Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Anoobis89
Ah Muzen Cab
Level 154
God Stats
14W - 18L
1,465 SR
Queue Stats
249W - 243L
1,475 Elo+
Party 2
Gilgamesh
Gilgamesh
BabyGarcDooDoo
Gilgamesh
Level 88
God Stats
33W - 19L
1,550 SR
Queue Stats
355W - 337L
1,551 Elo+
Party 2
Neith
Neith
InforcerZero23
Neith
Level 143
God Stats
2W - 3L
1,468 SR
Queue Stats
504W - 470L
1,590 Elo+
Party 2
Thoth
Thoth
Sickwiditt
Thoth
Level 88
God Stats
0W - 3L
1,207 SR
Queue Stats
16W - 21L
1,454 Elo+
Party 2
Jormungandr
Jormungandr
pash542
Jormungandr
Level 104
God Stats
2W - 3L
1,560 SR
Queue Stats
74W - 62L
1,491 Elo+
Party 2
Team Averages
Level 115
1,450 SR
1,512 Elo+

VS

Team Averages
Level 138
1,529 SR
1,524 Elo+
Charybdis
Charybdis
 
Charybdis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
ChaoticMuff
Baron Samedi
Level 136
God Stats
12W - 13L
1,569 SR
Queue Stats
731W - 730L
1,520 Elo+
Party 1
Nox
Nox
Heatinup
Nox
Level 129
God Stats
4W - 4L
1,353 SR
Queue Stats
239W - 221L
1,540 Elo+
Solo
Gilgamesh
Gilgamesh
NSpewpstain
Gilgamesh
Level 155
God Stats
39W - 18L
1,686 SR
Queue Stats
852W - 832L
1,536 Elo+
Party 1
Nike
Nike
Tieddemann
Nike
Level 108
God Stats
58W - 48L
1,537 SR
Queue Stats
717W - 708L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Anoobis89
Ah Muzen Cab
9
0 / 3 / 0
5,084
424
6,392
7,950
4,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Gilgamesh
BabyGarcDooDoo
Gilgamesh
12
3 / 2 / 1
6,711
559
5,124
10,885
3,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
0 / 2 / 0
6,144
512
3,285
7,686
2,900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Thoth
9
0 / 4 / 3
5,397
450
2,627
6,371
1,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
pash542
Jormungandr
10
2 / 4 / 1
5,824
485
2,913
9,992
7,517
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
11
2 / 2 / 1
6,208
517
5,906
6,603
2,111
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
ChaoticMuff
Baron Samedi
12
3 / 3 / 7
7,082
590
9,665
7,000
2,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
5 / 0 / 4
7,399
617
4,597
7,584
5,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
NSpewpstain
Gilgamesh
13
4 / 0 / 4
7,713
643
4,073
7,850
4,015
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
1 / 0 / 1
7,422
619
6,166
6,741
3,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
32
5
Kills
15
15
Deaths
5
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
2
2
1
1.25
L
Ah Muzen Cab
Anoobis89
Ah Muzen Cab
0
3
0
0
L
Gilgamesh
BabyGarcDooDoo
Gilgamesh
3
2
1
1.75
W
Baron Samedi
ChaoticMuff
Baron Samedi
3
3
7
2.17
W
5
0
4
7
L
0
2
0
0
W
Gilgamesh
NSpewpstain
Gilgamesh
4
0
4
6
L
Thoth
0
4
3
0.38
W
1
0
1
1.5
L
Jormungandr
pash542
Jormungandr
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,341
Damage
30,407
42,884
Taken
35,778
20,197
Mitigated
17,866
11,371
Healing
14,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
5,906
3,178
0
1,692
6,603
2,111
2,485
2,426
4,031
0
35,867
L
Ah Muzen Cab
Anoobis89
Ah Muzen Cab
6,392
1,882
0
2,026
7,950
4,180
224
3,072
4,850
0
27,141
L
Gilgamesh
BabyGarcDooDoo
Gilgamesh
5,124
1,137
0
3,687
10,885
3,973
0
3,457
7,068
0
37,594
W
Baron Samedi
ChaoticMuff
Baron Samedi
9,665
1,072
227
2,266
7,000
2,617
533
1,669
5,257
34,345
0
W
4,597
747
560
3,038
7,584
5,399
0
883
6,365
19,080
0
L
3,285
311
0
2,876
7,686
2,900
0
1,736
5,169
0
39,347
W
Gilgamesh
NSpewpstain
Gilgamesh
4,073
1,222
0
4,338
7,850
4,015
315
562
7,218
0
54,687
L
Thoth
2,627
76
0
1,022
6,371
1,627
0
3,258
2,787
25,017
0
W
6,166
811
0
2,592
6,741
3,724
0
0
6,741
593
42,705
L
Jormungandr
pash542
Jormungandr
2,913
728
178
1,582
9,992
7,517
353
2,110
7,810
20,837
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,160
Gold Earned
35,824
280
Minions Killed
357
0
Camps Cleared
0
1,180,196
Distance Traveled
1,265,778
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
6,208
517
77
6
0
216,644
0
L
Ah Muzen Cab
5,084
424
50
4
0
223,066
0
L
Gilgamesh
6,711
559
75
6
0
276,311
5
W
Baron Samedi
7,082
590
53
4
0
231,792
0
W
Nox
7,399
617
29
2
0
243,327
0
L
Neith
6,144
512
72
6
0
234,799
4
W
Gilgamesh
7,713
643
94
8
0
291,301
2
L
Thoth
5,397
450
45
4
0
215,904
1
W
Nike
7,422
619
104
9
0
282,714
5
L
Jormungandr
5,824
485
38
3
0
230,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role