Player Matchup

Ares
Ares
LosterDude
Ares
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 107L
1,322 Elo+
Solo
Izanami
Izanami
RidusZik
Izanami
Level 24
God Stats
5W - 11L
1,428 SR
Queue Stats
6W - 14L
1,320 Elo+
Party 3
Hades
Hades
SkOrPiOn031105
Hades
Level 107
God Stats
28W - 26L
1,483 SR
Queue Stats
294W - 520L
1,408 Elo+
Party 3
Set
Set
ZeusLounge
Set
Level 105
God Stats
7W - 10L
1,390 SR
Queue Stats
225W - 429L
1,335 Elo+
Party 3
Guan Yu
Guan Yu
krabi___222
Guan Yu
Level 83
God Stats
13W - 34L
1,301 SR
Queue Stats
253W - 481L
1,407 Elo+
Party 3
Team Averages
Level 72
1,421 SR
1,359 Elo+

VS

Team Averages
Level 101
1,539 SR
1,478 Elo+
He Bo
He Bo
 
He Bo
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
 
Skadi
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Game Xy7228
Cthulhu
Level 68
God Stats
3W - 1L
1,634 SR
Queue Stats
59W - 79L
1,377 Elo+
Solo
Mulan
Mulan
GhostIvan92
Mulan
Level 95
God Stats
16W - 8L
1,560 SR
Queue Stats
317W - 282L
1,506 Elo+
Party 2
Scylla
Scylla
Sk1boss
Scylla
Level 122
God Stats
14W - 6L
1,499 SR
Queue Stats
453W - 412L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 2
7,635
382
6,543
18,927
16,563
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Izanami
RidusZik
Izanami
13
1 / 4 / 1
8,007
400
6,764
12,568
4,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
4 / 8 / 1
9,643
482
12,151
23,208
12,073
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
3 / 8 / 4
8,781
439
7,347
16,475
6,417
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
krabi___222
Guan Yu
14
1 / 3 / 1
8,434
422
3,273
12,231
10,158
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
18
10 / 3 / 8
11,418
571
18,068
13,390
4,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Skadi
 
Skadi
15
1 / 2 / 5
9,290
465
11,639
10,048
3,310
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
Game Xy7228
Cthulhu
14
2 / 2 / 12
9,620
481
9,882
18,100
21,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
5 / 0 / 6
11,064
553
11,173
12,684
11,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
Sk1boss
Scylla
18
8 / 2 / 9
10,971
549
14,664
9,807
3,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
66
9
Kills
26
27
Deaths
9
9
Assists
40
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
10
3
8
4.67
W
Skadi
 
Skadi
1
2
5
1.75
W
Cthulhu
Game Xy7228
Cthulhu
2
2
12
4
W
5
0
6
8
L
0
4
2
0.25
L
Izanami
RidusZik
Izanami
1
4
1
0.38
W
Scylla
Sk1boss
Scylla
8
2
9
6.25
L
4
8
1
0.56
L
3
8
4
0.63
L
Guan Yu
krabi___222
Guan Yu
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,078
Damage
65,426
83,409
Taken
64,029
49,949
Mitigated
44,409
21,997
Healing
14,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
18,068
636
189
4,739
13,390
4,316
504
2,929
10,461
84,356
0
W
Skadi
 
Skadi
11,639
4,480
0
125
10,048
3,310
2,161
3,431
6,617
0
67,583
W
Cthulhu
Game Xy7228
Cthulhu
9,882
1,379
373
1,236
18,100
21,494
869
4,385
13,715
32,257
0
W
11,173
1,134
0
5,945
12,684
11,915
1,564
2,925
9,759
1,967
65,348
L
6,543
512
1,823
1,740
18,927
16,563
113
8,732
10,011
21,061
0
L
Izanami
RidusZik
Izanami
6,764
4,927
29
1,873
12,568
4,738
1,548
6,963
5,605
0
50,257
W
Scylla
Sk1boss
Scylla
14,664
926
0
2,079
9,807
3,374
1,570
5,660
4,147
70,635
0
L
12,151
1,271
0
10,063
23,208
12,073
1,292
14,511
7,948
65,925
0
L
7,347
2,431
0
2,810
16,475
6,417
0
9,156
7,041
0
43,609
L
Guan Yu
krabi___222
Guan Yu
3,273
220
411
3,248
12,231
10,158
0
3,145
8,627
1,135
33,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,500
Gold Earned
52,363
391
Minions Killed
553
0
Camps Cleared
0
1,682,731
Distance Traveled
1,903,030
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
11,418
571
117
6
0
401,732
0
W
Skadi
9,290
465
107
5
0
380,269
2
W
Cthulhu
9,620
481
43
2
0
393,486
0
W
Mulan
11,064
553
149
7
0
351,400
8
L
Ares
7,635
382
21
1
0
334,301
0
L
Izanami
8,007
400
96
5
0
328,781
0
W
Scylla
10,971
549
137
7
0
376,143
4
L
Hades
9,643
482
124
6
0
334,290
1
L
Set
8,781
439
66
3
0
373,450
0
L
Guan Yu
8,434
422
84
4
0
311,909
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role