Player Matchup

Cabrakan
Cabrakan
Allexxi
Cabrakan
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 26L
1,428 Elo+
Solo
Sun Wukong
Sun Wukong
Prosy_62
Sun Wukong
Level 156
God Stats
2W - 1L
1,451 SR
Queue Stats
202W - 194L
1,528 Elo+
Party 1
Xbalanque
Xbalanque
carlosis1234
Xbalanque
Level 128
God Stats
4W - 1L
1,702 SR
Queue Stats
207W - 177L
1,539 Elo+
Party 1
Sobek
Sobek
kratos0101
Sobek
Level 26
God Stats
1W - 0L
1,784 SR
Queue Stats
37W - 32L
1,548 Elo+
Party 1
Charybdis
Charybdis
mariodona1
Charybdis
Level 151
God Stats
6W - 2L
1,608 SR
Queue Stats
297W - 281L
1,553 Elo+
Party 1
Team Averages
Level 96
1,609 SR
1,519 Elo+

VS

Team Averages
Level 98
1,535 SR
1,641 Elo+
Fafnir
Fafnir
Hidalgp
Fafnir
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,676 Elo+
Party 2
Scylla
Scylla
NeonRx
Scylla
Level 155
God Stats
0W - 1L
1,718 SR
Queue Stats
11W - 11L
1,655 Elo+
Party 2
Atlas
Atlas
TheDarack
Atlas
Level 159
God Stats
0W - 1L
1,475 SR
Queue Stats
136W - 118L
1,622 Elo+
Party 2
Cthulhu
Cthulhu
artistic_hobby77
Cthulhu
Level 28
God Stats
3W - 3L
1,484 SR
Queue Stats
42W - 52L
1,438 Elo+
Solo
Bacchus
Bacchus
imMuNNe
Bacchus
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 4L
1,815 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Allexxi
Cabrakan
19
3 / 3 / 18
12,208
814
16,960
30,007
37,011
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magic Focus

Magic Focus

+20
Magical Power

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
Prosy_62
Sun Wukong
18
3 / 6 / 14
11,230
749
21,104
22,129
21,855
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
carlosis1234
Xbalanque
18
3 / 4 / 16
10,877
725
20,171
15,641
13,416
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
19
6 / 4 / 14
12,599
840
9,359
18,730
30,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
mariodona1
Charybdis
20
12 / 3 / 11
12,608
841
28,494
13,106
7,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Hidalgp
Fafnir
16
0 / 6 / 13
9,352
623
3,699
20,108
26,606
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
NeonRx
Scylla
18
6 / 6 / 4
10,652
710
20,514
11,116
4,773
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atlas
TheDarack
Atlas
17
4 / 7 / 8
10,448
697
16,357
22,453
24,894
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

19
3 / 5 / 11
10,712
714
12,484
25,938
23,498
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bacchus
imMuNNe
Bacchus
19
7 / 4 / 12
11,466
764
17,040
24,906
21,244
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
68
27
Kills
20
20
Deaths
28
73
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Allexxi
Cabrakan
3
3
18
4
L
Fafnir
Hidalgp
Fafnir
0
6
13
1.08
L
Scylla
NeonRx
Scylla
6
6
4
1.33
W
Sun Wukong
Prosy_62
Sun Wukong
3
6
14
1.67
L
Atlas
TheDarack
Atlas
4
7
8
1.14
L
3
5
11
1.7
W
Xbalanque
carlosis1234
Xbalanque
3
4
16
2.75
L
Bacchus
imMuNNe
Bacchus
7
4
12
3.25
W
Sobek
6
4
14
3.25
W
Charybdis
mariodona1
Charybdis
12
3
11
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,088
Damage
70,094
99,613
Taken
104,521
109,347
Mitigated
101,015
42,964
Healing
31,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Allexxi
Cabrakan
16,960
1,635
3,676
12,203
30,007
37,011
63
16,939
12,277
26,076
0
L
Fafnir
Hidalgp
Fafnir
3,699
864
1,215
3,845
20,108
26,606
387
6,169
13,619
9,854
0
L
Scylla
NeonRx
Scylla
20,514
1,350
2,060
1,488
11,116
4,773
771
2,177
8,595
44,571
0
W
Sun Wukong
Prosy_62
Sun Wukong
21,104
2,760
2,988
5,951
22,129
21,855
8
14,867
6,919
9,977
32,688
L
Atlas
TheDarack
Atlas
16,357
3,772
2,627
3,525
22,453
24,894
0
5,600
16,399
32,151
0
L
12,484
273
432
7,377
25,938
23,498
45
9,212
15,843
31,476
0
W
Xbalanque
carlosis1234
Xbalanque
20,171
8,809
2,380
3,973
15,641
13,416
1,812
11,403
4,159
0
42,146
L
Bacchus
imMuNNe
Bacchus
17,040
1,292
1,792
7,607
24,906
21,244
420
6,927
17,485
23,403
0
W
Sobek
9,359
702
1,439
4,231
18,730
30,030
112
14,638
3,845
14,289
0
W
Charybdis
mariodona1
Charybdis
28,494
13,909
2,457
3,666
13,106
7,035
3,721
10,724
2,319
0
56,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,522
Gold Earned
52,630
179
Minions Killed
154
0
Camps Cleared
0
1,359,868
Distance Traveled
1,277,852
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
12,208
814
18
1
0
264,913
3
L
Fafnir
9,352
623
13
1
0
233,598
0
L
Scylla
10,652
710
64
4
0
270,092
0
W
Sun Wukong
11,230
749
34
2
0
278,074
0
L
Atlas
10,448
697
25
2
0
237,753
0
L
Cthulhu
10,712
714
35
2
0
279,624
0
W
Xbalanque
10,877
725
53
4
0
260,024
0
L
Bacchus
11,466
764
17
1
0
256,785
0
W
Sobek
12,599
840
12
1
0
297,204
0
W
Charybdis
12,608
841
62
4
0
259,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role