 SR
Queue Stats
33W - 35L
1,330 Elo+
Solo
Nu Wa
Nu Wa
Kuku4CocoaPuffz
Nu Wa
Level 106
God Stats
0W - 2L
1,308 SR
Queue Stats
22W - 42L
1,221 Elo+
Party 2
Izanami
Izanami
MadBows420
Izanami
Level 93
God Stats
5W - 5L
1,401 SR
Queue Stats
97W - 111L
1,282 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
MapleTurkeyQc
Ah Muzen Cab
Level 76
God Stats
3W - 2L
1,548 SR
Queue Stats
80W - 94L
1,298 Elo+
Party 3
Ares
Ares
facke_teefu
Ares
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 75
1,427 SR
1,326 Elo+

VS

Team Averages
Level 44
1,270 SR
1,141 Elo+
Nemesis
Nemesis
Lore Akuma
Nemesis
Level 17
God Stats
10W - 23L
1,201 SR
Queue Stats
33W - 50L
1,123 Elo+
Party 1
Nu Wa
Nu Wa
Sagitta Noctis
Nu Wa
Level 48
God Stats
2W - 3L
1,318 SR
Queue Stats
32W - 48L
1,123 Elo+
Party 1
Yemoja
Yemoja
Sokenobi
Yemoja
Level 16
God Stats
1W - 4L
1,093 SR
Queue Stats
19W - 35L
1,102 Elo+
Party 1
Charybdis
Charybdis
WinterMcFly
Charybdis
Level 111
God Stats
26W - 29L
1,480 SR
Queue Stats
194W - 214L
1,336 Elo+
Solo
Erlang Shen
Erlang Shen
skyvux
Erlang Shen
Level 27
God Stats
11W - 7L
1,258 SR
Queue Stats
30W - 34L
1,019 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
EliXBLAZEITX
Cu Chulainn
14
2 / 7 / 1
9,241
440
5,081
19,024
10,789
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
1 / 10 / 2
8,189
390
8,876
16,363
4,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
MadBows420
Izanami
17
10 / 8 / 1
10,999
524
19,657
23,588
7,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ah Muzen Cab
MapleTurkeyQc
Ah Muzen Cab
12
1 / 10 / 2
8,276
394
4,737
15,167
3,783
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 12 / 3
7,458
355
4,097
20,957
13,897
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Lore Akuma
Nemesis
17
12 / 3 / 7
12,234
583
10,362
14,880
7,021
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

19
19 / 2 / 9
13,558
646
32,879
14,299
4,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Yemoja
Sokenobi
Yemoja
17
4 / 4 / 12
11,617
553
9,437
16,810
14,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
WinterMcFly
Charybdis
18
5 / 4 / 10
12,234
583
10,355
16,153
5,036
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
skyvux
Erlang Shen
19
6 / 2 / 5
12,701
605
13,284
15,697
13,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
89
14
Kills
46
47
Deaths
15
9
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
EliXBLAZEITX
Cu Chulainn
2
7
1
0.36
L
1
10
2
0.2
W
Nemesis
Lore Akuma
Nemesis
12
3
7
5.17
L
Izanami
MadBows420
Izanami
10
8
1
1.31
L
Ah Muzen Cab
MapleTurkeyQc
Ah Muzen Cab
1
10
2
0.2
W
19
2
9
11.75
W
Yemoja
Sokenobi
Yemoja
4
4
12
2.5
W
Charybdis
WinterMcFly
Charybdis
5
4
10
2.5
L
0
12
3
0.13
W
Erlang Shen
skyvux
Erlang Shen
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,448
Damage
76,317
95,099
Taken
77,839
40,174
Mitigated
44,107
13,680
Healing
20,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
EliXBLAZEITX
Cu Chulainn
5,081
1,441
0
2,751
19,024
10,789
0
4,686
13,186
4,311
34,960
L
8,876
961
52
2,112
16,363
4,097
0
7,760
8,265
41,238
0
W
Nemesis
Lore Akuma
Nemesis
10,362
4,936
0
3,060
14,880
7,021
3,378
1,222
13,494
0
59,346
L
Izanami
MadBows420
Izanami
19,657
15,573
0
5,905
23,588
7,608
940
11,076
12,172
0
75,813
L
Ah Muzen Cab
MapleTurkeyQc
Ah Muzen Cab
4,737
1,546
0
2,860
15,167
3,783
904
7,228
7,575
0
36,705
W
32,879
8,880
183
4,517
14,299
4,090
3,000
3,039
10,962
93,091
0
W
Yemoja
Sokenobi
Yemoja
9,437
3,065
1,272
2,770
16,810
14,662
1,494
4,446
12,078
35,207
0
W
Charybdis
WinterMcFly
Charybdis
10,355
6,194
0
4,107
16,153
5,036
2,789
1,241
14,818
0
103,377
L
4,097
1,166
0
0
20,957
13,897
0
10,258
10,445
18,950
0
W
Erlang Shen
skyvux
Erlang Shen
13,284
7,752
0
4,250
15,697
13,298
3,529
2,710
12,713
0
82,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,163
Gold Earned
62,344
322
Minions Killed
648
0
Camps Cleared
0
1,354,517
Distance Traveled
1,933,303
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
9,241
440
66
3
0
272,658
0
L
Nu Wa
8,189
390
51
2
0
259,054
4
W
Nemesis
12,234
583
109
5
0
438,549
1
L
Izanami
10,999
524
120
6
0
306,733
0
L
Ah Muzen Cab
8,276
394
64
3
0
228,343
0
W
Nu Wa
13,558
646
155
7
0
390,144
1
W
Yemoja
11,617
553
53
3
0
356,198
0
W
Charybdis
12,234
583
159
8
0
331,142
6
L
Ares
7,458
355
21
1
0
287,729
0
W
Erlang Shen
12,701
605
172
8
0
417,270
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role