Player Matchup

Ullr
Ullr
AikiMiyu
Ullr
Level 146
God Stats
2W - 2L
1,429 SR
Queue Stats
205W - 193L
1,496 Elo+
Party 1
Yemoja
Yemoja
Chongky
Yemoja
Level 62
God Stats
0W - 3L
1,421 SR
Queue Stats
37W - 47L
1,479 Elo+
Party 4
Pele
Pele
Chorkey
Pele
Level 68
God Stats
0W - 2L
1,394 SR
Queue Stats
33W - 46L
1,458 Elo+
Party 4
Sobek
Sobek
Deathhemorrhage
Sobek
Level 139
God Stats
2W - 4L
1,424 SR
Queue Stats
489W - 505L
1,478 Elo+
Solo
Erlang Shen
Erlang Shen
srninstlga
Erlang Shen
Level 145
God Stats
0W - 1L
1,435 SR
Queue Stats
52W - 42L
1,532 Elo+
Party 1
Team Averages
Level 112
1,421 SR
1,489 Elo+

VS

Team Averages
Level 122
1,464 SR
1,455 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Yemoja
Yemoja
Cha0sDragons
Yemoja
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 13L
1,352 Elo+
Party 3
Poseidon
Poseidon
ImClutchKillz-YT
Poseidon
Level 105
God Stats
2W - 3L
1,285 SR
Queue Stats
185W - 173L
1,509 Elo+
Solo
Odin
Odin
SleepingWS
Odin
Level 89
God Stats
1W - 0L
1,534 SR
Queue Stats
23W - 26L
1,464 Elo+
Party 2
Artio
Artio
ZEUJIN
Artio
Level 155
God Stats
2W - 2L
1,499 SR
Queue Stats
31W - 37L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
18
2 / 3 / 14
10,443
696
15,774
12,791
6,026
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
Chongky
Yemoja
16
1 / 2 / 13
9,671
645
8,487
12,897
10,102
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pele
Chorkey
Pele
20
13 / 4 / 3
12,443
830
23,361
19,838
9,557
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
1 / 7 / 15
10,582
705
7,803
25,974
30,276
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Erlang Shen
srninstlga
Erlang Shen
16
0 / 6 / 10
9,696
646
9,721
23,389
18,507
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
18
6 / 3 / 10
11,436
762
15,750
10,870
4,892
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
17
1 / 2 / 12
10,185
679
9,464
13,027
18,838
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

20
8 / 5 / 11
13,121
875
29,874
17,012
6,834
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
5 / 4 / 15
11,503
767
14,344
17,326
17,376
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artio
ZEUJIN
Artio
16
2 / 3 / 13
10,852
723
9,873
26,474
36,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
83
17
Kills
22
22
Deaths
17
55
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
6
3
10
3.67
L
Ullr
2
3
14
3
W
Yemoja
1
2
12
3.5
L
Yemoja
Chongky
Yemoja
1
2
13
3.75
L
Pele
Chorkey
Pele
13
4
3
3.63
L
1
7
15
1.21
W
8
5
11
2.7
W
5
4
15
3.13
W
Artio
ZEUJIN
Artio
2
3
13
2.83
L
Erlang Shen
srninstlga
Erlang Shen
0
6
10
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,146
Damage
79,305
94,889
Taken
84,709
74,468
Mitigated
84,386
38,534
Healing
34,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
15,750
6,650
1,405
1,648
10,870
4,892
2,816
2,389
8,481
0
31,377
L
Ullr
15,774
6,410
414
1,154
12,791
6,026
3,007
8,009
4,782
0
29,114
W
Yemoja
9,464
897
5,174
1,735
13,027
18,838
498
2,278
10,749
17,497
0
L
Yemoja
Chongky
Yemoja
8,487
1,926
9,215
3,575
12,897
10,102
1,176
7,382
5,515
15,743
0
L
Pele
Chorkey
Pele
23,361
3,732
2,678
6,564
19,838
9,557
1,112
10,485
9,353
0
50,200
L
7,803
340
853
5,563
25,974
30,276
199
15,800
10,174
13,904
0
W
29,874
4,658
1,831
2,998
17,012
6,834
2,237
3,190
13,822
60,942
0
W
14,344
1,624
2,133
2,169
17,326
17,376
629
3,343
13,983
10,622
19,812
W
Artio
ZEUJIN
Artio
9,873
1,050
5,693
9,536
26,474
36,446
120
5,090
21,384
14,910
0
L
Erlang Shen
srninstlga
Erlang Shen
9,721
2,338
1,222
7,296
23,389
18,507
201
11,649
11,740
0
25,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,835
Gold Earned
57,097
138
Minions Killed
143
0
Camps Cleared
0
1,260,077
Distance Traveled
1,361,414
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
11,436
762
34
2
0
262,876
1
L
Ullr
10,443
696
39
3
0
253,087
0
W
Yemoja
10,185
679
12
1
0
266,088
0
L
Yemoja
9,671
645
7
0
0
257,332
0
L
Pele
12,443
830
50
3
0
267,163
0
L
Sobek
10,582
705
9
1
0
225,954
1
W
Poseidon
13,121
875
56
4
0
270,143
1
W
Odin
11,503
767
32
2
0
283,054
0
W
Artio
10,852
723
9
1
0
279,253
0
L
Erlang Shen
9,696
646
33
2
0
256,541
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role