Player Matchup

Geb
Geb
Gold III
 
Geb
Gold III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Gold II
Byjoragu
Loki
Gold II
Level 157
God Stats
15W - 4L
1,615 SR
Queue Stats
92W - 93L
1,387 MMR
Solo
Discordia
Discordia
Bronze II
FreeLøøt
Discordia
Bronze II
Level 68
God Stats
7W - 3L
1,389 SR
Queue Stats
19W - 29L
933 MMR
Party 1
Hou Yi
Hou Yi
Silver IV
Kylluminatii
Hou Yi
Silver IV
Level 66
God Stats
2W - 9L
1,266 SR
Queue Stats
18W - 29L
1,285 MMR
Party 1
Achilles
Achilles
Gold V
avalon69
Achilles
Gold V
Level 108
God Stats
2W - 1L
1,439 SR
Queue Stats
132W - 135L
1,166 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 111
1,442 SR
1,254 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 141
1,488 SR
1,305 MMR
Bastet
Bastet
Gold III
 
Bastet
Gold III
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ymir
Ymir
Silver I
 
Ymir
Silver I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Danzaburou
Danzaburou
Silver III
PeopleEatPie
Danzaburou
Silver III
Level 122
God Stats
2W - 3L
1,472 SR
Queue Stats
16W - 32L
1,089 MMR
Solo
Zeus
Zeus
Gold IV
XeonGalactic
Zeus
Gold IV
Level 147
God Stats
8W - 15L
1,441 SR
Queue Stats
608W - 608L
1,361 MMR
Solo
Janus
Janus
Silver II
kionshuna
Janus
Silver II
Level 129
God Stats
5W - 7L
1,528 SR
Queue Stats
136W - 136L
1,073 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
8
0 / 1 / 1
5,201
520
3,011
6,938
3,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Loki
11
3 / 0 / 1
5,953
595
2,440
6,339
1,754
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Discordia
FreeLøøt
Discordia
9
0 / 1 / 2
4,869
487
2,134
3,738
929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hou Yi
10
1 / 0 / 1
5,704
570
2,483
3,791
974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
avalon69
Achilles
10
2 / 1 / 1
5,861
586
6,750
8,588
4,370
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
SolArtioCamazotzAphrodite

VS

Bans
MulanCliodhnaAh Muzen CabIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
9
1 / 0 / 0
5,282
528
5,098
4,595
1,351
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
 
Ymir
6
1 / 1 / 0
4,644
464
1,785
6,528
3,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
PeopleEatPie
Danzaburou
9
0 / 2 / 1
5,291
529
2,015
4,662
1,030
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
1 / 1 / 0
5,836
584
3,928
5,936
1,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Janus
kionshuna
Janus
9
0 / 2 / 1
5,214
521
2,992
4,793
1,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
5
6
Kills
3
3
Deaths
6
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
0
1
1
0.5
L
Bastet
 
Bastet
1
0
0
1
L
Ymir
 
Ymir
1
1
0
1
W
Loki
3
0
1
3.5
W
Discordia
FreeLøøt
Discordia
0
1
2
1
W
Hou Yi
1
0
1
1.5
L
Danzaburou
PeopleEatPie
Danzaburou
0
2
1
0.25
L
1
1
0
1
W
Achilles
avalon69
Achilles
2
1
1
2.5
L
Janus
kionshuna
Janus
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,818
Damage
15,818
29,394
Taken
26,514
11,686
Mitigated
8,832
10,862
Healing
8,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
3,011
452
0
861
6,938
3,659
0
533
6,405
20,194
0
L
Bastet
 
Bastet
5,098
1,526
0
961
4,595
1,351
7
1,739
2,752
0
25,900
L
Ymir
 
Ymir
1,785
450
88
2,086
6,528
3,371
0
1,888
4,450
11,692
0
W
Loki
2,440
517
0
2,970
6,339
1,754
0
1,057
5,282
0
31,288
W
Discordia
FreeLøøt
Discordia
2,134
265
0
1,463
3,738
929
0
893
2,845
20,307
0
W
Hou Yi
2,483
1,404
0
1,791
3,791
974
78
1,263
2,528
0
30,049
L
Danzaburou
PeopleEatPie
Danzaburou
2,015
527
0
1,206
4,662
1,030
112
437
4,225
0
29,579
L
3,928
581
0
2,596
5,936
1,967
0
0
5,666
34,335
0
W
Achilles
avalon69
Achilles
6,750
2,382
0
3,777
8,588
4,370
102
4,959
3,629
0
31,282
L
Janus
kionshuna
Janus
2,992
479
0
1,719
4,793
1,113
0
818
3,835
26,435
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,588
Gold Earned
26,267
306
Minions Killed
267
0
Camps Cleared
0
1,023,906
Distance Traveled
1,009,064
15
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
5,201
520
41
4
0
214,500
4
L
Bastet
5,282
528
39
4
0
227,782
3
L
Ymir
4,644
464
18
2
0
192,887
6
W
Loki
5,953
595
78
8
0
215,067
4
W
Discordia
4,869
487
46
5
0
184,806
0
W
Hou Yi
5,704
570
70
7
0
191,844
4
L
Danzaburou
5,291
529
66
7
0
199,326
5
L
Zeus
5,836
584
83
8
0
178,270
7
W
Achilles
5,861
586
71
7
0
217,689
3
L
Janus
5,214
521
61
6
0
210,799
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role