Player Matchup

Raijin
Raijin
ACanadienGuy
Raijin
Level 74
God Stats
1W - 0L
1,401 SR
Queue Stats
12W - 7L
1,594 Elo+
Party 1
Scylla
Scylla
Dominix
Scylla
Level 157
God Stats
1W - 0L
1,470 SR
Queue Stats
11W - 6L
1,672 Elo+
Party 1
Danzaburou
Danzaburou
HughGRections
Danzaburou
Level 89
God Stats
1W - 0L
1,678 SR
Queue Stats
1W - 3L
1,144 Elo+
Party 1
Vulcan
Vulcan
Maple05
Vulcan
Level 92
God Stats
1W - 0L
1,357 SR
Queue Stats
5W - 13L
1,279 Elo+
Party 1
Khepri
Khepri
Mula914
Khepri
Level 87
God Stats
2W - 0L
1,733 SR
Queue Stats
3W - 3L
1,372 Elo+
Party 1
Team Averages
Level 100
1,528 SR
1,412 Elo+

VS

Team Averages
Level 113
1,450 SR
1,438 Elo+
Rama
Rama
DeathSlim
Rama
Level 133
God Stats
4W - 4L
1,580 SR
Queue Stats
209W - 234L
1,448 Elo+
Party 2
Ao Kuang
Ao Kuang
ShowMeShomb333
Ao Kuang
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 51L
1,419 Elo+
Party 2
Medusa
Medusa
TheFreak235
Medusa
Level 82
God Stats
3W - 4L
1,449 SR
Queue Stats
102W - 133L
1,447 Elo+
Party 2
Artio
Artio
sS tblaze Ss
Artio
Level 146
God Stats
0W - 1L
1,549 SR
Queue Stats
13W - 17L
1,439 Elo+
Party 3
Ne Zha
Ne Zha
xxx RAWKUS xxx
Ne Zha
Level 160
God Stats
0W - 2L
1,171 SR
Queue Stats
30W - 29L
1,435 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
15
6 / 5 / 19
9,579
958
13,213
12,352
6,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
Dominix
Scylla
18
12 / 2 / 18
10,543
1,054
16,311
11,422
6,235
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
HughGRections
Danzaburou
17
8 / 3 / 18
10,246
1,025
16,783
12,467
6,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vulcan
Maple05
Vulcan
16
7 / 1 / 18
9,990
999
12,869
5,333
2,645
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Khepri
Mula914
Khepri
15
1 / 1 / 24
9,289
929
4,487
12,911
13,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
14
0 / 6 / 5
7,291
729
6,051
11,271
3,540
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
15
5 / 8 / 4
9,074
907
8,515
12,773
4,458
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Medusa
13
1 / 8 / 6
8,129
813
11,739
12,796
4,649
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
1 / 7 / 4
7,318
732
5,293
17,715
18,050
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
5 / 5 / 1
8,575
858
11,736
13,163
6,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
32
34
Kills
12
12
Deaths
34
97
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Raijin
6
5
19
3.1
L
Rama
0
6
5
0.42
W
Scylla
Dominix
Scylla
12
2
18
10.5
W
Danzaburou
HughGRections
Danzaburou
8
3
18
5.67
W
Vulcan
Maple05
Vulcan
7
1
18
16
W
Khepri
Mula914
Khepri
1
1
24
13
L
Ao Kuang
5
8
4
0.88
L
Medusa
1
8
6
0.5
L
1
7
4
0.43
L
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,663
Damage
43,334
54,485
Taken
67,718
35,426
Mitigated
37,544
20,356
Healing
17,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
13,213
750
1,984
1,829
12,352
6,197
419
1,318
10,691
22,940
0
L
Rama
6,051
2,674
651
1,382
11,271
3,540
0
7,393
3,878
0
19,401
W
Scylla
Dominix
Scylla
16,311
1,223
1,197
2,321
11,422
6,235
775
3,746
7,238
30,802
0
W
Danzaburou
HughGRections
Danzaburou
16,783
9,289
1,797
4,818
12,467
6,938
3,423
2,509
9,630
0
32,663
W
Vulcan
Maple05
Vulcan
12,869
4,073
192
1,099
5,333
2,645
856
986
4,194
25,985
0
W
Khepri
Mula914
Khepri
4,487
478
1,039
4,080
12,911
13,411
353
4,352
8,179
7,646
0
L
Ao Kuang
8,515
2,139
0
2,294
12,773
4,458
0
9,113
3,660
12,372
0
L
Medusa
11,739
3,132
481
1,716
12,796
4,649
0
10,493
2,303
0
22,849
L
5,293
334
1,500
5,167
17,715
18,050
0
10,600
7,115
8,159
0
L
11,736
1,459
587
3,963
13,163
6,847
0
9,281
3,882
0
19,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,647
Gold Earned
40,387
114
Minions Killed
93
0
Camps Cleared
0
1,005,032
Distance Traveled
805,784
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
9,579
958
29
3
0
174,506
0
L
Rama
7,291
729
42
4
0
149,257
2
W
Scylla
10,543
1,054
23
2
0
196,393
0
W
Danzaburou
10,246
1,025
31
3
0
197,861
0
W
Vulcan
9,990
999
23
2
0
233,486
0
W
Khepri
9,289
929
8
1
0
202,786
0
L
Ao Kuang
9,074
907
8
1
0
151,200
0
L
Medusa
8,129
813
28
3
0
167,429
0
L
Artio
7,318
732
4
0
0
172,151
0
L
Ne Zha
8,575
858
11
1
0
165,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role