Player Matchup

Anubis
Anubis
RogueShogun21
Anubis
Level 120
God Stats
4W - 4L
1,413 SR
Queue Stats
231W - 202L
1,525 Elo+
Party 1
Nemesis
Nemesis
SG Burrito83
Nemesis
Level 118
God Stats
3W - 1L
1,588 SR
Queue Stats
239W - 200L
1,572 Elo+
Party 1
Cthulhu
Cthulhu
TwiztidAlpha97
Cthulhu
Level 63
God Stats
3W - 4L
1,477 SR
Queue Stats
17W - 19L
1,349 Elo+
Party 1
Team Averages
Level 100
1,493 SR
1,482 Elo+

VS

Team Averages
Level 76
1,354 SR
1,390 Elo+
Nu Wa
Nu Wa
Ampersandstorm
Nu Wa
Level 83
God Stats
5W - 10L
1,381 SR
Queue Stats
73W - 80L
1,442 Elo+
Solo
Ganesha
Ganesha
BaroldGRemus
Ganesha
Level 96
God Stats
7W - 10L
1,453 SR
Queue Stats
169W - 275L
1,366 Elo+
Party 2
Achilles
Achilles
Shrimpymac29
Achilles
Level 49
God Stats
0W - 6L
1,228 SR
Queue Stats
25W - 35L
1,362 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 10
10,726
715
13,340
13,966
5,654
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Nemesis
SG Burrito83
Nemesis
16
12 / 1 / 4
11,855
790
18,484
21,370
17,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
1 / 5 / 5
9,062
604
8,391
17,314
11,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 4
8,335
556
15,149
10,403
3,099
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ganesha
BaroldGRemus
Ganesha
13
0 / 5 / 6
8,676
578
10,497
14,378
10,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
Shrimpymac29
Achilles
13
7 / 8 / 0
10,405
694
16,788
19,960
16,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
17
17
Kills
7
7
Deaths
17
19
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
4
4
0.5
L
Ganesha
BaroldGRemus
Ganesha
0
5
6
0.6
W
4
1
10
9
W
Nemesis
SG Burrito83
Nemesis
12
1
4
14
L
Achilles
Shrimpymac29
Achilles
7
8
0
0.88
W
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,215
Damage
42,434
52,650
Taken
44,741
34,345
Mitigated
30,684
20,931
Healing
7,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,149
8,299
87
698
10,403
3,099
0
5,619
4,358
39,205
0
L
Ganesha
BaroldGRemus
Ganesha
10,497
648
0
1,688
14,378
10,742
0
8,026
5,477
31,700
0
W
13,340
116
727
10,317
13,966
5,654
148
7,738
5,647
66,056
0
W
Nemesis
SG Burrito83
Nemesis
18,484
3,574
621
7,356
21,370
17,414
235
9,318
10,789
16,379
33,417
L
Achilles
Shrimpymac29
Achilles
16,788
4,082
848
4,447
19,960
16,843
80
11,627
6,826
6,085
18,965
W
8,391
634
305
1,605
17,314
11,277
0
10,694
5,632
27,003
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,643
Gold Earned
27,416
228
Minions Killed
129
9
Camps Cleared
4
855,130
Distance Traveled
778,718
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,335
556
72
5
3
248,805
10
L
Ganesha
8,676
578
9
1
0
267,105
4
W
Anubis
10,726
715
135
9
4
249,621
4
W
Nemesis
11,855
790
57
4
5
331,113
3
L
Achilles
10,405
694
48
3
1
262,808
3
W
Cthulhu
9,062
604
36
2
0
274,396
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role