Player Matchup

Hera
Hera
Aceso0825
Hera
Level 104
God Stats
2W - 5L
1,551 SR
Queue Stats
58W - 69L
1,486 Elo+
Party 2
Bellona
Bellona
Deltaninjerspc
Bellona
Level 110
God Stats
55W - 41L
1,564 SR
Queue Stats
211W - 177L
1,557 Elo+
Party 2
Bastet
Bastet
Kylerduh
Bastet
Level 119
God Stats
11W - 9L
1,553 SR
Queue Stats
100W - 77L
1,594 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
WAR OF WINTER
Ah Muzen Cab
Level 158
God Stats
2W - 3L
1,843 SR
Queue Stats
196W - 186L
1,579 Elo+
Party 2
Ymir
Ymir
xDTomxD
Ymir
Level 85
God Stats
5W - 6L
1,425 SR
Queue Stats
60W - 39L
1,511 Elo+
Solo
Team Averages
Level 115
1,587 SR
1,546 Elo+

VS

Team Averages
Level 83
1,549 SR
1,477 Elo+
Heimdallr
Heimdallr
Derek_1019
Heimdallr
Level 68
God Stats
42W - 34L
1,557 SR
Queue Stats
195W - 173L
1,545 Elo+
Party 1
Sylvanus
Sylvanus
KING111502
Sylvanus
Level 105
God Stats
2W - 4L
1,279 SR
Queue Stats
245W - 220L
1,513 Elo+
Party 1
Kali
Kali
Kotalz
Kali
Level 109
God Stats
6W - 10L
1,645 SR
Queue Stats
26W - 27L
1,402 Elo+
Party 3
Poseidon
Poseidon
jrthebest1213
Poseidon
Level 65
God Stats
3W - 2L
1,646 SR
Queue Stats
239W - 229L
1,525 Elo+
Party 1
Achilles
Achilles
vA Creedz
Achilles
Level 69
God Stats
1W - 2L
1,621 SR
Queue Stats
26W - 27L
1,402 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
16
1 / 5 / 5
9,605
506
6,488
9,037
2,758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
6 / 1 / 4
11,298
595
9,849
13,954
10,919
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bastet
Kylerduh
Bastet
18
7 / 5 / 9
11,088
584
18,871
16,358
5,816
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
WAR OF WINTER
Ah Muzen Cab
18
9 / 5 / 4
10,984
578
15,954
14,309
4,010
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ymir
xDTomxD
Ymir
16
7 / 4 / 8
10,817
569
7,432
14,133
12,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Derek_1019
Heimdallr
14
1 / 8 / 5
8,732
460
9,981
17,414
6,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
KING111502
Sylvanus
15
5 / 5 / 5
9,512
501
10,529
18,191
17,840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kali
Kotalz
Kali
14
8 / 7 / 1
9,776
515
10,128
16,302
8,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
jrthebest1213
Poseidon
18
3 / 6 / 3
10,694
563
10,373
10,604
3,616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
vA Creedz
Achilles
13
3 / 4 / 0
8,478
446
7,691
13,513
12,355
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
34
30
Kills
20
20
Deaths
30
30
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hera
1
5
5
0.7
W
6
1
4
8
L
Heimdallr
Derek_1019
Heimdallr
1
8
5
0.44
L
Sylvanus
KING111502
Sylvanus
5
5
5
1.5
L
Kali
Kotalz
Kali
8
7
1
1.21
W
Bastet
Kylerduh
Bastet
7
5
9
2.3
W
Ah Muzen Cab
WAR OF WINTER
Ah Muzen Cab
9
5
4
2.2
L
Poseidon
jrthebest1213
Poseidon
3
6
3
0.75
L
Achilles
vA Creedz
Achilles
3
4
0
0.75
W
Ymir
xDTomxD
Ymir
7
4
8
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,594
Damage
48,702
67,791
Taken
76,024
35,560
Mitigated
48,892
16,982
Healing
18,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
6,488
3,098
0
712
9,037
2,758
0
4,547
4,330
58,144
0
W
9,849
4,171
106
2,894
13,954
10,919
2,617
1,462
12,466
0
78,580
L
Heimdallr
Derek_1019
Heimdallr
9,981
5,805
0
3,978
17,414
6,712
914
2,016
15,398
0
55,174
L
Sylvanus
KING111502
Sylvanus
10,529
3,397
1,455
5,374
18,191
17,840
0
5,259
12,848
36,930
14,873
L
Kali
Kotalz
Kali
10,128
4,550
0
5,136
16,302
8,369
0
2,163
14,095
0
41,589
W
Bastet
Kylerduh
Bastet
18,871
6,660
0
7,022
16,358
5,816
432
4,137
12,143
0
78,856
W
Ah Muzen Cab
WAR OF WINTER
Ah Muzen Cab
15,954
6,203
0
4,514
14,309
4,010
1,004
3,955
10,286
0
90,311
L
Poseidon
jrthebest1213
Poseidon
10,373
1,264
0
1,474
10,604
3,616
620
3,248
7,356
85,244
0
L
Achilles
vA Creedz
Achilles
7,691
2,570
0
1,492
13,513
12,355
399
1,204
12,289
0
36,730
W
Ymir
xDTomxD
Ymir
7,432
1,515
0
1,734
14,133
12,057
0
5,186
8,901
36,001
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,792
Gold Earned
47,192
576
Minions Killed
518
0
Camps Cleared
0
1,866,467
Distance Traveled
1,610,448
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,605
506
121
6
0
328,414
0
W
Bellona
11,298
595
148
8
0
416,243
3
L
Heimdallr
8,732
460
115
6
0
298,151
2
L
Sylvanus
9,512
501
88
5
0
289,790
0
L
Kali
9,776
515
75
4
0
360,411
0
W
Bastet
11,088
584
113
6
0
399,152
1
W
Ah Muzen Cab
10,984
578
138
7
0
352,553
3
L
Poseidon
10,694
563
165
9
0
348,214
3
L
Achilles
8,478
446
75
4
0
313,882
2
W
Ymir
10,817
569
56
3
0
370,105
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role