Player Matchup

Zeus
Zeus
Durkanator
Zeus
Level 16
God Stats
6W - 4L
1,561 SR
Queue Stats
7W - 11L
1,388 Elo+
Party 2
Hun Batz
Hun Batz
JarudeSandstorm
Hun Batz
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 30L
1,534 Elo+
Party 2
Ares
Ares
YurpTopspinz888
Ares
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 42L
1,495 Elo+
Party 2
Team Averages
Level 78
1,520 SR
1,472 Elo+

VS

Team Averages
Level 87
1,594 SR
1,516 Elo+
Artemis
Artemis
JorahX
Artemis
Level 153
God Stats
2W - 4L
1,535 SR
Queue Stats
12W - 21L
1,463 Elo+
Solo
Nu Wa
Nu Wa
StickIntensity
Nu Wa
Level 17
God Stats
5W - 2L
1,644 SR
Queue Stats
14W - 10L
1,555 Elo+
Party 1
Chaac
Chaac
gotchalynch34
Chaac
Level 90
God Stats
8W - 5L
1,603 SR
Queue Stats
34W - 39L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 3
8,567
612
4,862
7,591
2,161
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
12
4 / 9 / 3
9,569
684
7,058
13,443
4,665
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
0 / 4 / 6
7,936
567
6,768
16,586
15,601
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
JorahX
Artemis
15
8 / 1 / 6
10,767
769
13,719
6,791
2,365
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
3 / 2 / 11
9,510
679
6,541
7,887
2,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
5 / 4 / 9
9,961
712
12,894
12,583
8,463
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
42
7
Kills
16
16
Deaths
7
12
Assists
26
Player
Kills
Deaths
Assists
KDA
L
3
3
3
1.5
L
Hun Batz
4
9
3
0.61
W
Artemis
JorahX
Artemis
8
1
6
11
W
3
2
11
4.25
L
0
4
6
0.75
W
5
4
9
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,688
Damage
33,154
37,620
Taken
27,261
22,427
Mitigated
13,290
1,804
Healing
5,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,862
457
0
990
7,591
2,161
0
1,273
6,091
30,695
0
L
Hun Batz
7,058
367
236
328
13,443
4,665
0
1,612
11,498
0
29,394
W
Artemis
JorahX
Artemis
13,719
7,879
0
1,275
6,791
2,365
1,723
2,737
4,054
0
39,808
W
6,541
1,494
72
1,276
7,887
2,462
1,112
4,230
3,657
30,755
0
L
6,768
175
0
250
16,586
15,601
0
3,804
12,491
13,904
0
W
12,894
2,020
0
3,102
12,583
8,463
359
5,032
7,551
0
30,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,072
Gold Earned
30,238
139
Minions Killed
154
4
Camps Cleared
8
681,460
Distance Traveled
775,845
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,567
612
79
6
1
207,941
2
L
Hun Batz
9,569
684
42
3
2
231,565
3
W
Artemis
10,767
769
66
5
3
255,410
1
W
Nu Wa
9,510
679
41
3
2
243,240
2
L
Ares
7,936
567
18
1
1
241,954
3
W
Chaac
9,961
712
47
3
3
277,195
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role