Player Matchup

Zeus
Zeus
 
Zeus
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
FireDawg451
Arachne
Level 96
God Stats
34W - 26L
1,565 SR
Queue Stats
294W - 328L
1,426 Elo+
Solo
Chaac
Chaac
KuuntLord69
Chaac
Level 112
God Stats
18W - 24L
1,512 SR
Queue Stats
83W - 95L
1,420 Elo+
Party 1
Danzaburou
Danzaburou
QBNYRK
Danzaburou
Level 79
God Stats
10W - 7L
1,564 SR
Queue Stats
18W - 21L
1,413 Elo+
Party 1
Mulan
Mulan
justSora
Mulan
Level 120
God Stats
17W - 13L
1,574 SR
Queue Stats
134W - 111L
1,561 Elo+
Party 1
Team Averages
Level 98
1,543 SR
1,464 Elo+

VS

Team Averages
Level 120
1,423 SR
1,448 Elo+
Freya
Freya
 
Freya
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Birdjjason140
Cthulhu
Level 64
God Stats
17W - 8L
1,598 SR
Queue Stats
62W - 60L
1,448 Elo+
Party 3
Charybdis
Charybdis
DeviousCRYO
Charybdis
Level 160
God Stats
48W - 43L
1,450 SR
Queue Stats
380W - 401L
1,433 Elo+
Party 3
Mercury
Mercury
juanucho96
Mercury
Level 118
God Stats
1W - 4L
1,132 SR
Queue Stats
63W - 66L
1,432 Elo+
Party 2
Mulan
Mulan
xMASACRExZ23
Mulan
Level 104
God Stats
29W - 41L
1,436 SR
Queue Stats
165W - 214L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
5 / 5 / 3
9,429
524
10,605
10,982
3,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
FireDawg451
Arachne
14
2 / 2 / 3
8,230
457
6,989
13,372
5,341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
0 / 1 / 1
8,813
490
7,969
12,676
11,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Danzaburou
QBNYRK
Danzaburou
10
1 / 9 / 0
7,446
414
2,662
11,326
2,260
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Mulan
justSora
Mulan
14
1 / 4 / 1
8,175
454
8,056
19,253
13,073
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
15
1 / 6 / 6
9,080
504
8,587
14,963
8,045
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
14
2 / 2 / 13
9,158
509
7,238
14,701
14,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
DeviousCRYO
Charybdis
16
13 / 0 / 4
10,730
596
16,091
13,203
5,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
juanucho96
Mercury
17
3 / 1 / 3
10,382
577
4,773
11,608
4,718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 0 / 4
10,009
556
9,519
10,641
8,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
51
9
Kills
21
21
Deaths
9
8
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
5
5
3
1.3
W
Freya
 
Freya
1
6
6
0.67
W
Cthulhu
2
2
13
4.25
W
Charybdis
DeviousCRYO
Charybdis
13
0
4
15
L
Arachne
FireDawg451
Arachne
2
2
3
1.75
L
0
1
1
0.5
L
Danzaburou
QBNYRK
Danzaburou
1
9
0
0.11
W
Mercury
juanucho96
Mercury
3
1
3
4.5
L
Mulan
justSora
Mulan
1
4
1
0.38
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,281
Damage
46,208
67,609
Taken
65,116
35,339
Mitigated
41,317
21,097
Healing
24,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
10,605
1,303
0
1,118
10,982
3,583
0
4,441
6,541
52,736
0
W
Freya
 
Freya
8,587
2,827
0
6,178
14,963
8,045
308
4,958
9,601
61,396
0
W
Cthulhu
7,238
1,237
563
1,830
14,701
14,594
573
2,907
11,639
29,141
0
W
Charybdis
DeviousCRYO
Charybdis
16,091
5,814
0
6,024
13,203
5,433
2,250
1,562
11,601
0
81,866
L
Arachne
FireDawg451
Arachne
6,989
4,521
0
6,066
13,372
5,341
0
2,677
10,515
0
48,660
L
7,969
360
0
6,392
12,676
11,082
130
1,606
10,536
5,085
53,842
L
Danzaburou
QBNYRK
Danzaburou
2,662
668
0
1,249
11,326
2,260
510
2,000
9,277
0
26,581
W
Mercury
juanucho96
Mercury
4,773
832
0
5,735
11,608
4,718
0
2,374
9,007
0
79,178
L
Mulan
justSora
Mulan
8,056
1,004
405
5,867
19,253
13,073
0
5,101
14,089
7,474
54,781
W
9,519
1,038
0
4,369
10,641
8,527
964
941
8,865
0
59,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,093
Gold Earned
49,359
440
Minions Killed
586
0
Camps Cleared
0
1,651,030
Distance Traveled
1,791,639
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,429
524
94
5
0
310,469
3
W
Freya
9,080
504
102
6
0
319,449
3
W
Cthulhu
9,158
509
53
3
0
351,722
8
W
Charybdis
10,730
596
127
7
0
346,327
3
L
Arachne
8,230
457
77
4
0
394,226
3
L
Chaac
8,813
490
118
7
0
342,522
3
L
Danzaburou
7,446
414
43
2
0
249,916
5
W
Mercury
10,382
577
162
9
0
437,242
1
L
Mulan
8,175
454
108
6
0
353,897
6
W
Mulan
10,009
556
142
8
0
336,899
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role