Player Matchup

Bacchus
Bacchus
Gh0stW0lfs
Bacchus
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 22L
1,290 Elo+
Party 2
Sun Wukong
Sun Wukong
MintyAltoids
Sun Wukong
Level 42
God Stats
3W - 2L
1,564 SR
Queue Stats
12W - 9L
1,400 Elo+
Party 2
Zeus
Zeus
PoultryBoi
Zeus
Level 61
God Stats
1W - 2L
1,343 SR
Queue Stats
14W - 16L
1,335 Elo+
Party 2
Rama
Rama
kamensha
Rama
Level 118
God Stats
1W - 0L
1,621 SR
Queue Stats
7W - 4L
1,475 Elo+
Party 2
Team Averages
Level 73
1,507 SR
1,375 Elo+

VS

Team Averages
Level 102
1,608 SR
1,452 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Doankee
Ra
Level 127
God Stats
0W - 1L
1,578 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Zeus
Zeus
hellspawn om
Zeus
Level 68
God Stats
7W - 7L
1,535 SR
Queue Stats
7W - 8L
1,310 Elo+
Solo
Atlas
Atlas
toolegittopause
Atlas
Level 67
God Stats
0W - 1L
1,818 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Gh0stW0lfs
Bacchus
10
2 / 1 / 5
5,774
1,155
3,441
5,452
4,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sun Wukong
MintyAltoids
Sun Wukong
10
4 / 0 / 3
5,882
1,176
3,667
4,412
1,875
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 1 / 3
5,340
1,068
2,963
2,981
1,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rama
10
4 / 0 / 2
5,763
1,153
4,810
3,312
1,165
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
8
1 / 1 / 1
4,893
979
1,211
3,615
1,357
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
0 / 3 / 1
5,402
1,080
2,094
4,902
2,427
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

8
1 / 4 / 0
4,713
943
3,879
4,696
1,311
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
0 / 2 / 1
4,552
910
2,278
5,126
3,265
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
10
Kills
2
2
Deaths
10
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
1
1
1
1.5
L
0
3
1
0.17
W
Bacchus
Gh0stW0lfs
Bacchus
2
1
5
4.5
W
Sun Wukong
MintyAltoids
Sun Wukong
4
0
3
5.5
W
0
1
3
1.5
L
1
4
0
0.25
W
Rama
4
0
2
5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,881
Damage
9,462
16,157
Taken
18,339
9,016
Mitigated
8,360
3,564
Healing
4,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
1,211
564
283
472
3,615
1,357
0
1,306
2,303
0
5,398
L
2,094
305
620
1,344
4,902
2,427
160
2,119
2,641
17,691
0
W
Bacchus
Gh0stW0lfs
Bacchus
3,441
352
0
536
5,452
4,942
0
2,092
3,360
9,249
0
W
Sun Wukong
MintyAltoids
Sun Wukong
3,667
1,104
80
1,316
4,412
1,875
413
2,009
2,403
0
11,899
W
2,963
436
38
822
2,981
1,034
718
2,231
750
13,351
0
L
3,879
133
0
762
4,696
1,311
290
1,106
3,584
12,107
0
W
Rama
4,810
3,622
0
772
3,312
1,165
776
2,239
1,073
0
19,214
L
2,278
1,025
170
461
5,126
3,265
0
1,895
3,081
6,143
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,759
Gold Earned
19,560
100
Minions Killed
75
6
Camps Cleared
4
470,264
Distance Traveled
365,021
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
4,893
979
10
2
0
84,703
2
L
Ra
5,402
1,080
42
8
3
95,054
2
W
Bacchus
5,774
1,155
7
1
1
127,731
1
W
Sun Wukong
5,882
1,176
21
4
1
123,685
1
W
Zeus
5,340
1,068
35
7
2
106,279
0
L
Zeus
4,713
943
18
4
0
77,935
1
W
Rama
5,763
1,153
37
7
2
112,569
1
L
Atlas
4,552
910
5
1
1
107,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role