Player Matchup

Hercules
Hercules
Ares btw
Hercules
Level 25
God Stats
1W - 4L
1,395 SR
Queue Stats
29W - 14L
1,649 Elo+
Party 1
Scylla
Scylla
Barbathol
Scylla
Level 89
God Stats
3W - 2L
1,790 SR
Queue Stats
51W - 42L
1,541 Elo+
Party 1
Danzaburou
Danzaburou
CursedConn
Danzaburou
Level 61
God Stats
3W - 3L
1,625 SR
Queue Stats
85W - 126L
1,418 Elo+
Party 3
Ratatoskr
Ratatoskr
Dragyr
Ratatoskr
Level 106
God Stats
4W - 7L
1,552 SR
Queue Stats
132W - 98L
1,587 Elo+
Party 1
Bastet
Bastet
jisntmissing
Bastet
Level 17
God Stats
1W - 2L
1,555 SR
Queue Stats
18W - 25L
1,562 Elo+
Party 3
Team Averages
Level 60
1,584 SR
1,551 Elo+

VS

Team Averages
Level 86
1,607 SR
1,578 Elo+
Mulan
Mulan
Scrack19
Mulan
Level 24
God Stats
13W - 3L
1,823 SR
Queue Stats
60W - 42L
1,577 Elo+
Party 2
Fenrir
Fenrir
SeBas1220
Fenrir
Level 48
God Stats
2W - 0L
1,520 SR
Queue Stats
61W - 58L
1,562 Elo+
Party 4
Sol
Sol
hags159
Sol
Level 88
God Stats
7W - 3L
1,571 SR
Queue Stats
341W - 327L
1,552 Elo+
Party 4
Mercury
Mercury
lamax01
Mercury
Level 148
God Stats
7W - 3L
1,760 SR
Queue Stats
574W - 518L
1,606 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
sebastians_g
Morgan Le Fay
Level 121
God Stats
2W - 1L
1,359 SR
Queue Stats
275W - 253L
1,596 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Ares btw
Hercules
8
2 / 2 / 3
4,930
548
3,314
7,868
3,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate

Breastplate

+20
Physical Protection

Scylla
Barbathol
Scylla
8
1 / 3 / 1
4,653
517
2,615
4,220
1,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
CursedConn
Danzaburou
5
0 / 2 / 0
3,920
436
208
2,915
611
Ratatoskr
Dragyr
Ratatoskr
8
0 / 4 / 0
4,433
493
1,897
6,325
2,441
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bastet
9
2 / 1 / 2
5,268
585
4,159
6,633
1,860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Scrack19
Mulan
11
2 / 0 / 2
6,654
739
4,336
4,250
2,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
SeBas1220
Fenrir
8
2 / 1 / 2
5,441
605
2,388
6,183
2,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sol
10
4 / 3 / 1
6,032
670
5,636
5,493
1,767
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
lamax01
Mercury
11
3 / 1 / 1
6,057
673
2,904
6,480
1,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Morgan Le Fay
sebastians_g
Morgan Le Fay
10
1 / 0 / 3
5,942
660
2,972
3,758
1,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
21
5
Kills
12
12
Deaths
5
6
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hercules
Ares btw
Hercules
2
2
3
1.75
L
Scylla
Barbathol
Scylla
1
3
1
0.5
L
Danzaburou
CursedConn
Danzaburou
0
2
0
0
L
Ratatoskr
Dragyr
Ratatoskr
0
4
0
0
W
Mulan
Scrack19
Mulan
2
0
2
3
W
Fenrir
SeBas1220
Fenrir
2
1
2
3
W
Sol
4
3
1
1.5
L
Bastet
2
1
2
3
W
Mercury
lamax01
Mercury
3
1
1
3.5
W
Morgan Le Fay
sebastians_g
Morgan Le Fay
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,193
Damage
18,236
27,961
Taken
26,164
9,602
Mitigated
9,822
9,581
Healing
9,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Ares btw
Hercules
3,314
577
55
3,687
7,868
3,573
0
3,219
4,649
0
15,855
L
Scylla
Barbathol
Scylla
2,615
299
0
199
4,220
1,117
0
1,601
2,619
22,921
0
L
Danzaburou
CursedConn
Danzaburou
208
49
0
570
2,915
611
0
1,181
1,734
0
11,252
L
Ratatoskr
Dragyr
Ratatoskr
1,897
229
0
1,740
6,325
2,441
0
532
5,457
0
17,400
W
Mulan
Scrack19
Mulan
4,336
483
0
1,773
4,250
2,176
278
0
3,890
1,220
28,806
W
Fenrir
SeBas1220
Fenrir
2,388
420
144
1,672
6,183
2,818
258
393
5,790
0
10,801
W
Sol
5,636
1,811
0
2,304
5,493
1,767
1,626
57
5,436
31,033
4,230
L
Bastet
4,159
770
0
3,330
6,633
1,860
0
1,748
4,843
0
24,912
W
Mercury
lamax01
Mercury
2,904
772
0
3,055
6,480
1,901
68
638
5,842
0
32,735
W
Morgan Le Fay
sebastians_g
Morgan Le Fay
2,972
157
0
641
3,758
1,160
174
1,584
2,174
29,633
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,204
Gold Earned
30,126
187
Minions Killed
307
0
Camps Cleared
0
859,301
Distance Traveled
902,774
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
4,930
548
23
3
0
182,234
2
L
Scylla
4,653
517
47
5
0
158,517
3
L
Danzaburou
3,920
436
22
2
0
126,995
0
L
Ratatoskr
4,433
493
44
5
0
179,056
2
W
Mulan
6,654
739
70
8
0
148,282
0
W
Fenrir
5,441
605
15
2
0
184,148
3
W
Sol
6,032
670
76
8
0
161,823
0
L
Bastet
5,268
585
51
6
0
212,499
1
W
Mercury
6,057
673
78
9
0
215,496
2
W
Morgan Le Fay
5,942
660
68
8
0
193,025
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role