Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
Frenen16
Yemoja
Level 119
God Stats
15W - 13L
1,528 SR
Queue Stats
58W - 49L
1,576 Elo+
Party 2
Aphrodite
Aphrodite
NicolásCopérnico
Aphrodite
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,757 Elo+
Party 2
Apollo
Apollo
RubiChann
Apollo
Level 155
God Stats
6W - 3L
1,514 SR
Queue Stats
59W - 48L
1,564 Elo+
Party 2
Team Averages
Level 108
1,511 SR
1,599 Elo+

VS

Team Averages
Level 74
1,398 SR
1,143 Elo+
Rama
Rama
DoctorMario911
Rama
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,157 Elo+
Party 1
Tiamat
Tiamat
TheSt00f
Tiamat
Level 109
God Stats
0W - 1L
1,306 SR
Queue Stats
0W - 4L
1,185 Elo+
Party 1
Hera
Hera
shadowveng
Hera
Level 53
God Stats
0W - 1L
1,285 SR
Queue Stats
0W - 5L
1,106 Elo+
Party 1
Chaac
Chaac
sliveagain
Chaac
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,126 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
15
7 / 2 / 8
9,599
873
13,723
10,361
5,432
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
Frenen16
Yemoja
13
0 / 2 / 14
8,299
754
2,874
9,248
9,018
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
3 / 1 / 10
8,949
814
7,529
6,176
3,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apollo
RubiChann
Apollo
16
11 / 1 / 2
10,159
924
11,993
10,211
4,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 2
7,441
676
4,444
8,829
2,389
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tiamat
TheSt00f
Tiamat
14
1 / 4 / 2
8,095
736
7,578
10,132
4,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
3 / 8 / 1
8,327
757
4,931
8,193
2,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
12
1 / 4 / 1
7,170
652
7,724
13,751
8,293
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
12
21
Kills
6
6
Deaths
21
34
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
7
2
8
5.5
L
1
5
2
0.4
W
Yemoja
Frenen16
Yemoja
0
2
14
3.5
W
3
1
10
8
W
Apollo
RubiChann
Apollo
11
1
2
12
L
Tiamat
TheSt00f
Tiamat
1
4
2
0.5
L
3
8
1
0.44
L
Chaac
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,119
Damage
24,677
35,996
Taken
40,905
23,285
Mitigated
17,352
17,860
Healing
5,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
13,723
4,417
0
2,120
10,361
5,432
715
3,634
6,583
0
33,902
L
4,444
3,074
0
1,001
8,829
2,389
0
1,982
6,802
0
21,932
W
Yemoja
Frenen16
Yemoja
2,874
752
4,088
2,009
9,248
9,018
225
3,200
5,779
8,485
0
W
7,529
396
3,857
3,961
6,176
3,990
640
2,290
3,886
28,390
0
W
Apollo
RubiChann
Apollo
11,993
8,032
0
1,825
10,211
4,845
3,872
3,155
6,824
0
48,158
L
Tiamat
TheSt00f
Tiamat
7,578
594
0
1,583
10,132
4,407
0
2,202
7,669
26,467
0
L
4,931
1,327
0
61
8,193
2,263
0
2,049
5,993
25,038
0
L
Chaac
7,724
1,429
0
3,048
13,751
8,293
0
4,707
8,719
0
20,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,006
Gold Earned
31,033
190
Minions Killed
149
11
Camps Cleared
10
820,713
Distance Traveled
679,334
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,599
873
37
3
4
203,930
0
L
Rama
7,441
676
39
4
3
162,003
2
W
Yemoja
8,299
754
12
1
0
196,995
2
W
Aphrodite
8,949
814
57
5
2
211,073
3
W
Apollo
10,159
924
84
8
5
208,715
2
L
Tiamat
8,095
736
50
5
3
192,245
0
L
Hera
8,327
757
42
4
2
144,967
1
L
Chaac
7,170
652
18
2
2
180,119
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role